Forthcoming Deviance

Glaive

  • Impact
    55
  • Range
    52
  • Shield Duration
    28
  • Handling
    75
  • Reload Speed
    69
  • Aim Assistance
    62
  • Airborne Effectiveness
    10
  • Rounds Per Minute
    80
  • Magazine
    6

Rapid-Fire Glaive

Intrinsic

Hybrid melee/ranged heavy polearm with a frontal shield. Generates energy on dealing ranged damage. [Aim Down Sights] : Raise shield, depleting energy over time. [Melee] : Kinetic melee combo.

Weapon masterwork

Weapon mods

  • CQC Optics: High

    Weapon Mod

    Slightly increases zoom magnification.

    • Zoom+ 1
  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Heavy Ammo Finder Enhancement

    Weapon Mod

    Grants increased Heavy Ammo Finder progress with this weapon's final blows.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Marksman Optics: High

    Weapon Mod

    Slightly increases zoom magnification.

    • Zoom+ 2
  • Tension

    Weapon Mod

    Grants increased draw time and accuracy.

    • Draw Time+ 876
    • Charge Time+ 1000
    • Accuracy+ 6
  • Aerodynamics

    Weapon Mod

    Grants increased blast radius and projectile speed.

    • Blast Radius+ 6
    • Velocity+ 6
  • Tactical

    Weapon Mod

    Grants increased reload speed and handling.

    • Reload Speed+ 6
    • Handling+ 6
  • Special Ammo Finder Enhancement

    Weapon Mod

    Grants increased Special Ammo Finder progress with this weapon's final blows.

  • Marksman Optics: Low

    Weapon Mod

    Slightly reduces zoom magnification.

    • Zoom- 2
  • Stunloader

    Weapon Mod

    Stunning a Champion partially refills this weapon from reserves.

  • Anti-Flinch

    Weapon Mod

    Reduces incoming flinch for this weapon.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • CQC Optics: Low

    Weapon Mod

    Slightly reduces zoom magnification.

    • Zoom- 1
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Ballistics

    Weapon Mod

    Grants increased range and stability.

    • Range+ 6
    • Stability+ 6
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Synergy

    Weapon Mod

    Final blows with this weapon have a chance to create an elemental pickup matching its damage type, or an Orb of Power for weapons that deal Kinetic damage.

Weapon perks

  • Ballistic Tuning

    Haft

    Power diverted from shield. • Greatly increases range • Decreases shield duration

    • Range+ 15
    • Shield Duration- 10
    • Charge Time+ 1000
  • Supercooled Accelerator

    Haft

    Optimized for extended range. • Increases range • Slightly decreases reload speed • Slightly decreases handling speed

    • Range+ 10
    • Reload Speed- 5
    • Handling- 5
  • Tempered Truss Rod

    Haft

    High stiffness for quick handling. • Greatly increases handling speed • Slightly decreases reload speed • Slightly decreases range

    • Handling+ 15
    • Reload Speed- 5
    • Range- 5
  • Low-Impedance Windings

    Haft

    Improved output efficiency. • Increases shield duration • Slightly increases reload speed • Decreases range

    • Shield Duration+ 10
    • Charge Time+ 1000
    • Reload Speed+ 5
    • Range- 10
  • Auxiliary Reserves

    Haft

    Additional energy storage. • Greatly increases shield duration • Decreases reload speed

    • Shield Duration+ 15
    • Charge Time+ 1000
    • Reload Speed- 10
  • Lightweight Emitter

    Haft

    Weight reduction for better agility. • Increases reload speed • Slightly increases handling speed • Decreases shield duration

    • Reload Speed+ 10
    • Handling+ 5
    • Shield Duration- 10
    • Charge Time+ 1000
  • Extended Mag

    Magazine

    This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

    • Magazine+ 50
    • Reload Speed- 20
    • Airborne Effectiveness+ 10
  • Alloy Magazine

    Magazine

    Faster reload when the magazine is nearly empty.

    0.85x Reload Duration Scale

  • Appended Mag

    Magazine

    This weapon's magazine is built for higher capacity. • Increases magazine size

    • Magazine+ 46
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Swap Mag

    Magazine

    Increases this weapon's ready and stow speed.

  • Light Mag

    Magazine

    Improved reload and range. • Increases reload speed • Slightly increases range

    • Reload Speed+ 10
    • Range+ 5
  • Disruption Break

    Trait

    Breaking an enemy's shield with this weapon makes them more vulnerable to Kinetic damage for a brief period.

    On Elemental/Barrier or Guardian shield break: Applies a debuff that grants 50% increased Kinetic damage for 5.5s. Stacks with other debuffs due to being a weapon perk.

    Enhanced Benefits

    Lv. 11

    Breaking a combatant's shield with this weapon makes them more vulnerable to Kinetic damage for an improved duration.

  • Grave Robber

    Trait

    Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves.

    Primary weapons get refilled (generates ammo from nothing). Special and Power weapons get refreshed (reloaded with no animation, does not trigger on-reload perks).

    Enhanced Benefits

    Lv. 12

    Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves. Improves handling.

    • Handling+ 5
  • Immovable Object

    Trait

    Lv. 4

    Dealing ranged damage grants increased weapon energy while you're stationary with your shield raised.

    Enhanced Benefits

    Lv. 13

    Dealing ranged damage grants substantially increased weapon energy while you're stationary with your shield raised.

    Increases energy bonus on hit to 40%.

  • Impulse Amplifier

    Trait

    Lv. 7

    Massively increases projectile velocity, increases reload speed.

    Grants 10 Reload Speed with 0.8x multiplier. 35% faster projectile velocity.

    Enhanced Benefits

    Lv. 14

    Massively increases projectile velocity, substantially increases reload speed.

  • Demolitionist

    Trait

    Lv. 8

    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.

    Enhanced Benefits

    Lv. 15

    Final blows with this weapon generate an improved amount of grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary/Heavy weapon kills grant 11% grenade energy. Most special weapon kills grant 22%.

  • Replenishing Aegis

    Trait

    Lv. 9

    Blocking damage partially reloads this weapon from reserves.

    Enhanced Benefits

    Lv. 16

    Blocking damage partially reloads this weapon from reserves. Shortens delay between activations.

  • Reconstruction

    Trait

    Lv. 10

    This weapon slowly reloads itself over time, up to double capacity.

    After not shooting for 4s, reloads 10% of the magazine. Maxes out double magazine size.

    Enhanced Benefits

    Lv. 17

    This weapon reloads itself at an improved rate over time, up to double capacity.

  • Unstoppable Force

    Trait

    Blocking damage with your shield increases projectile damage for a short time.

    30% increased projectile damage for 4s or until blocking has stopped. Blocking hits refreshes the duration.

    Enhanced Benefits

    Lv. 11

    Blocking damage with your shield increases projectile damage for an improved duration.

  • Vorpal Weapon

    Trait

    Increased damage against bosses, vehicles, and Guardians with their Super active.

    • 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons

    Enhanced Benefits

    Lv. 12

    Increased damage against bosses, vehicles, and Guardians with their Super active. Stability is improved. Swords have improved guard resistance.

    • Stability+ 5
    • Guard Resistance+ 5
  • Desperate Measures

    Trait

    Lv. 4

    Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.

    Enhanced Benefits

    Lv. 13

    Weapon final blows grant bonus damage for an improved duration. Melee and grenade final blows grant a larger damage bonus that can stack.

  • Close to Melee

    Trait

    Lv. 7

    Glaive projectile final blows improve Glaive melee damage. Glaive projectile or melee damage extends the duration.

    Enhanced Benefits

    Lv. 14

    Glaive projectile final blows improve Glaive melee damage for an improved duration. Glaive projectile or melee damage extends the duration.

  • Destabilizing Rounds

    Trait

    Lv. 8

    Final blows cause nearby targets to become volatile.

    Enhanced Benefits

    Lv. 15

    Final blows cause nearby targets to become volatile. Cooldown between activations reduced.

  • Chaos Reshaped

    Trait

    Lv. 9

    This weapon gains bonus damage while in combat for an extended time. Remaining in combat for even longer rewards a larger damage bonus and periodically heals the wielder.

    Enhanced Benefits

    Lv. 16

    This weapon gains bonus damage while in combat for an extended time, activating faster. Remaining in combat for a slightly reduced duration rewards a larger damage bonus and periodically heals the wielder.

  • Chain Reaction

    Trait

    Lv. 10

    Each final blow with this weapon creates an elemental damage explosion.

    Kills create an elemental explosion. Not affected by Dragonfly Spec.

    Enhanced Benefits

    Lv. 17

    Each final blow with this weapon creates an elemental damage explosion. Improves ammo reserves. Swords have improved guard endurance.

    • Inventory Size+ 10
    • Guard Endurance+ 20
  • Collective Purpose

    Origin Trait

    Gain bonus range and handling when near allies. Bows receive faster draw time and Swords receive faster charge rate. The effect scales with the number of nearby allies.

Curated roll

  • Auxiliary Reserves

    Haft

    Additional energy storage. • Greatly increases shield duration • Decreases reload speed

    • Shield Duration+ 15
    • Charge Time+ 1000
    • Reload Speed- 10
  • Light Mag

    Magazine

    Improved reload and range. • Increases reload speed • Slightly increases range

    • Reload Speed+ 10
    • Range+ 5
  • Replenishing Aegis

    Trait

    Blocking damage partially reloads this weapon from reserves.

  • Chaos Reshaped

    Trait

    This weapon gains bonus damage while in combat for an extended time. Remaining in combat for even longer rewards a larger damage bonus and periodically heals the wielder.

Extras

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