Point of the Stag

Combat Bow

  • Impact
    76
  • Accuracy
    68
  • Stability
    40
  • Handling
    56
  • Reload Speed
    40
  • Aim Assistance
    72
  • Airborne Effectiveness
    10
  • Zoom
    18
  • Recoil Direction
    77
  • Draw Time
    684 ms

Precision Frame

Intrinsic

Compound Bow. Longer draw time optimized for damage. [Reload] : Use while drawn to cancel the shot.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Agile Bowstring

    Bowstring

    Durable yet light bowstring. • Greatly increases handling speed • Slightly increases stability

    • Stability+ 5
    • Handling+ 15
  • Tactile String

    Bowstring

    Stable, high-friction bowstring. • Slightly increases accuracy • Increases stability

    • Accuracy+ 5
    • Stability+ 10
  • Elastic String

    Bowstring

    Excellent snapback. • Decreases accuracy • Faster draw time • Slightly increases handling speed

    • Accuracy- 10
    • Handling+ 5
    • Charge Time+ 1000
    • Draw Time+ 820
  • Flexible String

    Bowstring

    Light and easy to draw. • Slightly faster draw time • Slightly decreases accuracy • Increases handling speed

    • Accuracy- 5
    • Handling+ 10
    • Charge Time+ 1000
    • Draw Time+ 860
  • High Tension String

    Bowstring

    Tightly strung bow. • Greatly increases accuracy • Slightly slower draw time • Slightly decreases stability

    • Accuracy+ 15
    • Stability- 5
    • Draw Time+ 940
    • Charge Time+ 1000
  • Natural String

    Bowstring

    Simple balanced string. • Slightly increases accuracy • Slightly increases handling speed • Slightly increases stability

    • Accuracy+ 5
    • Stability+ 5
    • Handling+ 5
  • Polymer String

    Bowstring

    Unbreakable bowstring. • Slightly increases accuracy • Slightly faster draw time

    • Accuracy+ 5
    • Charge Time+ 1000
    • Draw Time+ 860
  • Carbon Arrow Shaft

    Arrow

    Light and stable shaft material. • Increases stability

    • Stability+ 10
  • Compact Arrow Shaft

    Arrow

    Thinner arrows to increase nocking speed and weapon handling. • Increases handling speed • Increases reload speed

    • Reload Speed+ 10
    • Handling+ 10
  • Fiberglass Arrow Shaft

    Arrow

    Heavy and consistent. • Greatly increases accuracy • Slightly decreases stability

    • Accuracy+ 15
    • Stability- 5
  • Helical Fletching

    Arrow

    Aerodynamic and light. • Slightly increases accuracy • Slightly increases stability

    • Accuracy+ 5
    • Stability+ 5
  • Natural Fletching

    Arrow

    Feather-light with good control. • Slightly decreases accuracy • Greatly increases stability

    • Accuracy- 5
    • Stability+ 15
  • Straight Fletching

    Arrow

    Modern fletching for straight paths. • Increases accuracy

    • Accuracy+ 10
  • No Distractions

    Trait

    Aiming this weapon for a short period reduces flinch.

    After aiming down sights for 1s without firing, flinch is reduced by 35%. Timer starts as soon as the ADS input is registered.

  • Shot Swap

    Trait

    Final blows build and store charges which allow you to swap and stow this weapon at a faster rate.

  • Archer's Tempo

    Trait

    Draw time decreases after every precision hit.

    Decreases Draw Time by 25% for 3 seconds.

  • Elemental Capacitor

    Trait

    Increased stats based on the currently equipped subclass. • [Solar] increases your reload speed. • [Arc] increases handling. • [Void] increases stability. • [Stasis] moderately controls recoil and increases movement speed when aiming down sights. • [Strand] increases airborne effectiveness.

    5% ADS movement speed penalty reduction for Stasis.

  • Pugilist

    Trait

    Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.

    Primary and Power weapon kills grant 10% of your Melee energy. Specials grant 20%. Dealing Melee damage grants 35 Handling for 3s.

  • Slickdraw

    Trait

    Significantly increases handling, significantly decreases target acquisition.

  • Dragonfly

    Trait

    Precision kills create an elemental damage explosion.

    Creates an elemental explosion based on the weapon's element damage, has a 3m radius. Explosion damage is dependant on weapon archetype.

  • Vorpal Weapon

    Trait

    Increased damage against bosses, vehicles, and Guardians with their Super active.

    • 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons

  • Eye of the Storm

    Trait

    This weapon becomes more accurate and boosts handling as your health gets lower.

    Effect increases linearly as Health decreases, max benfits at Critical Health. Grants 30 Handling, -40% Accuracy Cone Size, -17% Accuracy Cone Growth.

  • Swashbuckler

    Trait

    This weapon gains increased damage from melee kills and kills with this weapon.

    Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.4% • 5x: 33.3%

  • Precision Instrument

    Trait

    Dealing sustained damage increases precision damage.

  • Golden Tricorn

    Trait

    Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.

    15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.

  • Skulking Wolf

    Origin Trait

    While at low health, Guardian final blows with this weapon grant enhanced radar and remove you from opposing radar.

    Iron Banner Trait. 10 second duration.

  • Wild Card

    Origin Trait

    Final blows with this weapon have a chance to create experimental submunitions at the target's location.

Curated roll

  • Elastic String

    Bowstring

    Excellent snapback. • Decreases accuracy • Faster draw time • Slightly increases handling speed

    • Accuracy- 10
    • Handling+ 5
    • Charge Time+ 1000
    • Draw Time+ 820
  • Natural Fletching

    Arrow

    Feather-light with good control. • Slightly decreases accuracy • Greatly increases stability

    • Accuracy- 5
    • Stability+ 15
  • No Distractions

    Trait

    Aiming this weapon for a short period reduces flinch.

    After aiming down sights for 1s without firing, flinch is reduced by 35%. Timer starts as soon as the ADS input is registered.

  • Golden Tricorn

    Trait

    Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.

    15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.

Extras

Extras are still work in progress!