

Empty Vessel
Grenade Launcher

- Blast Radius100
- Velocity72
- Stability24
- Handling64
- Reload Speed65
- Aim Assistance73
- Airborne Effectiveness2
- Zoom13
- Recoil Direction76
- Rounds Per Minute90
- Magazine1
Lightweight Frame
Intrinsic
One-shot handheld Grenade Launcher with remote detonation. [Shoot] : Fire; release to detonate.

Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
CQC Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 1
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Heavy Ammo Finder Enhancement
Weapon Mod
Grants increased Heavy Ammo Finder progress with this weapon's final blows.
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Marksman Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 2
Tension
Weapon Mod
Grants increased draw time and accuracy.
- Draw Time+ 876
- Charge Time+ 1000
- Accuracy+ 6
Armaments of Ambition
Weapon Mod
Increased Handling, Reload speed and weapon swap speed. Swords gain increased Inventory and Charge Rate. This weapon is also overcharged when that modifier is active.
Power of Ambition
Weapon Mod
Rapid hits with this weapon grants Blight Rounds, dealing damage over time to targets hit by this weapon. Strong against Overload Champions. This weapon is also overcharged when that modifier is active.
Armaments of Resolve
Weapon Mod
Increases Aim Assist and Recoil Direction. This weapon is also overcharged when that modifier is active.
- Aim Assistance+ 5
- Recoil Direction+ 15
Power of Resolve
Weapon Mod
Rapid hits with this weapon emits a Taken seeker projectile. Strong against Unstoppable Champions. This weapon is also overcharged when that modifier is active.
Willbreaker Munitions
Weapon Mod
Increases this weapons damage versus Dread and Taken targets. This weapon is also overcharged when that modifier is active.
Aerodynamics
Weapon Mod
Grants increased blast radius and projectile speed.
- Blast Radius+ 6
- Velocity+ 6
Tactical
Weapon Mod
Grants increased reload speed and handling.
- Reload Speed+ 6
- Handling+ 6
Special Ammo Finder Enhancement
Weapon Mod
Grants increased Special Ammo Finder progress with this weapon's final blows.
Marksman Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 2
Stunloader
Weapon Mod
Stunning a Champion partially refills this weapon from reserves.
Anti-Flinch
Weapon Mod
Reduces incoming flinch for this weapon.
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
CQC Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 1
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Ballistics
Weapon Mod
Grants increased range and stability.
- Range+ 6
- Stability+ 6
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Synergy
Weapon Mod
Final blows with this weapon have a chance to create an elemental pickup matching its damage type, or an Orb of Power for weapons that deal Kinetic damage.
Weapon perks
Volatile Launch
Launcher Barrel
This weapon is optimized for an especially explosive payload. • Greatly increases blast radius • Slightly decreases handling speed • Slightly decreases projectile speed
- Blast Radius+ 15
- Velocity- 5
- Handling- 5
Confined Launch
Launcher Barrel
This weapon's launch parameters are particularly stable. • Greatly increases stability • Increases blast radius • Decreases projectile speed
- Stability+ 15
- Velocity- 10
- Blast Radius+ 10
Countermass
Launcher Barrel
This weapon is weighted for vertical recoil. • Greatly controls recoil • Increases stability • Increases handling speed
- Stability+ 10
- Recoil Direction+ 30
- Handling+ 10
Hard Launch
Launcher Barrel
This weapon's launch barrel is optimized for projectile speed. • Greatly increases projectile speed • Decreases stability • Slightly decreases blast radius
- Stability- 10
- Velocity+ 15
- Blast Radius- 5
Linear Compensator
Launcher Barrel
This weapon's launch barrel is well-balanced. • Slightly increases projectile speed • Slightly increases blast radius • Slightly increases stability
- Stability+ 5
- Velocity+ 5
- Blast Radius+ 5
Quick Launch
Launcher Barrel
This weapon's barrel provides faster projectiles and much faster aiming. • Greatly increases handling speed • Increases projectile speed
- Velocity+ 10
- Handling+ 15
Smart Drift Control
Launcher Barrel
This barrel is broadly optimized for firing control. • Moderately controls recoil • Increases stability • Increases handling speed • Slightly increases projectile speed
- Stability+ 10
- Velocity+ 5
- Recoil Direction+ 15
- Handling+ 10
Disorienting Grenades
Magazine
Detonation has a brief disorienting effect. • Greatly decreases blast radius
- Blast Radius- 200
Proximity Grenades
Magazine
Grenades fired from this weapon have increased proximity detection but a decreased blast radius.
- Blast Radius- 20
Spike Grenades
Magazine
Grenades fired from this weapon do increased damage on direct hits. • Increases stability
50% damage increase to impact damage.
- Stability+ 10
High-Velocity Rounds
Magazine
This weapon's projectiles are particularly light and quick. • Increases projectile speed • Increases reload speed
- Velocity+ 10
- Reload Speed+ 10
Implosion Rounds
Magazine
This weapon's projectiles travel faster and have a controlled explosion. • Increases projectile speed • Greatly increases stability • Decreases blast radius
- Velocity+ 10
- Stability+ 15
- Blast Radius- 10
Concussion Grenades
Magazine
This perk currently cannot roll on this weapon
Grenades fired from this weapon emit a blast that staggers enemies.
- Blast Radius- 200
Quickdraw
Trait
This weapon can be drawn unbelievably fast.
Grants 100 Ready/Stow Handling for 1 second, or until ADS.
Surplus
Trait
Increases handling, reload speed, and stability for each fully charged ability.
Multi-charge abilities contribute to the requirements (ex. 2 grenades and a melee will count as max benefit Surplus). This perk does not let you exceed 100 Handling. Reload Speed: 5/25/50 Handling: 10/25/50 Stability: 5/15/25
Genesis
Trait
Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield.
Refreshes magazine on elemental or Barrier Champion shield break. Energy weapons generate 1 ammo per hit against matching elemental shields.
Feeding Frenzy
Trait
Each rapid kill with this weapon progressively increases reload speed for a short time.
Duration of 3.5s. Grants a flat Reload Speed bonus and a multiplier per stack: • 1x: 10/0x • 2x: 45/0.9x • 3x: 55/0.88x • 4x: 75/0.85x • 5x: 100/0.8x
Auto-Loading Holster
Trait
The holstered weapon is automatically reloaded after a short period of time.
Activates in 2.5s.
Lead from Gold
Trait
Picking up Heavy ammo also grants ammo to this weapon.
Grants the equivalent of 1 Special Ammo Pickup.
Threat Detector
Trait
Increased reload, stability, and handling when enemies are in close proximity.
• Within 15m of 1 enemy: • ~15 Stability • 15 Reload • 0.75x Handling Animation Duration • Within 15m of 2+ enemies: • ~40 Stability •55 Reload • 0.56x Handling Animation Duration
Ambitious Assassin
Trait
Overflows the magazine based on the number of rapid kills before reloading.
20% (10% for Special/Heavy) Increased Magazine Capacity per kill. Always rounds up and caps at 150%.
Field Prep
Trait
Increased ammo reserves. Faster reload, stow, and ready when you're crouching.
Adds 45 Reload with 0.8x multiplier and 0.8x ready/stow animation duration. The Inventory Size increase is the reserves boost.
- Inventory Size+ 10
Pulse Monitor
Trait
Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.
Once below 113 HP, increased Reload Speed. Effect increases linearly as health decreases up to 100 Reload with 0.9x duration multiplier.
Disruption Break
Trait
Breaking an enemy's shield with this weapon makes them more vulnerable to Kinetic damage for a brief period.
On Elemental/Barrier or Guardian shield break: Applies a debuff that grants 50% increased Kinetic damage for 5.5s. Stacks with other debuffs due to being a weapon perk.
Multikill Clip
Trait
Reloading grants increased damage based on the number of rapid final blows made beforehand.
Must reload within 3.8s of a Weapon Kill. Grants damage increases at 17%, 33%, and 50%. Buff is overwritten every time you refresh it.
Unrelenting
Trait
Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
Starts health regen and grants ~80 HP after obtaining 3 points. Rank-And-File grant 1 point, Guardians grant 2, Elites/Mini-Bosses/Bosses grant 3. Kills must be within ~8s of eachother.
Snapshot Sights
Trait
Faster time to aim down sights.
0.5x ADS Animation Multiplier for Primary Weapons. 0.75x for Special Weapons.
Danger Zone
Trait
The blast radius of this weapon increases when surrounded by combatants. While active, this weapon deals significantly less damage to the wielder.
Activates within ~15 meters of 3 enemies, lingers for ~4s. Sets Blast Radius to 100 and Self Damage to 40% (normally 25%).
Demolitionist
Trait
Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.
Vorpal Weapon
Trait
Increased damage against bosses, vehicles, and Guardians with their Super active.
• 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons
Swashbuckler
Trait
This weapon gains increased damage from melee kills and kills with this weapon.
Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.4% • 5x: 33.3%
One for All
Trait
Hitting three separate targets increases damage for a moderate duration.
35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.
Thresh
Trait
Killing combatants with this weapon generates a small amount of Super energy.
Primary/Power weapon kills grant an additional 1% Super energy. Special weapon kills grant an additional 1.5% Super energy. All are 1% in PvP.
Vanguard's Vindication
Origin Trait
Final blows with this weapon grant a small amount of health.
Vanguard Trait. Regain 7 Health on kills.
Field-Tested
Origin Trait
Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed. Swords gain increased charge rate and guard resistance.
Curated roll
Volatile Launch
Launcher Barrel
This weapon is optimized for an especially explosive payload. • Greatly increases blast radius • Slightly decreases handling speed • Slightly decreases projectile speed
- Blast Radius+ 15
- Velocity- 5
- Handling- 5
Concussion Grenades
Magazine
Grenades fired from this weapon emit a blast that staggers enemies.
- Blast Radius- 200
Lead from Gold
Trait
Picking up Heavy ammo also grants ammo to this weapon.
Grants the equivalent of 1 Special Ammo Pickup.
Danger Zone
Trait
The blast radius of this weapon increases when surrounded by combatants. While active, this weapon deals significantly less damage to the wielder.
Activates within ~15 meters of 3 enemies, lingers for ~4s. Sets Blast Radius to 100 and Self Damage to 40% (normally 25%).
Extras
Extras are still work in progress!