

Lionheart
Auto Rifle

- Impact21
- Range44
- Stability39
- Handling62
- Reload Speed54
- Aim Assistance65
- Zoom16
- Recoil Direction55
- Rounds Per Minute600
- Magazine41
- Damage Falloff16.11m / 25.37m
Adaptive Frame
Intrinsic
A well-rounded grip, reliable and sturdy.

Extras
Extras are still work in progress!
Weapon masterwork
There are no masterworks for this weapon
Weapon mods
- CQC Optics: High - Weapon Mod - Slightly increases zoom magnification. - Zoom+ 1
 
- Radar Tuner - Weapon Mod - Radar immediately returns when you stop aiming down sights. 
- Sprint Grip - Weapon Mod - Temporarily increases the weapon's ready speed and aim down sights speed after sprinting. 
- Freehand Grip - Weapon Mod - Increases accuracy and ready speed while firing from the hip. 
- Icarus Grip - Weapon Mod - Moderately increases airborne effectiveness. - Airborne Effectiveness+ 15
 
- Heavy Ammo Finder Enhancement - Weapon Mod - Grants increased Heavy Ammo Finder progress with this weapon's final blows. 
- Quick Access Sling - Weapon Mod - Increases this weapon's ready and stow speed. 
- Counterbalance Stock - Weapon Mod - Reduces recoil deviation for the weapon. - Recoil Direction+ 15
 
- Marksman Optics: High - Weapon Mod - Slightly increases zoom magnification. - Zoom+ 2
 
- Tension - Weapon Mod - Grants increased draw time and accuracy. - Draw Time+ 876
- Charge Time+ 1000
- Accuracy+ 6
 
- Armaments of Ambition - Weapon Mod - Increased Handling, Reload speed and weapon swap speed. Swords gain increased Inventory and Charge Rate. This weapon is also overcharged when that modifier is active. 
- Power of Ambition - Weapon Mod - Rapid hits with this weapon grants Blight Rounds, dealing damage over time to targets hit by this weapon. Strong against Overload Champions. This weapon is also overcharged when that modifier is active. 
- Armaments of Resolve - Weapon Mod - Increases Aim Assist and Recoil Direction. This weapon is also overcharged when that modifier is active. - Aim Assistance+ 5
- Recoil Direction+ 15
 
- Power of Resolve - Weapon Mod - Rapid hits with this weapon emits a Taken seeker projectile. Strong against Unstoppable Champions. This weapon is also overcharged when that modifier is active. 
- Willbreaker Munitions - Weapon Mod - Increases this weapons damage versus Dread and Taken targets. This weapon is also overcharged when that modifier is active. 
- Aerodynamics - Weapon Mod - Grants increased blast radius and projectile speed. - Blast Radius+ 6
- Velocity+ 6
 
- Tactical - Weapon Mod - Grants increased reload speed and handling. - Reload Speed+ 6
- Handling+ 6
 
- Special Ammo Finder Enhancement - Weapon Mod - Grants increased Special Ammo Finder progress with this weapon's final blows. 
- Marksman Optics: Low - Weapon Mod - Slightly reduces zoom magnification. - Zoom- 2
 
- Stunloader - Weapon Mod - Stunning a Champion partially refills this weapon from reserves. 
- Anti-Flinch - Weapon Mod - Reduces incoming flinch for this weapon. 
- Targeting Adjuster - Weapon Mod - This weapon gains better target acquisition. - Aim Assistance+ 5
 
- CQC Optics: Low - Weapon Mod - Slightly reduces zoom magnification. - Zoom- 1
 
- Backup Mag - Weapon Mod - Increases magazine. - Magazine+ 50
 
- Ballistics - Weapon Mod - Grants increased range and stability. - Range+ 6
- Stability+ 6
 
- Full Auto Retrofit - Weapon Mod - Holding down the trigger will fire this weapon at full auto. 
- Radar Booster - Weapon Mod - Slightly increases the range at which radar detects enemies. 
- Synergy - Weapon Mod - Final blows with this weapon have a chance to create an elemental pickup matching its damage type, or an Orb of Power for weapons that deal Kinetic damage. 
Weapon perks
- IS 5 Circle - Sight - Circular iron sights. Short zoom. • Greatly increases handling speed - + 1
- Zoom± 0
- Range± 0
- Handling+ 15
 
- Model 8 Red - Scope - Red-dot. Medium zoom. • Greatly increases range - + 3
- Zoom+ 2
- Range+ 13
 
- Mark 10 Glass - Scope - Ocular sights. Long zoom. • Increases range • Slightly decreases handling speed - + 4
- Zoom+ 5
- Range+ 10
- Handling- 5
 
- High-Caliber Rounds - Magazine - Shots from this weapon knock the target back farther. • Slightly increases range - Varies between archetypes, between 6% to 11%. Allows Primary Weapons to affect higher ranked enemies and consistently stunlocks Minors. - Range+ 5
 
- Tactical Mag - Magazine - This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size - Magazine+ 43
- Reload Speed+ 10
- Stability+ 5
 
- Under Pressure - Trait - Improved stability and accuracy as the magazine gets lower. - Activates once the magazine goes below 50%. Grants 25% to 50% increased Accuracy and up to 30 Stability. 
Extras
Extras are still work in progress!






















