Forbearance

Grenade Launcher

  • Blast Radius
    50
  • Velocity
    74
  • Stability
    27
  • Handling
    70
  • Reload Speed
    71
  • Aim Assistance
    79
  • Airborne Effectiveness
    4
  • Zoom
    13
  • Recoil Direction
    73
  • Rounds Per Minute
    72
  • Magazine
    1

Wave Frame

Intrinsic

One-shot handheld Grenade Launcher. Projectiles release a wave of energy when they contact the ground.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

Weapon perks

  • Volatile Launch

    Launcher Barrel

    This weapon is optimized for an especially explosive payload. • Greatly increases blast radius • Slightly decreases handling speed • Slightly decreases projectile speed

    • Blast Radius+ 15
    • Velocity- 5
    • Handling- 5
  • Confined Launch

    Launcher Barrel

    This weapon's launch parameters are particularly stable. • Greatly increases stability • Increases blast radius • Decreases projectile speed

    • Stability+ 15
    • Velocity- 10
    • Blast Radius+ 10
  • Countermass

    Launcher Barrel

    This weapon is weighted for vertical recoil. • Greatly controls recoil • Increases stability • Increases handling speed

    • Stability+ 10
    • Recoil Direction+ 30
    • Handling+ 10
  • Hard Launch

    Launcher Barrel

    This weapon's launch barrel is optimized for projectile speed. • Greatly increases projectile speed • Decreases stability • Slightly decreases blast radius

    • Stability- 10
    • Velocity+ 15
    • Blast Radius- 5
  • Linear Compensator

    Launcher Barrel

    This weapon's launch barrel is well-balanced. • Slightly increases projectile speed • Slightly increases blast radius • Slightly increases stability

    • Stability+ 5
    • Velocity+ 5
    • Blast Radius+ 5
  • Quick Launch

    Launcher Barrel

    This weapon's barrel provides faster projectiles and much faster aiming. • Greatly increases handling speed • Increases projectile speed

    • Velocity+ 10
    • Handling+ 15
  • Smart Drift Control

    Launcher Barrel

    This barrel is broadly optimized for firing control. • Moderately controls recoil • Increases stability • Increases handling speed • Slightly increases projectile speed

    • Stability+ 10
    • Velocity+ 5
    • Recoil Direction+ 15
    • Handling+ 10
  • High-Velocity Rounds

    Magazine

    This weapon's projectiles are particularly light and quick. • Increases projectile speed • Increases reload speed

    • Velocity+ 10
    • Reload Speed+ 10
  • Implosion Rounds

    Magazine

    This weapon's projectiles travel faster and have a controlled explosion. • Increases projectile speed • Greatly increases stability • Decreases blast radius

    • Velocity+ 10
    • Stability+ 15
    • Blast Radius- 10
  • Unrelenting

    Trait

    Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.

    Starts health regen and grants ~80 HP after obtaining 3 points. Rank-And-File grant 1 point, Guardians grant 2, Elites/Mini-Bosses/Bosses grant 3. Kills must be within ~8s of eachother.

    Enhanced Benefits

    Rapidly defeating targets triggers improved health regeneration. Guardians and powerful combatants count as more than one target.

  • Stats for All

    Trait

    Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.

    After damaging 3 enemies within 3s of each. Duration of 10s. • 10 Range • 10 Stability • 30 Handling • 35 Reload Speed (with 0.95x Duration Scale)

    Enhanced Benefits

    Hitting three separate targets increases weapon handling, stability, reload, and range for an improved duration.

    Duration increased to 11s.

  • Demolitionist

    Trait

    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.

    Enhanced Benefits

    Final blows with this weapon generate an improved amount of grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary/Heavy weapon kills grant 11% grenade energy. Most special weapon kills grant 22%.

  • Ambitious Assassin

    Trait

    Overflows the magazine based on the number of rapid kills before reloading.

    20% (10% for Special/Heavy) Increased Magazine Capacity per kill. Always rounds up and caps at 150%.

    Enhanced Benefits

    Overflows the magazine based on the number of rapid final blows before reloading. Improves reload.

    • Reload Speed+ 5
  • Surplus

    Trait

    Increases handling, reload speed, and stability for each fully charged ability.

    Multi-charge abilities contribute to the requirements (ex. 2 grenades and a melee will count as max benefit Surplus). This perk does not let you exceed 100 Handling. Reload Speed: 5/25/50 Handling: 10/25/50 Stability: 5/15/25

    Enhanced Benefits

    Substantially increases handling, reload speed, and stability for each fully charged ability.

  • Steady Hands

    Trait

    Kills provide improved handling for all weapons for a short duration.

    Duration of 8s, can be refreshed up to 6s.

    Enhanced Benefits

    Kills provide improved handling for all weapons for a longer duration.

  • Disruption Break

    Trait

    Breaking an enemy's shield with this weapon makes them more vulnerable to Kinetic damage for a brief period.

    On Elemental/Barrier or Guardian shield break: Applies a debuff that grants 50% increased Kinetic damage for 5.5s. Stacks with other debuffs due to being a weapon perk.

    Enhanced Benefits

    Breaking a combatant's shield with this weapon makes them more vulnerable to Kinetic damage for an improved duration.

  • Wellspring

    Trait

    Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.

    Grants 8% Ability energy split equally across all uncharged abilities.

    Enhanced Benefits

    Final blows with this weapon generate an improved amount of ability energy. This energy is divided between your uncharged abilities.

    Grants 9% Ability energy.

  • Golden Tricorn

    Trait

    Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.

    15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.

    Enhanced Benefits

    Final blows with this weapon grant bonus damage for an improved duration. While this buff is active, grenade or melee final blows of the same damage type greatly increase its damage for an improved duration.

    Kills that refresh the buff duration extend the timer to 8s.

  • One for All

    Trait

    Hitting three separate targets increases damage for a moderate duration.

    35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.

    Enhanced Benefits

    Hitting three separate targets increases damage for an improved duration.

    Duration increased to 11s.

  • Bait and Switch

    Trait

    Deal damage with all equipped weapons within a short time to give this weapon a damage boost.

    35% damage increase for 10 seconds.

    Enhanced Benefits

    Deal damage with all equipped weapons within a short time to give this weapon a damage boost for an improved duration.

    Duration increased to 11s.

  • Rampage

    Trait

    Kills with this weapon temporarily grant increased damage. Stacks 3x.

    Has a duration of 3.5 seconds, all stacks disappear once timer expires. • 1x: 10% • 2x: 21% • 3x: 33.1%

    Enhanced Benefits

    Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.

    Increases duration from 3.5s to 4s. Works with Rampage Spec Mod (from 4.5s to 5s).

  • Chain Reaction

    Trait

    Each final blow with this weapon creates an elemental damage explosion.

    Kills create an elemental explosion. Not affected by Dragonfly Spec.

    Enhanced Benefits

    Each final blow with this weapon creates an elemental damage explosion. Improves ammo reserves. Swords have improved guard endurance.

    • Inventory Size+ 11
    • Guard Endurance+ 20
  • Desperate Measures

    Trait

    Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.

    Enhanced Benefits

    Weapon final blows grant bonus damage for an improved duration. Melee and grenade final blows grant a larger damage bonus that can stack.

  • Indomitability

    Origin Trait

    Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.

Curated roll

  • Smart Drift Control

    Launcher Barrel

    This barrel is broadly optimized for firing control. • Moderately controls recoil • Increases stability • Increases handling speed • Slightly increases projectile speed

    • Stability+ 10
    • Velocity+ 5
    • Recoil Direction+ 15
    • Handling+ 10
  • Implosion Rounds

    Magazine

    This weapon's projectiles travel faster and have a controlled explosion. • Increases projectile speed • Greatly increases stability • Decreases blast radius

    • Velocity+ 10
    • Stability+ 15
    • Blast Radius- 10
  • Stats for All

    Trait

    Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.

    After damaging 3 enemies within 3s of each. Duration of 10s. • 10 Range • 10 Stability • 30 Handling • 35 Reload Speed (with 0.95x Duration Scale)

  • Chain Reaction

    Trait

    Each final blow with this weapon creates an elemental damage explosion.

    Kills create an elemental explosion. Not affected by Dragonfly Spec.

Extras

Extras are still work in progress!