Judgment of Kelgorath
Glaive
- Impact95
- Range71
- Shield Duration25
- Handling28
- Reload Speed35
- Aim Assistance70
- Airborne Effectiveness13
- Rounds Per Minute45
- Magazine3
Aggressive Glaive
Intrinsic
Hard-hitting, slow melee/ranged polearm with a frontal shield. Generates energy on dealing ranged damage. [Aim Down Sights] : Raise shield, depleting energy over time [Melee] : Kinetic melee combo
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Weapon perks
Ballistic Tuning
Haft
Power diverted from shield. • Greatly increases range • Decreases shield duration
- Range+ 15
- Shield Duration- 10
- Charge Time+ 1000
Supercooled Accelerator
Haft
Optimized for extended range. • Increases range • Slightly decreases reload speed • Slightly decreases handling speed
- Range+ 10
- Reload Speed- 5
- Handling- 5
Tempered Truss Rod
Haft
High stiffness for quick handling. • Greatly increases handling speed • Slightly decreases reload speed • Slightly decreases range
- Handling+ 15
- Reload Speed- 5
- Range- 5
Low-Impedance Windings
Haft
Improved output efficiency. • Increases shield duration • Slightly increases reload speed • Decreases range
- Shield Duration+ 10
- Charge Time+ 1000
- Reload Speed+ 5
- Range- 10
Auxiliary Reserves
Haft
Additional energy storage. • Greatly increases shield duration • Decreases reload speed
- Shield Duration+ 15
- Charge Time+ 1000
- Reload Speed- 10
Lightweight Emitter
Haft
Weight reduction for better agility. • Increases reload speed • Slightly increases handling speed • Decreases shield duration
- Reload Speed+ 10
- Handling+ 5
- Shield Duration- 10
- Charge Time+ 1000
Extended Mag
Magazine
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
- Magazine+ 50
- Reload Speed- 20
- Airborne Effectiveness+ 10
Alloy Magazine
Magazine
Faster reloads when the magazine is empty.
0.85x Reload Duration Scale
Appended Mag
Magazine
This weapon's magazine is built for higher capacity. • Increases magazine size
- Magazine+ 46
Accurized Rounds
Magazine
This weapon can fire longer distances. • Increases range
- Range+ 10
Swap Mag
Magazine
Increases this weapon's ready and stow speed.
Light Mag
Magazine
Improved reload and range. • Increases reload speed • Slightly increases range
- Reload Speed+ 10
- Range+ 5
Genesis
Trait
Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield.
Refreshes magazine on elemental or Barrier Champion shield break. Energy weapons generate 1 ammo per hit against matching elemental shields.
Enhanced Benefits
Lv. 11
Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield. Also increases weapon handling.
Primary weapons can now overflow their magazines (indefinitely?).
- Handling+ 5
Shot Swap
Trait
Final blows build and store charges which allow you to swap and stow this weapon at a faster rate.
Enhanced Benefits
Lv. 12
Final blows build and store charges which allow you to swap and stow this weapon at an additionally improved rate.
Tilting at Windmills
Trait
Lv. 4
Blocking damage with your shield increases movement speed while shielding.
Enhanced Benefits
Lv. 13
Blocking damage with your shield increases movement speed for an improved duration while you are shielding.
Overflow
Trait
Lv. 7
Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.
Refills magazine to double its normal capacity.
Enhanced Benefits
Lv. 14
Picking up Special or Heavy ammo loads this weapon even further beyond normal capacity.
Now overflows slightly over double normal capacity. Can vary from 205% to 222% depending on base Magazine and traits.
Immovable Object
Trait
Lv. 8
Dealing ranged damage grants increased weapon energy while you're stationary with your shield raised.
Enhanced Benefits
Lv. 15
Dealing ranged damage grants substantially increased weapon energy while you're stationary with your shield raised.
Increases energy bonus on hit to 40%.
Demolitionist
Trait
Lv. 9
Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.
Enhanced Benefits
Lv. 16
Final blows with this weapon generate an improved amount of grenade energy. Activating your grenade ability reloads this weapon from reserves.
Primary/Heavy weapon kills grant 11% grenade energy. Most special weapon kills grant 22%.
Pugilist
Trait
Lv. 10
Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.
Primary and Power weapon kills grant 10% of your Melee energy. Specials grant 20%. Dealing Melee damage grants 35 Handling for 3s.
Enhanced Benefits
Lv. 17
Final blows with this weapon generate improved melee energy. Dealing melee damage briefly improves this weapon's handling.
Surrounded
Trait
This weapon gains bonus damage when three or more enemies are in close proximity.
30% damage increase when within 8m of 3 or more enemies. Swords receive a reduced bonus.
Enhanced Benefits
Lv. 11
This weapon gains improved bonus damage when three or more targets are in close proximity.
5% damage increase to the base perk. Increases from 30% to 36.5%, 40% to 47% with Surrounded Spec.
Harmony
Trait
Final blows with other weapons improve this weapon's damage and performance for a short duration.
Activates on weapon ready within 3 seconds of getting a kill with a different weapon. Grants 20% damage increase and 15 Handling for 7 seconds.
Enhanced Benefits
Lv. 12
Final blows with other weapons improve this weapon's damage and performance for an improved duration.
Duration increased to 8s.
Impulse Amplifier
Trait
Lv. 4
Massively increases projectile velocity, increases reload speed.
Grants 10 Reload Speed with 0.8x multiplier. 35% faster projectile velocity.
Enhanced Benefits
Lv. 13
Massively increases projectile velocity, substantially increases reload speed.
Incandescent
Trait
Lv. 7
Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
Applies 30 Scorch. Powerful Combatants and Guardians increase the effect range to 8m.
Enhanced Benefits
Lv. 14
Defeating a target spreads a longer lasting scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
Close to Melee
Trait
Lv. 8
Glaive projectile final blows improve Glaive melee damage. Glaive projectile or melee damage extends the duration.
Enhanced Benefits
Lv. 15
Glaive projectile final blows improve Glaive melee damage for an improved duration. Glaive projectile or melee damage extends the duration.
Unstoppable Force
Trait
Lv. 9
Blocking damage with your shield increases projectile damage for a short time.
30% increased projectile damage for 4s or until blocking has stopped. Blocking hits refreshes the duration.
Enhanced Benefits
Lv. 16
Blocking damage with your shield increases projectile damage for an improved duration.
Wellspring
Trait
Lv. 10
Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
Grants 8% Ability energy split equally across all uncharged abilities.
Enhanced Benefits
Lv. 17
Final blows with this weapon generate an improved amount of ability energy. This energy is divided between your uncharged abilities.
Grants 9% Ability energy.
Ambush
Origin Trait
Improves range, handling, and damage against combatants during the opening moments of an engagement.
Hakke Breach Armaments
Origin Trait
This weapon deals increased damage against vehicles and constructs. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Häkke Foundry Trait. 15% increased damage against Vehicles, Turrets, Barricades, and Stasis Crystals.
Curated roll
Lightweight Emitter
Haft
Weight reduction for better agility. • Increases reload speed • Slightly increases handling speed • Decreases shield duration
- Reload Speed+ 10
- Handling+ 5
- Shield Duration- 10
- Charge Time+ 1000
Light Mag
Magazine
Improved reload and range. • Increases reload speed • Slightly increases range
- Reload Speed+ 10
- Range+ 5
Overflow
Trait
Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.
Refills magazine to double its normal capacity.
Close to Melee
Trait
Glaive projectile final blows improve Glaive melee damage. Glaive projectile or melee damage extends the duration.
Extras
Extras are still work in progress!