Austringer

Hand Cannon

  • Impact
    84
  • Range
    46
  • Stability
    59
  • Handling
    47
  • Reload Speed
    46
  • Aim Assistance
    75
  • Airborne Effectiveness
    13
  • Zoom
    14
  • Recoil Direction
    95
  • Rounds Per Minute
    140
  • Magazine
    11
  • Damage Falloff
    20.93m / 28.78m

Adaptive Frame

Intrinsic

A well-rounded grip, reliable and sturdy.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Arrowhead Brake

    Barrel

    Lightly vented barrel. • Greatly controls recoil • Increases handling speed

    • Recoil Direction+ 30
    • Handling+ 10
  • Chambered Compensator

    Barrel

    Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

    • Stability+ 10
    • Recoil Direction+ 10
    • Handling- 5
  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Extended Barrel

    Barrel

    Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

    • Handling- 10
    • Range+ 10
    • Recoil Direction+ 10
  • Fluted Barrel

    Barrel

    Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

    • Stability+ 5
    • Handling+ 15
  • Full Bore

    Barrel

    Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

    • Stability- 10
    • Range+ 15
    • Handling- 5
  • Hammer-Forged Rifling

    Barrel

    Durable ranged barrel. • Increases range

    • Range+ 10
  • Polygonal Rifling

    Barrel

    Barrel optimized for recoil reduction. • Increases stability

    • Stability+ 10
  • Smallbore

    Barrel

    Dual strength barrel. • Increases range • Increases stability

    • Stability+ 7
    • Range+ 7
  • Extended Mag

    Magazine

    This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

    • Magazine+ 50
    • Reload Speed- 20
    • Airborne Effectiveness+ 10
  • Alloy Magazine

    Magazine

    Faster reloads when the magazine is empty.

    0.85x Reload Duration Scale

  • Appended Mag

    Magazine

    This weapon's magazine is built for higher capacity. • Increases magazine size

    • Magazine+ 46
  • Armor-Piercing Rounds

    Magazine

    Rounds cause extra damage to combatants' shields and overpenetrate targets. • Slightly increases range

    5% damage increase against Combatant Shields. Bullets are able to overpenetrate enemies once.

    • Range+ 5
  • High-Caliber Rounds

    Magazine

    Shots from this weapon knock the target back farther. • Slightly increases range

    Varies between archetypes, between 6% to 11%. Allows Primary Weapons to affect higher ranked enemies and consistently stunlocks Minors.

    • Range+ 5
  • Ricochet Rounds

    Magazine

    Rounds ricochet off hard surfaces. • Increases stability • Slightly increases range

    • Range+ 5
    • Stability+ 10
  • Flared Magwell

    Magazine

    Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed

    • Reload Speed+ 15
    • Stability+ 5
  • Light Mag

    Magazine

    Improved reload and range. • Increases reload speed • Slightly increases range

    • Reload Speed+ 10
    • Range+ 5
  • Air Assault

    Trait

    Final blows grant a stacking bonus to airborne effectiveness. Final blows while airborne grant increased stacks.

    Grants up to 60 Airborne Effectiveness. Effect increases linearly as Health decreases and is maximised at Critical Health.

    • Airborne Effectiveness+ 10

    Enhanced Benefits

    Lv. 7

    Final blows grant an improved stacking bonus to airborne effectiveness. Final blows while airborne grant increased stacks.

    Grants up to 70 Airborne Effectiveness.

    • Airborne Effectiveness+ 12
  • Triple Tap

    Trait

    Rapidly landing precision hits will return one round to the magazine.

    Activation window is 2.5s.

    Enhanced Benefits

    Lv. 8

    Landing precision hits will return one round to the magazine.

    Time between Precision Hits is increased to 3s.

  • Snapshot Sights

    Trait

    Lv. 4

    Faster time to aim down sights.

    0.5x ADS Animation Multiplier for Primary Weapons. 0.75x for Special Weapons.

    Enhanced Benefits

    Lv. 9

    Faster time to aim down sights. Stability is increased.

    • Stability+ 5
  • Compulsive Reloader

    Trait

    Lv. 11

    Grants increased reload speed when close to full magazine.

    While above 70% Magazine, this weapon is granted 50 Reload Speed and a 0.95x Duration Scale.

    Enhanced Benefits

    Lv. 14

    Grants greatly increased reload speed when close to full magazine.

    Reload bonus is increased to 55.

  • Outlaw

    Trait

    Lv. 12

    Precision kills greatly decrease reload time.

    Adds 70 Reload with a 0.9x multiplier for 6s.

    Enhanced Benefits

    Lv. 15

    Precision final blows greatly decrease reload time for an improved duration.

  • Eye of the Storm

    Trait

    Lv. 13

    This weapon becomes more accurate and boosts handling as your health gets lower.

    Effect increases linearly as Health decreases, max benfits at Critical Health. Grants 30 Handling, -40% Accuracy Cone Size, -17% Accuracy Cone Growth.

    Enhanced Benefits

    Lv. 16

    This weapon becomes more accurate and boosts handling as your health gets lower. Increases stability.

    • Stability+ 5
  • Demolitionist

    Trait

    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.

    Enhanced Benefits

    Lv. 7

    Final blows with this weapon generate an improved amount of grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary/Heavy weapon kills grant 11% grenade energy. Most special weapon kills grant 22%.

  • Zen Moment

    Trait

    Causing damage with this weapon reduces recoil and flinch over time.

    Reduces the Maximum Recoil Angle, removes Reticle Bounce, reduces Weapon Shake. Much more noticeable on controller.

    Enhanced Benefits

    Lv. 8

    Causing damage with this weapon reduces recoil and flinch over time. Improves base stability.

    • Stability+ 5
  • Rangefinder

    Trait

    Lv. 4

    Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.

    10% increase to Zoom and 30% increase to Aim Assist Falloff Distance while ADS. 5% Faster Projectile Speed when ADS.

    Enhanced Benefits

    Lv. 9

    Aiming this weapon increases its effective range and zoom magnification, and improves handling. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.

    • Handling+ 5
  • Rampage

    Trait

    Lv. 11

    Kills with this weapon temporarily grant increased damage. Stacks 3x.

    Has a duration of 3.5 seconds, all stacks disappear once timer expires. • 1x: 10% • 2x: 21% • 3x: 33.1%

    Enhanced Benefits

    Lv. 14

    Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.

    Increases duration from 3.5s to 4s. Works with Rampage Spec Mod (from 4.5s to 5s).

  • Frenzy

    Trait

    Lv. 12

    Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.

    Can active when stowed and applies to all weapons with Frenzy. Grants the following after being In Combat (dealt or received damage within 5s) for 12s: • 15% Damage Increase • 50 Handling • 50 Reload Speed

    Enhanced Benefits

    Lv. 15

    Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.

    In Combat timer is increased to 5.5s.

  • Opening Shot

    Trait

    Lv. 13

    Improved accuracy and range on the opening shot of attack.

    Applies to the first bullet only after not firing for 3.1s. Grants the following: • 20 Aim Assistance • 25 Range • -5% Accuracy Cone Size • -10% Accuracy Cone Growth

    Enhanced Benefits

    Lv. 16

    Greatly improved accuracy and range on the opening shot of attack.

  • To Excess

    Origin Trait

    Final blows with this weapon while your Super is full grant a bonus to Strength and Discipline for a moderate duration.

    Opulent Trait. Weapon kills while your Super is charged grant 20 Discipline and 20 Strength for 12 seconds.

Curated roll

  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Tactical Mag

    Magazine

    This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

    • Magazine+ 43
    • Reload Speed+ 10
    • Stability+ 5
  • Eye of the Storm

    Trait

    This weapon becomes more accurate and boosts handling as your health gets lower.

    Effect increases linearly as Health decreases, max benfits at Critical Health. Grants 30 Handling, -40% Accuracy Cone Size, -17% Accuracy Cone Growth.

  • Opening Shot

    Trait

    Improved accuracy and range on the opening shot of attack.

    Applies to the first bullet only after not firing for 3.1s. Grants the following: • 20 Aim Assistance • 25 Range • -5% Accuracy Cone Size • -10% Accuracy Cone Growth

Extras

Extras are still work in progress!