Cold Front
Submachine Gun
- Impact22
- Range40
- Stability7
- Handling53
- Reload Speed19
- Aim Assistance29
- Airborne Effectiveness15
- Zoom14
- Recoil Direction92
- Rounds Per Minute720
- Magazine27
- Damage Falloff12.39m / 17.04m
Aggressive Frame
Intrinsic
High damage, high recoil.
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Weapon perks
Arrowhead Brake
Barrel
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
- Recoil Direction+ 30
- Handling+ 10
Chambered Compensator
Barrel
Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed
- Stability+ 10
- Recoil Direction+ 10
- Handling- 5
Corkscrew Rifling
Barrel
Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
- Stability+ 5
- Range+ 5
- Handling+ 5
Extended Barrel
Barrel
Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil
- Handling- 10
- Range+ 10
- Recoil Direction+ 10
Fluted Barrel
Barrel
Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability
- Stability+ 5
- Handling+ 15
Full Bore
Barrel
Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed
- Stability- 10
- Range+ 15
- Handling- 5
Hammer-Forged Rifling
Barrel
Durable ranged barrel. • Increases range
- Range+ 10
Polygonal Rifling
Barrel
Barrel optimized for recoil reduction. • Increases stability
- Stability+ 10
Smallbore
Barrel
Dual strength barrel. • Increases range • Increases stability
- Stability+ 7
- Range+ 7
Accurized Rounds
Magazine
This weapon can fire longer distances. • Increases range
- Range+ 10
Appended Mag
Magazine
This weapon's magazine is built for higher capacity. • Increases magazine size
- Magazine+ 46
Tactical Mag
Magazine
This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size
- Magazine+ 43
- Reload Speed+ 10
- Stability+ 5
Extended Mag
Magazine
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
- Magazine+ 50
- Reload Speed- 20
- Airborne Effectiveness+ 10
Steady Rounds
Magazine
This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness
- Stability+ 15
- Range- 5
- Airborne Effectiveness+ 7
Alloy Magazine
Magazine
Faster reloads when the magazine is empty.
0.85x Reload Duration Scale
Flared Magwell
Magazine
Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed
- Reload Speed+ 15
- Stability+ 5
Perpetual Motion
Trait
This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
Grants 1 Stack after 2s of moving, second Stack after 10s. Works while weapon is stowed. • 1x: 5 Stability, Handling, Reload • 2x: 15 Stability, Handling, Reload
Unrelenting
Trait
Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
Starts health regen and grants ~80 HP after obtaining 3 points. Rank-And-File grant 1 point, Guardians grant 2, Elites/Mini-Bosses/Bosses grant 3. Kills must be within ~8s of eachother.
Subsistence
Trait
Defeating targets partially reloads the magazine from reserves.
Reloads 10-17% of the magazine per kill. Varies per weapon archetype.
Stats for All
Trait
Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
After damaging 3 enemies within 3s of each. Duration of 10s. • 10 Range • 10 Stability • 30 Handling • 35 Reload Speed (with 0.95x Duration Scale)
Tap the Trigger
Trait
Grants a short period of increased stability and accuracy on initial trigger pull.
For controller only, weapons fire the instant trigger pressure is applied. Grants the following benefits for 0.6s: • Normal Benefits • 40 Stability • -50% Max Recoil Kick • -10% Accuracy Cone Size • Fusion Rifles • 10 Stability • -12.5% Max Recoil Kick • -2.5% Accuracy Cone Size
Enlightened Action
Trait
Dealing damage improves reload speed and handling.
Rewind Rounds
Trait
When this weapon's magazine is empty, it refills from reserves based on the number of hits.
• 50-60% for Primary weapons • 30-40% Special weapons
Rampage
Trait
Kills with this weapon temporarily grant increased damage. Stacks 3x.
Has a duration of 3.5 seconds, all stacks disappear once timer expires. • 1x: 10% • 2x: 21% • 3x: 33.1%
One for All
Trait
Hitting three separate targets increases damage for a moderate duration.
35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.
Frenzy
Trait
Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.
Can active when stowed and applies to all weapons with Frenzy. Grants the following after being In Combat (dealt or received damage within 5s) for 12s: • 15% Damage Increase • 50 Handling • 50 Reload Speed
Rangefinder
Trait
Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
10% increase to Zoom and 30% increase to Aim Assist Falloff Distance while ADS. 5% Faster Projectile Speed when ADS.
Cascade Point
Trait
Final blows or sustained precision hits with another weapon increase this weapon's rate of fire for a short duration.
Attrition Orbs
Trait
Dealing sustained damage creates an Orb of Power.
Deconstruct
Trait
Dealing sustained damage grants bonus damage against vehicles and constructs and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Dawning Surprise
Origin Trait
Rapidly defeating targets awards a Dawning gift. Defeated powerful targets count as more than one.
Hakke Breach Armaments
Origin Trait
This weapon deals increased damage against vehicles and constructs. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Häkke Foundry Trait. 15% increased damage against Vehicles, Turrets, Barricades, and Stasis Crystals.
Curated roll
Hammer-Forged Rifling
Barrel
Durable ranged barrel. • Increases range
- Range+ 10
Flared Magwell
Magazine
Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed
- Reload Speed+ 15
- Stability+ 5
Stats for All
Trait
Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
After damaging 3 enemies within 3s of each. Duration of 10s. • 10 Range • 10 Stability • 30 Handling • 35 Reload Speed (with 0.95x Duration Scale)
Attrition Orbs
Trait
Dealing sustained damage creates an Orb of Power.
Extras
Extras are still work in progress!