Adamantite

Auto Rifle

  • Impact
    21
  • Range
    39
  • Stability
    49
  • Handling
    70
  • Reload Speed
    66
  • Aim Assistance
    64
  • Airborne Effectiveness
    23
  • Zoom
    16
  • Recoil Direction
    52
  • Rounds Per Minute
    600
  • Magazine
    44
  • Damage Falloff
    15.63m / 24.61m

Support Frame

Intrinsic

Flexible and agile frame capable of healing allies and hurting foes. Harming targets builds a restorative charge. Hip firing at allies while this weapon is charged heals them, with rapid healing increasing allies' weapon damage and spawning Unraveling projectiles.

Weapon masterwork

Weapon mods

  • CQC Optics: High

    Weapon Mod

    Slightly increases zoom magnification.

    • Zoom+ 1
  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Heavy Ammo Finder Enhancement

    Weapon Mod

    Grants increased Heavy Ammo Finder progress with this weapon's final blows.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Marksman Optics: High

    Weapon Mod

    Slightly increases zoom magnification.

    • Zoom+ 2
  • Tension

    Weapon Mod

    Grants increased draw time and accuracy.

    • Draw Time+ 876
    • Charge Time+ 1000
    • Accuracy+ 6
  • Armaments of Ambition

    Weapon Mod

    Increased Handling, Reload speed and weapon swap speed. Swords gain increased Inventory and Charge Rate. This weapon is also overcharged when that modifier is active.

  • Power of Ambition

    Weapon Mod

    Rapid hits with this weapon grants Blight Rounds, dealing damage over time to targets hit by this weapon. Strong against Overload Champions. This weapon is also overcharged when that modifier is active.

  • Armaments of Resolve

    Weapon Mod

    Increases Aim Assist and Recoil Direction. This weapon is also overcharged when that modifier is active.

    • Aim Assistance+ 5
    • Recoil Direction+ 15
  • Power of Resolve

    Weapon Mod

    Rapid hits with this weapon emits a Taken seeker projectile. Strong against Unstoppable Champions. This weapon is also overcharged when that modifier is active.

  • Willbreaker Munitions

    Weapon Mod

    Increases this weapons damage versus Dread and Taken targets. This weapon is also overcharged when that modifier is active.

  • Aerodynamics

    Weapon Mod

    Grants increased blast radius and projectile speed.

    • Blast Radius+ 6
    • Velocity+ 6
  • Tactical

    Weapon Mod

    Grants increased reload speed and handling.

    • Reload Speed+ 6
    • Handling+ 6
  • Special Ammo Finder Enhancement

    Weapon Mod

    Grants increased Special Ammo Finder progress with this weapon's final blows.

  • Marksman Optics: Low

    Weapon Mod

    Slightly reduces zoom magnification.

    • Zoom- 2
  • Stunloader

    Weapon Mod

    Stunning a Champion partially refills this weapon from reserves.

  • Anti-Flinch

    Weapon Mod

    Reduces incoming flinch for this weapon.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • CQC Optics: Low

    Weapon Mod

    Slightly reduces zoom magnification.

    • Zoom- 1
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Ballistics

    Weapon Mod

    Grants increased range and stability.

    • Range+ 6
    • Stability+ 6
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Synergy

    Weapon Mod

    Final blows with this weapon have a chance to create an elemental pickup matching its damage type, or an Orb of Power for weapons that deal Kinetic damage.

Weapon perks

  • Arrowhead Brake

    Barrel

    Lightly vented barrel. • Greatly controls recoil • Increases handling speed

    • Recoil Direction+ 30
    • Handling+ 10
  • Chambered Compensator

    Barrel

    Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

    • Stability+ 10
    • Recoil Direction+ 10
    • Handling- 5
  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Extended Barrel

    Barrel

    Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

    • Handling- 10
    • Range+ 10
    • Recoil Direction+ 10
  • Fluted Barrel

    Barrel

    Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

    • Stability+ 5
    • Handling+ 15
  • Full Bore

    Barrel

    Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

    • Stability- 10
    • Range+ 15
    • Handling- 5
  • Hammer-Forged Rifling

    Barrel

    Durable ranged barrel. • Increases range

    • Range+ 10
  • Polygonal Rifling

    Barrel

    Barrel optimized for recoil reduction. • Increases stability

    • Stability+ 10
  • Smallbore

    Barrel

    Dual strength barrel. • Increases range • Increases stability

    • Stability+ 7
    • Range+ 7
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Drop Mag

    Magazine

    This perk currently cannot roll on this weapon

    Increases reload speed but reduces magazine size.

    • Reload Speed+ 30
  • Appended Mag

    Magazine

    This weapon's magazine is built for higher capacity. • Increases magazine size

    • Magazine+ 46
  • Tactical Mag

    Magazine

    This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

    • Magazine+ 43
    • Reload Speed+ 10
    • Stability+ 5
  • Extended Mag

    Magazine

    This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

    • Magazine+ 50
    • Reload Speed- 20
    • Airborne Effectiveness+ 10
  • Steady Rounds

    Magazine

    This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness

    • Stability+ 15
    • Range- 5
    • Airborne Effectiveness+ 7
  • Alloy Magazine

    Magazine

    Faster reload when the magazine is nearly empty.

    0.85x Reload Duration Scale

  • Flared Magwell

    Magazine

    Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed

    • Reload Speed+ 15
    • Stability+ 5
  • Reciprocity

    Trait

    When healing projectiles from this weapon strike allies, you also receive a small amount of healing.

    Enhanced Benefits

    When healing projectiles from this weapon strike allies, you also receive an increased amount of healing.

  • Slice

    Trait

    Casting your class ability allows this weapon to sever targets on hit for a brief duration, up to a maximum number of targets.

    Enhanced Benefits

    Casting your class ability allows this weapon to sever targets on hit for an improved duration, up to a maximum number of targets.

  • Unrelenting

    Trait

    Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.

    Starts health regen and grants ~80 HP after obtaining 3 points. Rank-And-File grant 1 point, Guardians grant 2, Elites/Mini-Bosses/Bosses grant 3. Kills must be within ~8s of eachother.

    Enhanced Benefits

    Rapidly defeating targets triggers improved health regeneration. Guardians and powerful combatants count as more than one target.

  • Subsistence

    Trait

    Defeating targets partially reloads the magazine from reserves.

    Reloads 10-17% of the magazine per kill. Varies per weapon archetype.

    Enhanced Benefits

    Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.

    Increases refresh from 10-17% to ~25%. Varies per weapon archetype.

  • Ensemble

    Trait

    Improved handling and reload speed when allies are nearby.

    Must be within 15m of 1 or more allies. Grants 30 Handling and 40 Reload Speed. Lingers for 1.5s.

    Enhanced Benefits

    Substantially improved handling and reload speed when allies are nearby.

    Grants 35 Handling and 45 Reload Speed.

  • Demolitionist

    Trait

    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.

    Enhanced Benefits

    Final blows with this weapon generate an improved amount of grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary/Heavy weapon kills grant 11% grenade energy. Most special weapon kills grant 22%.

  • Pugilist

    Trait

    Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.

    Primary and Power weapon kills grant 10% of your Melee energy. Specials grant 20%. Dealing Melee damage grants 35 Handling for 3s.

    Enhanced Benefits

    Final blows with this weapon generate improved melee energy. Dealing melee damage briefly improves this weapon's handling.

  • Elemental Honing

    Trait

    Dealing unique elemental damage grants this weapon a stacking damage bonus. This bonus is increased for kinetic weapons.

    Enhanced Benefits

    Dealing unique elemental damage grants this weapon a stacking damage bonus for an improved duration. This bonus is increased for kinetic weapons.

  • Hatchling

    Trait

    Precision final blows or rapidly defeating targets with this weapon spawns a Threadling at the target's location.

    Enhanced Benefits

    Precision final blows or rapidly defeating targets with this weapon spawns a Threadling at the target's location. Improves handling.

    • Handling+ 5
  • Circle of Life

    Trait

    Rapidly healing allies grants this weapon a period of increased damage.

    Enhanced Benefits

    Rapidly healing allies grants this weapon an improved period of increased damage.

  • Tear

    Trait

    Precision final blows cause nearby targets to become Severed.

    Enhanced Benefits

    Precision final blows cause nearby targets to become Severed. Cooldown between activations reduced.

  • Attrition Orbs

    Trait

    Dealing sustained damage creates an Orb of Power.

    Enhanced Benefits

    Dealing sustained damage creates a slightly improved Orb of Power.

  • Frenzy

    Trait

    Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.

    Can active when stowed and applies to all weapons with Frenzy. Grants the following after being In Combat (dealt or received damage within 5s) for 12s: • 15% Damage Increase • 50 Handling • 50 Reload Speed

    Enhanced Benefits

    Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.

    In Combat timer is increased to 5.5s.

  • Kill Clip

    Trait

    Reloading after a kill grants increased damage.

    Must reload within 3.8s of a Weapon Kill. 33% Damage Increase for 5s, cannot be refreshed. Hunter Marksman's Dodge and Dragon's Shadow (Wraithmetal Mail) can activate this perk.

    Enhanced Benefits

    Reloading after defeating a target grants increased damage for an improved duration.

    Duration increased to 5.5s.

  • Willing Vessel

    Origin Trait

    Dealing damage or defeating targets with this weapon gradually grants increased stability, handling, reload speed, and charge rate. This effect gradually decreases over time but is gained more quickly while near allies.

Curated roll

  • Polygonal Rifling

    Barrel

    Barrel optimized for recoil reduction. • Increases stability

    • Stability+ 10
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Slice

    Trait

    Casting your class ability allows this weapon to sever targets on hit for a brief duration, up to a maximum number of targets.

  • Tear

    Trait

    Precision final blows cause nearby targets to become Severed.

Extras

Extras are still work in progress!