Ill Omen
Sword
- Impact60
- Swing Speed40
- Charge Rate52
- Guard Resistance0
- Ammo Capacity60
Caster Frame
Intrinsic
[Heavy Attack] : Launch a heavy projectile attack. Heavy attacks are stronger with full energy.
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Weapon perks
Hungry Edge
Blade
Increased sword ammo.
- Magazine+ 46
- Ammo Capacity+ 42
- Impact+ 18
Enduring Blade
Blade
Greatly increased sword ammo at the cost of damage.
- Magazine+ 52
- Ammo Capacity+ 46
- Impact+ 12
Honed Edge
Blade
Increased sword damage.
- Magazine+ 40
- Ammo Capacity+ 40
- Impact+ 19
Jagged Edge
Blade
Increased damage at the cost of sword ammo.
- Magazine+ 36
- Ammo Capacity+ 36
- Impact+ 20
Tempered Edge
Blade
Increased sword damage and ammo.
- Magazine+ 43
- Ammo Capacity+ 41
- Impact+ 18
Balanced Guard
Guard
Sword Guard has balanced overall defenses.
- Guard Efficiency± 0
- Guard Resistance+ 40
- Stability+ 40
- Charge Time+ 1000
- Inventory Size+ 12
- Guard Endurance+ 40
Burst Guard
Guard
Sword Guard has high resistance, but low endurance.
- Guard Efficiency± 0
- Guard Resistance+ 80
- Stability+ 80
- Inventory Size+ 10
- Guard Endurance± 0
Enduring Guard
Guard
Sword Guard has high endurance, but low resistance.
- Guard Efficiency± 0
- Guard Resistance± 0
- Stability± 0
- Inventory Size+ 18
- Guard Endurance+ 90
Heavy Guard
Guard
Sword Guard has high overall defenses, but lowers charge rate.
- Charge Rate- 10
- Guard Resistance+ 70
- Stability+ 70
- Charge Time+ 1000
- Inventory Size+ 14
- Guard Endurance+ 60
Swordmaster's Guard
Guard
Sword Guard has low overall defenses, but increases charge rate.
- Charge Rate+ 10
- Guard Resistance+ 10
- Stability+ 10
- Charge Time+ 1000
- Inventory Size+ 12
- Guard Endurance+ 40
Valiant Charge
Trait
Receiving damage while guarding temporarily increases Sword lunge distance.
Enhanced Benefits
Lv. 11
Receiving damage while guarding temporarily increases Sword lunge distance for an improved duration.
Strategist
Trait
Final blows with this weapon generate class ability energy. Activating your class ability briefly improves this weapon's stability.
Enhanced Benefits
Lv. 12
Final blows with this weapon generate improved class ability energy. Activating your class ability briefly improves this weapon's stability.
Attrition Orbs
Trait
Lv. 4
Dealing sustained damage creates an Orb of Power.
Enhanced Benefits
Lv. 13
Dealing sustained damage creates a slightly improved Orb of Power.
Duelist's Trance
Trait
Lv. 7
Sword final blows grant increased charge rate and defense until this weapon is stowed.
Enhanced Benefits
Lv. 14
Sword final blows grant greatly increased charge rate and defense until this weapon is stowed.
Unrelenting
Trait
Lv. 8
Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
Starts health regen and grants ~80 HP after obtaining 3 points. Rank-And-File grant 1 point, Guardians grant 2, Elites/Mini-Bosses/Bosses grant 3. Kills must be within ~8s of eachother.
Enhanced Benefits
Lv. 15
Rapidly defeating targets triggers improved health regeneration. Guardians and powerful combatants count as more than one target.
Tireless Blade
Trait
Lv. 9
Sword ammo granted for every other powered sword kill.
Powered Swords gain 1 Ammo after every other kill. The first kill will also proc this.
Enhanced Benefits
Lv. 16
Sword ammo granted for every other powered Sword final blow, with a chance for additional ammo to be provided.
Relentless Strikes
Trait
Lv. 10
[Light Attack] : Landing three light-attack hits within a short time grants Sword ammo.
Powered Swords gain 1 Ammo after 3 Hits within ~2s of each.
Enhanced Benefits
Lv. 17
[Light Attack] : Landing three light-attack hits within an improved short time grants Sword ammo.
Assassin's Blade
Trait
Sword final blows boost movement speed and damage.
15% damage increase and sets Forward Movement Speed to 9m/s (max Sprint Speed). Increases Sword Lunge distance and does not expire on stow.
Enhanced Benefits
Lv. 11
Sword final blows boost movement speed and damage for an improved duration.
One for All
Trait
Hitting three separate targets increases damage for a moderate duration.
35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.
Enhanced Benefits
Lv. 12
Hitting three separate targets increases damage for an improved duration.
Duration increased to 11s.
En Garde
Trait
Lv. 4
Quick attacks immediately after swapping to this sword do additional damage.
30% damage increase for 1.5s.
Enhanced Benefits
Lv. 13
Quick attacks immediately after swapping to this Sword do additional damage for an improved duration.
Vorpal Weapon
Trait
Lv. 7
Increased damage against bosses, vehicles, and Guardians with their Super active.
• 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons
Enhanced Benefits
Lv. 14
Increased damage against bosses, vehicles, and Guardians with their Super active. Stability is improved. Swords have improved guard resistance.
- Stability+ 5
- Guard Resistance+ 5
Surrounded
Trait
Lv. 8
This weapon gains bonus damage when three or more enemies are in close proximity.
30% damage increase when within 8m of 3 or more enemies. Swords receive a reduced bonus.
Enhanced Benefits
Lv. 15
This weapon gains improved bonus damage when three or more targets are in close proximity.
5% damage increase to the base perk. Increases from 30% to 36.5%, 40% to 47% with Surrounded Spec.
Whirlwind Blade
Trait
Lv. 9
Rapid sword strikes increase this weapon's damage for a short duration. Guarding also ends the effect.
Stacks up to 10x. 3% per Caps at 30% with 10x.
Enhanced Benefits
Lv. 16
Rapid Sword strikes increase this weapon's damage for an improved duration. Guarding ends the effect.
Cold Steel
Trait
Lv. 10
Powered Sword hits slow targets.
Powered Sword Hits apply Slow Stacks. Light Attacks apply 40 Slow Stacks and Heavy Attacks apply 60 Slow Stacks.
Enhanced Benefits
Lv. 17
Powered Sword hits slow targets. Improves ammo capacity.
- Ammo Capacity+ 41
- Magazine+ 43
Radiolaria Transposer
Origin Trait
Rapid final blows cause targets to explode into a pool of radiolarian fluid.
Curated roll
Hungry Edge
Blade
Increased sword ammo.
- Magazine+ 46
- Ammo Capacity+ 42
- Impact+ 18
Heavy Guard
Guard
Sword Guard has high overall defenses, but lowers charge rate.
- Charge Rate- 10
- Guard Resistance+ 70
- Stability+ 70
- Charge Time+ 1000
- Inventory Size+ 14
- Guard Endurance+ 60
Tireless Blade
Trait
Sword ammo granted for every other powered sword kill.
Powered Swords gain 1 Ammo after every other kill. The first kill will also proc this.
Surrounded
Trait
This weapon gains bonus damage when three or more enemies are in close proximity.
30% damage increase when within 8m of 3 or more enemies. Swords receive a reduced bonus.
Extras
Extras are still work in progress!