The Title
Submachine Gun
- Impact22
- Range40
- Stability20
- Handling48
- Reload Speed23
- Aim Assistance32
- Airborne Effectiveness21
- Zoom15
- Recoil Direction85
- Rounds Per Minute720
- Magazine28
- Damage Falloff12.39m / 18.28m
Aggressive Frame
Intrinsic
High damage, high recoil.
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Weapon perks
Arrowhead Brake
Barrel
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
- Recoil Direction+ 30
- Handling+ 10
Chambered Compensator
Barrel
Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed
- Stability+ 10
- Recoil Direction+ 10
- Handling- 5
Corkscrew Rifling
Barrel
Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
- Stability+ 5
- Range+ 5
- Handling+ 5
Extended Barrel
Barrel
Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil
- Handling- 10
- Range+ 10
- Recoil Direction+ 10
Fluted Barrel
Barrel
Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability
- Stability+ 5
- Handling+ 15
Full Bore
Barrel
Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed
- Stability- 10
- Range+ 15
- Handling- 5
Hammer-Forged Rifling
Barrel
Durable ranged barrel. • Increases range
- Range+ 10
Polygonal Rifling
Barrel
Barrel optimized for recoil reduction. • Increases stability
- Stability+ 10
Smallbore
Barrel
Dual strength barrel. • Increases range • Increases stability
- Stability+ 7
- Range+ 7
Extended Mag
Magazine
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
- Magazine+ 50
- Reload Speed- 20
- Airborne Effectiveness+ 10
Alloy Magazine
Magazine
Faster reloads when the magazine is empty.
0.85x Reload Duration Scale
Appended Mag
Magazine
This weapon's magazine is built for higher capacity. • Increases magazine size
- Magazine+ 46
Armor-Piercing Rounds
Magazine
Rounds cause extra damage to combatants' shields and overpenetrate targets. • Slightly increases range
5% damage increase against Combatant Shields. Bullets are able to overpenetrate enemies once.
- Range+ 5
High-Caliber Rounds
Magazine
Shots from this weapon knock the target back farther. • Slightly increases range
Varies between archetypes, between 6% to 11%. Allows Primary Weapons to affect higher ranked enemies and consistently stunlocks Minors.
- Range+ 5
Ricochet Rounds
Magazine
Rounds ricochet off hard surfaces. • Increases stability • Slightly increases range
- Range+ 5
- Stability+ 10
Flared Magwell
Magazine
Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed
- Reload Speed+ 15
- Stability+ 5
Light Mag
Magazine
Improved reload and range. • Increases reload speed • Slightly increases range
- Reload Speed+ 10
- Range+ 5
Perpetual Motion
Trait
This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
Grants 1 Stack after 2s of moving, second Stack after 10s. Works while weapon is stowed. • 1x: 5 Stability, Handling, Reload • 2x: 15 Stability, Handling, Reload
Enhanced Benefits
This weapon gains bonus stability, handling, and reload speed while the wielder is in motion for a short duration.
Deactivation parameter is now lenient for 1s.
Threat Detector
Trait
Increased reload, stability, and handling when enemies are in close proximity.
• Within 15m of 1 enemy: • ~15 Stability • 15 Reload • 0.75x Handling Animation Duration • Within 15m of 2+ enemies: • ~40 Stability •55 Reload • 0.56x Handling Animation Duration
Enhanced Benefits
Greatly increased reload, stability, and handling when targets are in close proximity.
Dynamic Sway Reduction
Trait
Improves accuracy and stability while continuously holding down the trigger.
Gradually increases Accuracy and Stability up to -100% Accuracy Cone Size and 10 Stability. Takes 0.6s to maximize effect.
Enhanced Benefits
Rapidly improves accuracy and stability while continuously holding down the trigger.
Repulsor Brace
Trait
Defeating a Void-debuffed target grants an overshield.
Grants a 45HP overshield for 8s.
Enhanced Benefits
Defeating a Void-debuffed target grants an overshield that lasts for an improved duration.
Duration increased to 9s.
Grave Robber
Trait
Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves.
Primary weapons get refilled (generates ammo from nothing). Special and Power weapons get refreshed (reloaded with no animation, does not trigger on-reload perks).
Enhanced Benefits
Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves. Improves handling.
- Handling+ 5
Pugilist
Trait
Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.
Primary and Power weapon kills grant 10% of your Melee energy. Specials grant 20%. Dealing Melee damage grants 35 Handling for 3s.
Enhanced Benefits
Final blows with this weapon generate improved melee energy. Dealing melee damage briefly improves this weapon's handling.
Attrition Orbs
Trait
Dealing sustained damage creates an Orb of Power.
Enhanced Benefits
Dealing sustained damage creates a slightly improved Orb of Power.
Swashbuckler
Trait
This weapon gains increased damage from melee kills and kills with this weapon.
Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.4% • 5x: 33.3%
Enhanced Benefits
This weapon gains increased damage for an improved duration from melee final blows and defeating targets with this weapon.
Duration increased to 5s.
Deconstruct
Trait
Dealing sustained damage grants bonus damage against vehicles and constructs and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Collective Action
Trait
Collecting elemental pickups or throwing a Strand Tangle grants a stacking period of increased damage. Elemental pickups include Firesprites, Void Breaches, Stasis Shards, Ionic Traces, and Strand Tangles.
Enhanced Benefits
Collecting elemental pickups or throwing a Strand Tangle grants a longer initial period of increased damage, and an improved stacking period of increased damage. Elemental pickups include Firesprites, Void Breaches, Stasis Shards, Ionic Traces, and Strand Tangles.
Surrounded
Trait
This weapon gains bonus damage when three or more enemies are in close proximity.
30% damage increase when within 8m of 3 or more enemies. Swords receive a reduced bonus.
Enhanced Benefits
This weapon gains improved bonus damage when three or more targets are in close proximity.
5% damage increase to the base perk. Increases from 30% to 36.5%, 40% to 47% with Surrounded Spec.
Vorpal Weapon
Trait
Increased damage against bosses, vehicles, and Guardians with their Super active.
• 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons
Enhanced Benefits
Increased damage against bosses, vehicles, and Guardians with their Super active. Stability is improved. Swords have improved guard resistance.
- Stability+ 5
- Guard Resistance+ 5
Rangefinder
Trait
Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
10% increase to Zoom and 30% increase to Aim Assist Falloff Distance while ADS. 5% Faster Projectile Speed when ADS.
Enhanced Benefits
Aiming this weapon increases its effective range and zoom magnification, and improves handling. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
- Handling+ 5
Destabilizing Rounds
Trait
Final blows cause nearby targets to become volatile.
Enhanced Benefits
Final blows cause nearby targets to become volatile. Cooldown between activations reduced.
Deconstruct
Trait
This perk currently cannot roll on this weapon
Dealing sustained damage grants bonus damage against vehicles and constructs for an improved duration and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Classy Contender
Origin Trait
Final blows with this weapon grant class ability energy.
Kills grant 5% Class Ability Energy.
Hakke Breach Armaments
Origin Trait
This weapon deals increased damage against vehicles and constructs. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Häkke Foundry Trait. 15% increased damage against Vehicles, Turrets, Barricades, and Stasis Crystals.
Curated roll
Arrowhead Brake
Barrel
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
- Recoil Direction+ 30
- Handling+ 10
Ricochet Rounds
Magazine
Rounds ricochet off hard surfaces. • Increases stability • Slightly increases range
- Range+ 5
- Stability+ 10
Threat Detector
Trait
Increased reload, stability, and handling when enemies are in close proximity.
• Within 15m of 1 enemy: • ~15 Stability • 15 Reload • 0.75x Handling Animation Duration • Within 15m of 2+ enemies: • ~40 Stability •55 Reload • 0.56x Handling Animation Duration
Destabilizing Rounds
Trait
Final blows cause nearby targets to become volatile.
Extras
Extras are still work in progress!