Lethophobia

Combat Bow

  • Impact
    68
  • Accuracy
    23
  • Stability
    56
  • Handling
    62
  • Reload Speed
    60
  • Aim Assistance
    77
  • Airborne Effectiveness
    16
  • Zoom
    18
  • Recoil Direction
    52
  • Draw Time
    612 ms

Lightweight Frame

Intrinsic

Recurve Bow. Draw quickly and move faster while this weapon is equipped. [Reload] : Use while drawn to cancel the shot.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

Weapon perks

  • Agile Bowstring

    Bowstring

    Durable yet light bowstring. • Greatly increases handling speed • Slightly increases stability

    • Stability+ 5
    • Handling+ 15
  • Tactile String

    Bowstring

    Stable, high-friction bowstring. • Slightly increases accuracy • Increases stability

    • Accuracy+ 5
    • Stability+ 10
  • Elastic String

    Bowstring

    Excellent snapback. • Decreases accuracy • Faster draw time • Slightly increases handling speed

    • Accuracy- 10
    • Handling+ 5
    • Charge Time+ 1000
    • Draw Time+ 820
  • Flexible String

    Bowstring

    Light and easy to draw. • Slightly faster draw time • Slightly decreases accuracy • Increases handling speed

    • Accuracy- 5
    • Handling+ 10
    • Charge Time+ 1000
    • Draw Time+ 860
  • High Tension String

    Bowstring

    Tightly strung bow. • Greatly increases accuracy • Slightly slower draw time • Slightly decreases stability

    • Accuracy+ 15
    • Stability- 5
    • Draw Time+ 940
    • Charge Time+ 1000
  • Natural String

    Bowstring

    Simple balanced string. • Slightly increases accuracy • Slightly increases handling speed • Slightly increases stability

    • Accuracy+ 5
    • Stability+ 5
    • Handling+ 5
  • Polymer String

    Bowstring

    Unbreakable bowstring. • Slightly increases accuracy • Slightly faster draw time

    • Accuracy+ 5
    • Charge Time+ 1000
    • Draw Time+ 860
  • Carbon Arrow Shaft

    Arrow

    Light and stable shaft material. • Increases stability

    • Stability+ 10
  • Compact Arrow Shaft

    Arrow

    Thinner arrows to increase nocking speed and weapon handling. • Increases handling speed • Increases reload speed

    • Reload Speed+ 10
    • Handling+ 10
  • Fiberglass Arrow Shaft

    Arrow

    Heavy and consistent. • Greatly increases accuracy • Slightly decreases stability

    • Accuracy+ 15
    • Stability- 5
  • Helical Fletching

    Arrow

    Aerodynamic and light. • Slightly increases accuracy • Slightly increases stability

    • Accuracy+ 5
    • Stability+ 5
  • Natural Fletching

    Arrow

    Feather-light with good control. • Slightly decreases accuracy • Greatly increases stability

    • Accuracy- 5
    • Stability+ 15
  • Straight Fletching

    Arrow

    Modern fletching for straight paths. • Increases accuracy

    • Accuracy+ 10
  • Permeability

    Trait

    Using your class ability changes this weapon's damage type to match your equipped Super until you stow the weapon.

    Enhanced Benefits

    Lv. 11

    Using your class ability changes this weapon's damage type to match your equipped Super until you stow the weapon. Improves handling.

    • Handling+ 5
  • Steady Hands

    Trait

    Kills provide improved handling for all weapons for a short duration.

    Duration of 8s, can be refreshed up to 6s.

    Enhanced Benefits

    Lv. 12

    Kills provide improved handling for all weapons for a longer duration.

  • Slickdraw

    Trait

    Lv. 4

    Significantly increases handling, significantly decreases target acquisition.

    Enhanced Benefits

    Lv. 13

    Significantly increases handling, decreases target acquisition.

  • Impulse Amplifier

    Trait

    Lv. 7

    Massively increases projectile velocity, increases reload speed.

    Grants 10 Reload Speed with 0.8x multiplier. 35% faster projectile velocity.

    Enhanced Benefits

    Lv. 14

    Massively increases projectile velocity, substantially increases reload speed.

  • Repulsor Brace

    Trait

    Lv. 8

    Defeating a Void-debuffed target grants an overshield.

    Grants a 45HP overshield for 8s.

    Enhanced Benefits

    Lv. 15

    Defeating a Void-debuffed target grants an overshield that lasts for an improved duration.

    Duration increased to 9s.

  • Successful Warm-Up

    Trait

    Lv. 9

    Each final blow increases charge/draw speed.

    Kills increase Charge Rate/Draw Speed by 37.5%. Kills while the perk is active add 4s to the duration up to 20s.

    Enhanced Benefits

    Lv. 16

    Each final blow increases charge/draw speed for an improved duration.

    Kills increase Charge Rate/Draw Speed for 6s. Each kill while active adds 5s.

  • Enlightened Action

    Trait

    Lv. 10

    Dealing damage improves reload speed and handling.

    Enhanced Benefits

    Lv. 17

    Dealing damage significantly improves reload speed and handling.

  • High Ground

    Trait

    Final blows with this weapon grant stacks of bonus damage. Attacking targets from higher ground immediately grants the maximum number of stacks.

    Enhanced Benefits

    Lv. 11

    Final blows with this weapon grant stacks of bonus damage. Attacking targets from higher ground immediately grants the maximum number of stacks. Increases reload.

    • Reload Speed+ 5
  • Surrounded

    Trait

    This weapon gains bonus damage when three or more enemies are in close proximity.

    30% damage increase when within 8m of 3 or more enemies. Swords receive a reduced bonus.

    Enhanced Benefits

    Lv. 12

    This weapon gains improved bonus damage when three or more targets are in close proximity.

    5% damage increase to the base perk. Increases from 30% to 36.5%, 40% to 47% with Surrounded Spec.

  • Explosive Head

    Trait

    Lv. 4

    Arrows explode after a short delay.

    Detonates after 0.6s. Splits 50% of damage into explosive damage with 30% more damage and no fall off. • In PvE, 11% increase to precision damage and 15% to non-precision damage. • In PvP, total damage remains almost the same.

    • + 1

    Enhanced Benefits

    Lv. 13

    Arrows explode after a short delay. Increases accuracy.

    • + 1
    • Accuracy+ 5
  • Disruption Break

    Trait

    Lv. 7

    Breaking an enemy's shield with this weapon makes them more vulnerable to Kinetic damage for a brief period.

    On Elemental/Barrier or Guardian shield break: Applies a debuff that grants 50% increased Kinetic damage for 5.5s. Stacks with other debuffs due to being a weapon perk.

    Enhanced Benefits

    Lv. 14

    Breaking a combatant's shield with this weapon makes them more vulnerable to Kinetic damage for an improved duration.

  • Deconstruct

    Trait

    Lv. 8

    Dealing sustained damage grants bonus damage against vehicles and constructs and refunds ammunition. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

  • Golden Tricorn

    Trait

    Lv. 9

    Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.

    15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.

    Enhanced Benefits

    Lv. 16

    Final blows with this weapon grant bonus damage for an improved duration. While this buff is active, grenade or melee final blows of the same damage type greatly increase its damage for an improved duration.

    Kills that refresh the buff duration extend the timer to 8s.

  • Attrition Orbs

    Trait

    Lv. 10

    Dealing sustained damage creates an Orb of Power.

    Enhanced Benefits

    Lv. 17

    Dealing sustained damage creates a slightly improved Orb of Power.

  • Deconstruct

    Trait

    Lv. 15

    Dealing sustained damage grants bonus damage against vehicles and constructs for an improved duration and refunds ammunition. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

  • Dragon's Vengeance

    Origin Trait

    When an ally dies or you reach critical health, this weapon's magazine refills, and it gains bonus range, charge rate, and handling.

Curated roll

  • Elastic String

    Bowstring

    Excellent snapback. • Decreases accuracy • Faster draw time • Slightly increases handling speed

    • Accuracy- 10
    • Handling+ 5
    • Charge Time+ 1000
    • Draw Time+ 820
  • Fiberglass Arrow Shaft

    Arrow

    Heavy and consistent. • Greatly increases accuracy • Slightly decreases stability

    • Accuracy+ 15
    • Stability- 5
  • Repulsor Brace

    Trait

    Defeating a Void-debuffed target grants an overshield.

    Grants a 45HP overshield for 8s.

  • Golden Tricorn

    Trait

    Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.

    15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.

Extras

Extras are still work in progress!