IKELOS_SR_v1.0.1

Sniper Rifle

  • Impact
    55
  • Range
    30
  • Stability
    39
  • Handling
    67
  • Reload Speed
    57
  • Aim Assistance
    73
  • Airborne Effectiveness
    2
  • Zoom
    45
  • Recoil Direction
    57
  • Rounds Per Minute
    140
  • Magazine
    5

Rapid-Fire Frame

Intrinsic

Deeper ammo reserves. Slightly faster reload when magazine is empty.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Full Bore

    Barrel

    Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

    • Stability- 10
    • Range+ 15
    • Handling- 5
  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Polygonal Rifling

    Barrel

    Barrel optimized for recoil reduction. • Increases stability

    • Stability+ 10
  • Seraph Rounds

    Magazine

    Rounds overpenetrate targets and bounce off hard surfaces. • Slightly increases range • Increases stability

    Combines the Penetration from Armor-Piercing Rounds, the Ricochet aspect of Ricochet Rounds, and the Flinch increase from High-Caliber Rounds. Also increases Damage Falloff by 10%, identical to the old Ricochet Rounds.

    • Range+ 3
    • Stability+ 7
  • Box Breathing

    Trait

    Aiming this weapon for a short period without firing grants bonus range and precision damage that resets after firing or exiting zoom.

    Activates after 1.5s of being scoped-in and grants 10% increased Aim Assist Falloff Distance. • Scout Rifle: 62.75% (1.6x to 2.6x) • Linear Fusion: 29% (3x to 4x) • Sniper Rifle: 33.22% (3.44x to 4.44x)

  • Triple Tap

    Trait

    Rapidly landing precision hits will return one round to the magazine.

    Activation window is 2.5s.

Extras

Extras are still work in progress!