Solemn Hymn

Auto Rifle

  • Impact
    21
  • Range
    48
  • Stability
    33
  • Handling
    50
  • Reload Speed
    40
  • Aim Assistance
    58
  • Airborne Effectiveness
    10
  • Zoom
    16
  • Recoil Direction
    60
  • Rounds Per Minute
    600
  • Magazine
    44
  • Damage Falloff
    16.49m / 25.98m

Adaptive Frame

Intrinsic

A well-rounded grip, reliable and sturdy.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

Weapon perks

  • SLO-21 Post

    Sight

    SUROS projection sight. Short zoom. • Increases handling speed • Slightly increases range

    • + 1
    • Zoom± 0
    • Range+ 3
    • Handling+ 12
  • SPO-57 Front

    Scope

    SUROS threat evaluation. Medium zoom. Highlights enemy targets. • Greatly increases range • Slightly decreases handling speed

    • + 3
    • Zoom+ 4
    • Range+ 15
    • Handling- 5
  • SRO-52 Ocular

    Scope

    SUROS ranged combat scope. Long zoom. • Greatly increases range • Decreases handling speed

    • + 8
    • Zoom+ 6
    • Range+ 13
    • Handling- 7
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Armor-Piercing Rounds

    Magazine

    Rounds cause extra damage to combatants' shields and overpenetrate targets. • Slightly increases range

    5% damage increase against Combatant Shields. Bullets are able to overpenetrate enemies once.

    • Range+ 5
  • Grave Robber

    Trait

    Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves.

    Primary weapons get refilled (generates ammo from nothing). Special and Power weapons get refreshed (reloaded with no animation, does not trigger on-reload perks).

Extras

Extras are still work in progress!