

Aurvandil FR6
Fusion Rifle

- Impact95
- Range47
- Stability24
- Handling18
- Reload Speed18
- Aim Assistance63
- Airborne Effectiveness3
- Zoom15
- Recoil Direction67
- Charge Time960 ms
- Magazine5
- Damage Falloff12.08m / 15.71m
High-Impact Frame
Intrinsic
Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Major Spec
Weapon Mod
Deals extra damage against powerful enemies.
7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Taken Spec
Weapon Mod
Increased damage against Taken enemies.
10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Sweaty Confetti
Weapon Mod
Causes a festive celebration on each precision final blow. This cosmetic mod is consumed when inserted into a weapon.
Boss Spec
Weapon Mod
Increases damage against bosses and vehicles.
7.8% damage increase to Boss (Diamond Badge) combatants.
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Minor Spec
Weapon Mod
Deals extra damage against rank-and-file enemies.
7.8% damage increase to Minor (Square Badge) combatants.
Weapon perks
Arrowhead Brake
Barrel
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
- Recoil Direction+ 30
- Handling+ 10
Chambered Compensator
Barrel
Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed
- Stability+ 10
- Recoil Direction+ 10
- Handling- 5
Corkscrew Rifling
Barrel
Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
- Stability+ 5
- Range+ 5
- Handling+ 5
Extended Barrel
Barrel
Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil
- Handling- 10
- Range+ 10
- Recoil Direction+ 10
Fluted Barrel
Barrel
Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability
- Stability+ 5
- Handling+ 15
Full Bore
Barrel
Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed
- Stability- 10
- Range+ 15
- Handling- 5
Hammer-Forged Rifling
Barrel
Durable ranged barrel. • Increases range
- Range+ 10
Polygonal Rifling
Barrel
Barrel optimized for recoil reduction. • Increases stability
- Stability+ 10
Smallbore
Barrel
Dual strength barrel. • Increases range • Increases stability
- Stability+ 7
- Range+ 7
Accelerated Coils
Battery
Speeds up charge. • Faster charge time • Decreases impact damage
- Impact+ 11
Enhanced Battery
Battery
Strong battery life. • Increases magazine size
- Magazine+ 46
Ionized Battery
Battery
Large heavy battery. • Greatly increases magazine size • Greatly decreases reload speed
- Magazine+ 53
- Reload Speed- 20
Liquid Coils
Battery
Slower-building charge for higher damage. • Increases impact damage • Slower charge time
- Impact+ 20
Particle Repeater
Battery
Improves stability. • Increases stability
- Stability+ 10
Projection Fuse
Battery
Distance optimizations. • Increases range
- Range+ 10
Slideways
Trait
Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability.
Lasts 3s. Refreshes 15% of the magazine and grants 20 Stability & 20 Handling.
Subsistence
Trait
Defeating targets partially reloads the magazine from reserves.
Reloads 10-17% of the magazine per kill. Varies per weapon archetype.
Hip-Fire Grip
Trait
Increases accuracy, stability, and precision hit targeting when firing from the hip.
It's a lot of nerd stats: • 15 Aim Assist • 2.7° Precision Angle Threshold • ~30 Accuracy Cone Size • ~30 Stability • 1.2x Aim Assist Falloff Distance, Reticle Stickiness Falloff Distance, Damage Falloff Start & End Distance (except Shotguns)
Reconstruction
Trait
This weapon slowly reloads itself over time, up to double capacity.
After not shooting for 4s, reloads 10% of the magazine. Maxes out double magazine size.
Firmly Planted
Trait
Increased accuracy, stability, and handling when firing while crouched.
Grants the following when crouched (halved benefits Fusion Rifles): • 30 Handling • 20 Stability • -40 Accuracy Cone Size • -17% Accuracy Cone Growth • -80 Recoil Yaw (Horizontal Recoil)
Stats for All
Trait
Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
After damaging 3 enemies within 3s of each. Duration of 10s. • 10 Range • 10 Stability • 30 Handling • 35 Reload Speed (with 0.95x Duration Scale)
Chill Clip
Trait
Direct hits with the top half of the magazine cause a detonation that slows nearby targets.
Direct Hits create an explosion which applies 50 Slow to enemies.
Golden Tricorn
Trait
Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.
Demolitionist
Trait
Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.
Elemental Capacitor
Trait
Increased stats based on the currently equipped subclass. • [Solar] increases your reload speed. • [Arc] increases handling. • [Void] increases stability. • [Stasis] moderately controls recoil and increases movement speed when aiming down sights. • [Strand] increases airborne effectiveness.
5% ADS movement speed penalty reduction for Stasis.
One for All
Trait
Hitting three separate targets increases damage for a moderate duration.
35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.
Swashbuckler
Trait
This weapon gains increased damage from melee kills and kills with this weapon.
Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.4% • 5x: 33.3%
Omolon Fluid Dynamics
Origin Trait
This weapon has increased reload speed and stability for the top half of the magazine.
Omolon Foundry Trait. Starts at 20 Stability and 30 Reload Speed, gradually decreases unto 50% Magazine.
Curated roll
Arrowhead Brake
Barrel
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
- Recoil Direction+ 30
- Handling+ 10
Projection Fuse
Battery
Distance optimizations. • Increases range
- Range+ 10
Stats for All
Trait
Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
After damaging 3 enemies within 3s of each. Duration of 10s. • 10 Range • 10 Stability • 30 Handling • 35 Reload Speed (with 0.95x Duration Scale)
One for All
Trait
Hitting three separate targets increases damage for a moderate duration.
35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.
Extras
Extras are still work in progress!