Submission
Submachine Gun
- Impact15
- Range29
- Stability45
- Handling70
- Reload Speed29
- Aim Assistance58
- Airborne Effectiveness27
- Zoom15
- Recoil Direction100
- Rounds Per Minute900
- Magazine37
- Damage Falloff11.41m / 16.84m
Lightweight Frame
Intrinsic
Superb handling. Move faster with this weapon equipped.
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
CQC Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 1
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Heavy Ammo Finder Enhancement
Weapon Mod
Grants increased Heavy Ammo Finder progress with this weapon's final blows.
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Marksman Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 2
Tension
Weapon Mod
Grants increased draw time and accuracy.
- Draw Time+ 876
- Charge Time+ 1000
- Accuracy+ 6
Aerodynamics
Weapon Mod
Grants increased blast radius and projectile speed.
- Blast Radius+ 6
- Velocity+ 6
Tactical
Weapon Mod
Grants increased reload speed and handling.
- Reload Speed+ 6
- Handling+ 6
Special Ammo Finder Enhancement
Weapon Mod
Grants increased Special Ammo Finder progress with this weapon's final blows.
Marksman Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 2
Stunloader
Weapon Mod
Stunning a Champion partially refills this weapon from reserves.
Anti-Flinch
Weapon Mod
Reduces incoming flinch for this weapon.
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
CQC Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 1
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Ballistics
Weapon Mod
Grants increased range and stability.
- Range+ 6
- Stability+ 6
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Synergy
Weapon Mod
Final blows with this weapon have a chance to create an elemental pickup matching its damage type, or an Orb of Power for weapons that deal Kinetic damage.
Weapon perks
Arrowhead Brake
Barrel
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
- Recoil Direction+ 30
- Handling+ 10
Chambered Compensator
Barrel
Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed
- Stability+ 10
- Recoil Direction+ 10
- Handling- 5
Corkscrew Rifling
Barrel
Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
- Stability+ 5
- Range+ 5
- Handling+ 5
Extended Barrel
Barrel
Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil
- Handling- 10
- Range+ 10
- Recoil Direction+ 10
Fluted Barrel
Barrel
Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability
- Stability+ 5
- Handling+ 15
Full Bore
Barrel
Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed
- Stability- 10
- Range+ 15
- Handling- 5
Hammer-Forged Rifling
Barrel
Durable ranged barrel. • Increases range
- Range+ 10
Polygonal Rifling
Barrel
Barrel optimized for recoil reduction. • Increases stability
- Stability+ 10
Smallbore
Barrel
Dual strength barrel. • Increases range • Increases stability
- Stability+ 7
- Range+ 7
Accurized Rounds
Magazine
This weapon can fire longer distances. • Increases range
- Range+ 10
Appended Mag
Magazine
This weapon's magazine is built for higher capacity. • Increases magazine size
- Magazine+ 46
Tactical Mag
Magazine
This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size
- Magazine+ 43
- Reload Speed+ 10
- Stability+ 5
Extended Mag
Magazine
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
- Magazine+ 50
- Reload Speed- 20
- Airborne Effectiveness+ 10
Steady Rounds
Magazine
This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness
- Stability+ 15
- Range- 5
- Airborne Effectiveness+ 7
Alloy Magazine
Magazine
Faster reload when the magazine is nearly empty.
0.85x Reload Duration Scale
Flared Magwell
Magazine
Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed
- Reload Speed+ 15
- Stability+ 5
Overflow
Trait
Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.
Refills magazine to double its normal capacity.
Enhanced Benefits
Lv. 7
Picking up Special or Heavy ammo loads this weapon even further beyond normal capacity.
Now overflows slightly over double normal capacity. Can vary from 205% to 222% depending on base Magazine and traits.
Turnabout
Trait
Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
Enhanced Benefits
Lv. 8
Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield for an improved duration.
Duration increased to 11.4s.
Subsistence
Trait
Lv. 4
Defeating targets partially reloads the magazine from reserves.
Reloads 10-17% of the magazine per kill. Varies per weapon archetype.
Enhanced Benefits
Lv. 9
Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
Increases refresh from 10-17% to ~25%. Varies per weapon archetype.
Steady Hands
Trait
Lv. 11
Kills provide improved handling for all weapons for a short duration.
Duration of 8s, can be refreshed up to 6s.
Enhanced Benefits
Lv. 14
Kills provide improved handling for all weapons for a longer duration.
Sleight of Hand
Trait
Lv. 12
Final blows with weapons or abilities while this weapon is stowed increase its handling, stability, and reload speed for a short duration.
Enhanced Benefits
Lv. 15
Final blows with weapons or abilities while this weapon is stowed increase its handling, stability, and reload speed for an improved duration.
Perpetual Motion
Trait
Lv. 13
This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
Grants 1 Stack after 2s of moving, second Stack after 10s. Works while weapon is stowed. • 1x: 5 Stability, Handling, Reload • 2x: 15 Stability, Handling, Reload
Enhanced Benefits
Lv. 16
This weapon gains bonus stability, handling, and reload speed while the wielder is in motion for a short duration.
Deactivation parameter is now lenient for 1s.
Encore
Trait
Lv. 13
Final blows grant a stacking stability, range, and accuracy bonus to this weapon. Precision final blows grant more stacks.
On precision kills, grants 10 Range per stack and maxes at 3 stacks. On non-precision kill, removes a stack then grants Accuracy Cone benefits and 30 Stability. Lasts 7 seconds and is refreshed on kill.
Enhanced Benefits
Lv. 16
Final blows grant a stacking stability, range, and accuracy bonus to this weapon. Precision final blows grant more stacks. Effect duration is improved.
Duration increased from 7s to 8s.
Frenzy
Trait
Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.
Can active when stowed and applies to all weapons with Frenzy. Grants the following after being In Combat (dealt or received damage within 5s) for 12s: • 15% Damage Increase • 50 Handling • 50 Reload Speed
Enhanced Benefits
Lv. 7
Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
In Combat timer is increased to 5.5s.
Killing Wind
Trait
Final blows grant increased mobility, weapon range, and handling for a short duration.
Lasts for 5s, additional kills add 5s, caps at 8s. • 20 Range • 50 Mobility • 40 Handling • 30% reduced ADS movement penalty • 5% Increased Damage Falloff Distance
Enhanced Benefits
Lv. 8
Final blows grant increased mobility, weapon range, and handling for an improved duration.
Thresh
Trait
Lv. 4
Killing combatants with this weapon generates a small amount of Super energy.
Primary/Power weapon kills grant an additional 1% Super energy. Special weapon kills grant an additional 1.5% Super energy. All are 1% in PvP.
Enhanced Benefits
Lv. 9
Defeating combatants with this weapon generates an improved small amount of Super energy.
Primary/Heavy kills grant 1.33% Super energy, Specials grant 2%.
Bait and Switch
Trait
Lv. 11
Deal damage with all equipped weapons within a short time to give this weapon a damage boost.
35% damage increase for 10 seconds.
Enhanced Benefits
Lv. 14
Deal damage with all equipped weapons within a short time to give this weapon a damage boost for an improved duration.
Duration increased to 11s.
Demolitionist
Trait
Lv. 12
Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.
Enhanced Benefits
Lv. 15
Final blows with this weapon generate an improved amount of grenade energy. Activating your grenade ability reloads this weapon from reserves.
Primary/Heavy weapon kills grant 11% grenade energy. Most special weapon kills grant 22%.
Swashbuckler
Trait
Lv. 13
This weapon gains increased damage from melee kills and kills with this weapon.
Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.4% • 5x: 33.3%
Enhanced Benefits
Lv. 16
This weapon gains increased damage for an improved duration from melee final blows and defeating targets with this weapon.
Duration increased to 5s.
Harmony
Trait
Lv. 13
Final blows with other weapons improve this weapon's damage and performance for a short duration.
Activates on weapon ready within 3 seconds of getting a kill with a different weapon. Grants 20% damage increase and 15 Handling for 7 seconds.
Enhanced Benefits
Lv. 16
Final blows with other weapons improve this weapon's damage and performance for an improved duration.
Duration increased to 8s.
Souldrinker
Origin Trait
Gain health based on the number of hits before reloading.
Vow of the Disciple Trait. Health regeneration effect can be stowed for later by swapping to another weapon.
Curated roll
Arrowhead Brake
Barrel
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
- Recoil Direction+ 30
- Handling+ 10
Accurized Rounds
Magazine
This weapon can fire longer distances. • Increases range
- Range+ 10
Encore
Trait
Final blows grant a stacking stability, range, and accuracy bonus to this weapon. Precision final blows grant more stacks.
On precision kills, grants 10 Range per stack and maxes at 3 stacks. On non-precision kill, removes a stack then grants Accuracy Cone benefits and 30 Stability. Lasts 7 seconds and is refreshed on kill.
Harmony
Trait
Final blows with other weapons improve this weapon's damage and performance for a short duration.
Activates on weapon ready within 3 seconds of getting a kill with a different weapon. Grants 20% damage increase and 15 Handling for 7 seconds.
Extras
Extras are still work in progress!