Ill Omen

Sword

  • Impact
    60
  • Swing Speed
    40
  • Charge Rate
    52
  • Guard Resistance
    0
  • Ammo Capacity
    60

Caster Frame

Intrinsic

[Heavy Attack] : Launch a heavy projectile attack. Heavy attacks are stronger with full energy.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

Weapon perks

  • Hungry Edge

    Blade

    Increased sword ammo.

    • Magazine+ 46
    • Ammo Capacity+ 42
    • Impact+ 18
  • Enduring Blade

    Blade

    Greatly increased sword ammo at the cost of damage.

    • Magazine+ 52
    • Ammo Capacity+ 46
    • Impact+ 12
  • Honed Edge

    Blade

    Increased sword damage.

    • Magazine+ 40
    • Ammo Capacity+ 40
    • Impact+ 19
  • Jagged Edge

    Blade

    Increased damage at the cost of sword ammo.

    • Magazine+ 36
    • Ammo Capacity+ 36
    • Impact+ 20
  • Tempered Edge

    Blade

    Increased sword damage and ammo.

    • Magazine+ 43
    • Ammo Capacity+ 41
    • Impact+ 18
  • Balanced Guard

    Guard

    Sword Guard has balanced overall defenses.

    • Guard Efficiency± 0
    • Guard Resistance+ 40
    • Stability+ 40
    • Charge Time+ 1000
    • Inventory Size+ 12
    • Guard Endurance+ 40
  • Burst Guard

    Guard

    Sword Guard has high resistance, but low endurance.

    • Guard Efficiency± 0
    • Guard Resistance+ 80
    • Stability+ 80
    • Inventory Size+ 10
    • Guard Endurance± 0
  • Enduring Guard

    Guard

    Sword Guard has high endurance, but low resistance.

    • Guard Efficiency± 0
    • Guard Resistance± 0
    • Stability± 0
    • Inventory Size+ 18
    • Guard Endurance+ 90
  • Heavy Guard

    Guard

    Sword Guard has high overall defenses, but lowers charge rate.

    • Charge Rate- 10
    • Guard Resistance+ 70
    • Stability+ 70
    • Charge Time+ 1000
    • Inventory Size+ 14
    • Guard Endurance+ 60
  • Swordmaster's Guard

    Guard

    Sword Guard has low overall defenses, but increases charge rate.

    • Charge Rate+ 10
    • Guard Resistance+ 10
    • Stability+ 10
    • Charge Time+ 1000
    • Inventory Size+ 12
    • Guard Endurance+ 40
  • Valiant Charge

    Trait

    Receiving damage while guarding temporarily increases Sword lunge distance.

    Enhanced Benefits

    Lv. 11

    Receiving damage while guarding temporarily increases Sword lunge distance for an improved duration.

  • Strategist

    Trait

    Final blows with this weapon generate class ability energy. Activating your class ability briefly improves this weapon's stability.

    Enhanced Benefits

    Lv. 12

    Final blows with this weapon generate improved class ability energy. Activating your class ability briefly improves this weapon's stability.

  • Attrition Orbs

    Trait

    Lv. 4

    Dealing sustained damage creates an Orb of Power.

    Enhanced Benefits

    Lv. 13

    Dealing sustained damage creates a slightly improved Orb of Power.

  • Duelist's Trance

    Trait

    Lv. 7

    Sword final blows grant increased charge rate and defense until this weapon is stowed.

    Enhanced Benefits

    Lv. 14

    Sword final blows grant greatly increased charge rate and defense until this weapon is stowed.

  • Unrelenting

    Trait

    Lv. 8

    Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.

    Starts health regen and grants ~80 HP after obtaining 3 points. Rank-And-File grant 1 point, Guardians grant 2, Elites/Mini-Bosses/Bosses grant 3. Kills must be within ~8s of eachother.

    Enhanced Benefits

    Lv. 15

    Rapidly defeating targets triggers improved health regeneration. Guardians and powerful combatants count as more than one target.

  • Tireless Blade

    Trait

    Lv. 9

    Sword ammo granted for every other powered sword kill.

    Powered Swords gain 1 Ammo after every other kill. The first kill will also proc this.

    Enhanced Benefits

    Lv. 16

    Sword ammo granted for every other powered Sword final blow, with a chance for additional ammo to be provided.

  • Relentless Strikes

    Trait

    Lv. 10

    [Light Attack] : Landing three light-attack hits within a short time grants Sword ammo.

    Powered Swords gain 1 Ammo after 3 Hits within ~2s of each.

    Enhanced Benefits

    Lv. 17

    [Light Attack] : Landing three light-attack hits within an improved short time grants Sword ammo.

  • Assassin's Blade

    Trait

    Sword final blows boost movement speed and damage.

    15% damage increase and sets Forward Movement Speed to 9m/s (max Sprint Speed). Increases Sword Lunge distance and does not expire on stow.

    Enhanced Benefits

    Lv. 11

    Sword final blows boost movement speed and damage for an improved duration.

  • One for All

    Trait

    Hitting three separate targets increases damage for a moderate duration.

    35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.

    Enhanced Benefits

    Lv. 12

    Hitting three separate targets increases damage for an improved duration.

    Duration increased to 11s.

  • En Garde

    Trait

    Lv. 4

    Quick attacks immediately after swapping to this sword do additional damage.

    30% damage increase for 1.5s.

    Enhanced Benefits

    Lv. 13

    Quick attacks immediately after swapping to this Sword do additional damage for an improved duration.

  • Vorpal Weapon

    Trait

    Lv. 7

    Increased damage against bosses, vehicles, and Guardians with their Super active.

    • 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons

    Enhanced Benefits

    Lv. 14

    Increased damage against bosses, vehicles, and Guardians with their Super active. Stability is improved. Swords have improved guard resistance.

    • Stability+ 5
    • Guard Resistance+ 5
  • Surrounded

    Trait

    Lv. 8

    This weapon gains bonus damage when three or more enemies are in close proximity.

    30% damage increase when within 8m of 3 or more enemies. Swords receive a reduced bonus.

    Enhanced Benefits

    Lv. 15

    This weapon gains improved bonus damage when three or more targets are in close proximity.

    5% damage increase to the base perk. Increases from 30% to 36.5%, 40% to 47% with Surrounded Spec.

  • Whirlwind Blade

    Trait

    Lv. 9

    Rapid sword strikes increase this weapon's damage for a short duration. Guarding also ends the effect.

    Stacks up to 10x. 3% per Caps at 30% with 10x.

    Enhanced Benefits

    Lv. 16

    Rapid Sword strikes increase this weapon's damage for an improved duration. Guarding ends the effect.

  • Cold Steel

    Trait

    Lv. 10

    Powered Sword hits slow targets.

    Powered Sword Hits apply Slow Stacks. Light Attacks apply 40 Slow Stacks and Heavy Attacks apply 60 Slow Stacks.

    Enhanced Benefits

    Lv. 17

    Powered Sword hits slow targets. Improves ammo capacity.

    • Ammo Capacity+ 41
    • Magazine+ 43
  • Radiolaria Transposer

    Origin Trait

    Rapid final blows cause targets to explode into a pool of radiolarian fluid.

Curated roll

  • Hungry Edge

    Blade

    Increased sword ammo.

    • Magazine+ 46
    • Ammo Capacity+ 42
    • Impact+ 18
  • Heavy Guard

    Guard

    Sword Guard has high overall defenses, but lowers charge rate.

    • Charge Rate- 10
    • Guard Resistance+ 70
    • Stability+ 70
    • Charge Time+ 1000
    • Inventory Size+ 14
    • Guard Endurance+ 60
  • Tireless Blade

    Trait

    Sword ammo granted for every other powered sword kill.

    Powered Swords gain 1 Ammo after every other kill. The first kill will also proc this.

  • Surrounded

    Trait

    This weapon gains bonus damage when three or more enemies are in close proximity.

    30% damage increase when within 8m of 3 or more enemies. Swords receive a reduced bonus.

Extras

Extras are still work in progress!