The Mountaintop

Grenade Launcher

  • Blast Radius
    100
  • Velocity
    75
  • Stability
    23
  • Handling
    69
  • Reload Speed
    63
  • Aim Assistance
    75
  • Airborne Effectiveness
    32
  • Zoom
    13
  • Recoil Direction
    62
  • Rounds Per Minute
    90
  • Magazine
    0

Micro-Missile Frame

Intrinsic

This weapon fires a high-speed projectile in a straight line and deals reduced self-damage. Move faster with this weapon equipped.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

Weapon perks

  • Volatile Launch

    Launcher Barrel

    This weapon is optimized for an especially explosive payload. • Greatly increases blast radius • Slightly decreases handling speed • Slightly decreases projectile speed

    • Blast Radius+ 15
    • Velocity- 5
    • Handling- 5
  • Confined Launch

    Launcher Barrel

    This weapon's launch parameters are particularly stable. • Greatly increases stability • Increases blast radius • Decreases projectile speed

    • Stability+ 15
    • Velocity- 10
    • Blast Radius+ 10
  • Countermass

    Launcher Barrel

    This weapon is weighted for vertical recoil. • Greatly controls recoil • Increases stability • Increases handling speed

    • Stability+ 10
    • Recoil Direction+ 30
    • Handling+ 10
  • Hard Launch

    Launcher Barrel

    This weapon's launch barrel is optimized for projectile speed. • Greatly increases projectile speed • Decreases stability • Slightly decreases blast radius

    • Stability- 10
    • Velocity+ 15
    • Blast Radius- 5
  • Linear Compensator

    Launcher Barrel

    This weapon's launch barrel is well-balanced. • Slightly increases projectile speed • Slightly increases blast radius • Slightly increases stability

    • Stability+ 5
    • Velocity+ 5
    • Blast Radius+ 5
  • Quick Launch

    Launcher Barrel

    This weapon's barrel provides faster projectiles and much faster aiming. • Greatly increases handling speed • Increases projectile speed

    • Velocity+ 10
    • Handling+ 15
  • Smart Drift Control

    Launcher Barrel

    This barrel is broadly optimized for firing control. • Moderately controls recoil • Increases stability • Increases handling speed • Slightly increases projectile speed

    • Stability+ 10
    • Velocity+ 5
    • Recoil Direction+ 15
    • Handling+ 10
  • Sticky Grenades

    Magazine

    Grenades fired from this weapon attach on impact and detonate when enemies are in proximity.

  • Spike Grenades

    Magazine

    Grenades fired from this weapon do increased damage on direct hits. • Increases stability

    50% damage increase to impact damage.

    • Stability+ 10
  • High-Velocity Rounds

    Magazine

    This weapon's projectiles are particularly light and quick. • Increases projectile speed • Increases reload speed

    • Velocity+ 10
    • Reload Speed+ 10
  • Implosion Rounds

    Magazine

    This weapon's projectiles travel faster and have a controlled explosion. • Increases projectile speed • Greatly increases stability • Decreases blast radius

    • Velocity+ 10
    • Stability+ 15
    • Blast Radius- 10
  • Ambitious Assassin

    Trait

    Overflows the magazine based on the number of rapid kills before reloading.

    20% (10% for Special/Heavy) Increased Magazine Capacity per kill. Always rounds up and caps at 150%.

    Enhanced Benefits

    Overflows the magazine based on the number of rapid final blows before reloading. Improves reload.

    • Reload Speed+ 5
  • Impulse Amplifier

    Trait

    Massively increases projectile velocity, increases reload speed.

    Grants 10 Reload Speed with 0.8x multiplier. 35% faster projectile velocity.

    Enhanced Benefits

    Massively increases projectile velocity, substantially increases reload speed.

  • Demolitionist

    Trait

    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.

    Enhanced Benefits

    Final blows with this weapon generate an improved amount of grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary/Heavy weapon kills grant 11% grenade energy. Most special weapon kills grant 22%.

  • Lead from Gold

    Trait

    Picking up Heavy ammo also grants ammo to this weapon.

    Grants the equivalent of 1 Special Ammo Pickup.

    Enhanced Benefits

    Picking up Heavy ammo also grants increased ammo to this weapon.

    Special gained goes from the equivalent of 1 ammo brick to 2.

  • Slickdraw

    Trait

    Significantly increases handling, significantly decreases target acquisition.

    Enhanced Benefits

    Significantly increases handling, decreases target acquisition.

  • Auto-Loading Holster

    Trait

    The holstered weapon is automatically reloaded after a short period of time.

    Activates in 2.5s.

    Enhanced Benefits

    The holstered weapon is automatically reloaded after an improved short period of time.

    Activates in 2.3s.

  • Overflow

    Trait

    Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.

    Refills magazine to double its normal capacity.

    Enhanced Benefits

    Picking up Special or Heavy ammo loads this weapon even further beyond normal capacity.

    Now overflows slightly over double normal capacity. Can vary from 205% to 222% depending on base Magazine and traits.

  • Rampage

    Trait

    Kills with this weapon temporarily grant increased damage. Stacks 3x.

    Has a duration of 3.5 seconds, all stacks disappear once timer expires. • 1x: 10% • 2x: 21% • 3x: 33.1%

    Enhanced Benefits

    Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.

    Increases duration from 3.5s to 4s. Works with Rampage Spec Mod (from 4.5s to 5s).

  • Vorpal Weapon

    Trait

    Increased damage against bosses, vehicles, and Guardians with their Super active.

    • 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons

    Enhanced Benefits

    Increased damage against bosses, vehicles, and Guardians with their Super active. Stability is improved. Swords have improved guard resistance.

    • Stability+ 5
    • Guard Resistance+ 5
  • Adrenaline Junkie

    Trait

    This weapon gains increased damage and handling from final blows with grenades or this weapon.

    Duration refreshed on Weapon or Grenade Kill. Any stack grants ~20 Handling. Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.6% • 5x: 33.3%

    Enhanced Benefits

    This weapon gains increased damage and handling from final blows with grenades or this weapon for an improved duration.

    Buff duration increased to 5s.

  • One for All

    Trait

    Hitting three separate targets increases damage for a moderate duration.

    35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.

    Enhanced Benefits

    Hitting three separate targets increases damage for an improved duration.

    Duration increased to 11s.

  • Harmony

    Trait

    Final blows with other weapons improve this weapon's damage and performance for a short duration.

    Activates on weapon ready within 3 seconds of getting a kill with a different weapon. Grants 20% damage increase and 15 Handling for 7 seconds.

    Enhanced Benefits

    Final blows with other weapons improve this weapon's damage and performance for an improved duration.

    Duration increased to 8s.

  • Recombination

    Trait

    Elemental final blows increase the damage of this weapon's next shot.

    Enhanced Benefits

    Elemental final blows increase the damage of this weapon's next shot. Damage accelerates faster.

  • Frenzy

    Trait

    Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.

    Can active when stowed and applies to all weapons with Frenzy. Grants the following after being In Combat (dealt or received damage within 5s) for 12s: • 15% Damage Increase • 50 Handling • 50 Reload Speed

    Enhanced Benefits

    Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.

    In Combat timer is increased to 5.5s.

  • Indomitability

    Origin Trait

    Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.

Curated roll

  • Hard Launch

    Launcher Barrel

    This weapon's launch barrel is optimized for projectile speed. • Greatly increases projectile speed • Decreases stability • Slightly decreases blast radius

    • Stability- 10
    • Velocity+ 15
    • Blast Radius- 5
  • Spike Grenades

    Magazine

    Grenades fired from this weapon do increased damage on direct hits. • Increases stability

    50% damage increase to impact damage.

    • Stability+ 10
  • Lead from Gold

    Trait

    Picking up Heavy ammo also grants ammo to this weapon.

    Grants the equivalent of 1 Special Ammo Pickup.

  • One for All

    Trait

    Hitting three separate targets increases damage for a moderate duration.

    35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.

Extras

Extras are still work in progress!