

The Other Half
Sword

- Impact60
- Swing Speed40
- Charge Rate20
- Guard Resistance0
- Guard Efficiency0
- Ammo Capacity61
Adaptive Frame
Intrinsic
[Heavy Attack] : Launch a heavy uppercut attack. Heavy attacks are stronger with full energy.

Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Major Spec
Weapon Mod
Deals extra damage against powerful enemies.
7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Taken Spec
Weapon Mod
Increased damage against Taken enemies.
10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Sweaty Confetti
Weapon Mod
Causes a festive celebration on each precision final blow. This cosmetic mod is consumed when inserted into a weapon.
Boss Spec
Weapon Mod
Increases damage against bosses and vehicles.
7.8% damage increase to Boss (Diamond Badge) combatants.
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Minor Spec
Weapon Mod
Deals extra damage against rank-and-file enemies.
7.8% damage increase to Minor (Square Badge) combatants.
Weapon perks
Hungry Edge
Blade
Increased sword ammo.
- Magazine+ 46
- Ammo Capacity+ 42
- Impact+ 18
Enduring Blade
Blade
Greatly increased sword ammo at the cost of damage.
- Magazine+ 52
- Ammo Capacity+ 46
- Impact+ 12
Honed Edge
Blade
Increased sword damage.
- Magazine+ 40
- Ammo Capacity+ 40
- Impact+ 19
Jagged Edge
Blade
Increased damage at the cost of sword ammo.
- Magazine+ 36
- Ammo Capacity+ 36
- Impact+ 20
Tempered Edge
Blade
Increased sword damage and ammo.
- Magazine+ 43
- Ammo Capacity+ 41
- Impact+ 18
Balanced Guard
Guard
Sword Guard has balanced overall defenses.
- Guard Efficiency+ 50
- Guard Resistance+ 50
- Stability+ 50
- Charge Time+ 1000
- Inventory Size+ 13
- Guard Endurance+ 50
Burst Guard
Guard
Sword Guard has maximized efficiency and high resistance, but low endurance.
- Guard Efficiency+ 100
- Guard Resistance+ 100
- Stability+ 100
- Inventory Size+ 10
- Guard Endurance± 0
Enduring Guard
Guard
Sword Guard has maximized efficiency and high endurance, but low resistance.
- Guard Efficiency+ 100
- Guard Resistance± 0
- Stability± 0
- Inventory Size+ 18
- Guard Endurance+ 90
Heavy Guard
Guard
Sword Guard has high overall defenses, but lowers charge rate.
- Guard Efficiency+ 50
- Guard Resistance+ 80
- Stability+ 80
- Charge Time+ 1000
- Inventory Size+ 14
- Guard Endurance+ 70
- Charge Rate- 10
Swordmaster's Guard
Guard
Sword Guard has low overall defenses, but increases charge rate.
- Guard Efficiency+ 30
- Guard Resistance+ 20
- Stability+ 20
- Charge Time+ 1000
- Inventory Size+ 13
- Guard Endurance+ 50
- Charge Rate+ 10
Eager Edge
Trait
Gain increased Sword lunge distance immediately after switching to this weapon.
100% Increased Lunge Distance for 1s. 4s cooldown.
Enhanced Benefits
Gain further increased Sword lunge distance immediately after switching to this weapon.
Duration increased from 1s to 1.5s.
Energy Transfer
Trait
This perk currently cannot roll on this weapon
Guarding while receiving damage generates class ability energy.
Grants Class Ability Energy based on the amount of damage taken. It's possible to fully charge your Class Ability with less than half of your entire Guard Energy.
Enhanced Benefits
Guarding while receiving damage generates class ability energy at an improved rate.
Relentless Strikes
Trait
[Light Attack] : Landing three light-attack hits within a short time grants Sword ammo.
Powered Swords gain 1 Ammo after 3 Hits within ~2s of each.
Enhanced Benefits
[Light Attack] : Landing three light-attack hits within an improved short time grants Sword ammo.
Duelist's Trance
Trait
Sword final blows grant increased charge rate, efficiency, and defense until this weapon is stowed.
Enhanced Benefits
Sword final blows grant greatly increased charge rate, efficiency, and defense until this weapon is stowed.
Flash Counter
Trait
Melee blocked immediately after guarding disorients and weakens the attacker.
Activates after blocking a melee within ~0.5s of starting a Block. Suppresses and weakens the enemy, making the target receive 20% increased damage for 4s.
Enhanced Benefits
Melee blocked immediately after guarding disorients and weakens the attacker. Ammo reserves increased.
Whirlwind Blade
Trait
Rapid sword strikes increase this weapon's damage for a short duration. Guarding also ends the effect.
Stacks up to 10x. 3% per Caps at 30% with 10x.
Enhanced Benefits
Rapid Sword strikes increase this weapon's damage for an improved duration. Guarding ends the effect.
Surrounded
Trait
This perk currently cannot roll on this weapon
This weapon gains bonus damage when three or more enemies are in close proximity.
30% damage increase when within 8m of 3 or more enemies. Swords receive a reduced bonus.
Enhanced Benefits
This weapon gains improved bonus damage when three or more targets are in close proximity.
5% damage increase to the base perk. Increases from 30% to 36.5%, 40% to 47% with Surrounded Spec.
Vorpal Weapon
Trait
Increased damage against bosses, vehicles, and Guardians with their Super active.
• 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons
Enhanced Benefits
Increased damage against bosses, vehicles, and Guardians with their Super active. Stability is improved. Swords have improved guard resistance.
Frenzy
Trait
Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.
Can active when stowed and applies to all weapons with Frenzy. Grants the following after being In Combat (dealt or received damage within 5s) for 12s: • 15% Damage Increase • 50 Handling • 50 Reload Speed
Enhanced Benefits
Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
In Combat timer is increased to 5.5s.
Repulsor Brace
Trait
Defeating a Void-debuffed target grants an overshield.
Grants a 45HP overshield for 8s.
Enhanced Benefits
Defeating a Void-debuffed target grants an overshield that lasts for an improved duration.
Duration increased to 9s.
Hot Swap
Origin Trait
Switching to this weapon while you are damaged strongly increases its handling for a short duration. Swords gain increased charge speed, guard resistance, and guard endurance instead.
Curated roll
Jagged Edge
Blade
Increased damage at the cost of sword ammo.
- Magazine+ 36
- Ammo Capacity+ 36
- Impact+ 20
Balanced Guard
Guard
Sword Guard has balanced overall defenses.
- Guard Efficiency+ 50
- Guard Resistance+ 50
- Stability+ 50
- Charge Time+ 1000
- Inventory Size+ 13
- Guard Endurance+ 50
Eager Edge
Trait
Gain increased Sword lunge distance immediately after switching to this weapon.
100% Increased Lunge Distance for 1s. 4s cooldown.
Frenzy
Trait
Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.
Can active when stowed and applies to all weapons with Frenzy. Grants the following after being In Combat (dealt or received damage within 5s) for 12s: • 15% Damage Increase • 50 Handling • 50 Reload Speed
Extras
Extras are still work in progress!