Crisis Inverted

Hand Cannon

  • Impact
    84
  • Range
    40
  • Stability
    50
  • Handling
    55
  • Reload Speed
    60
  • Aim Assistance
    83
  • Airborne Effectiveness
    17
  • Zoom
    14
  • Recoil Direction
    92
  • Rounds Per Minute
    140
  • Magazine
    10
  • Damage Falloff
    20.42m / 28.07m

Adaptive Frame

Intrinsic

A well-rounded grip, reliable and sturdy.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

Weapon perks

  • Arrowhead Brake

    Barrel

    Lightly vented barrel. • Greatly controls recoil • Increases handling speed

    • Recoil Direction+ 30
    • Handling+ 10
  • Chambered Compensator

    Barrel

    Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

    • Stability+ 10
    • Recoil Direction+ 10
    • Handling- 5
  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Extended Barrel

    Barrel

    Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

    • Handling- 10
    • Range+ 10
    • Recoil Direction+ 10
  • Fluted Barrel

    Barrel

    Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

    • Stability+ 5
    • Handling+ 15
  • Full Bore

    Barrel

    Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

    • Stability- 10
    • Range+ 15
    • Handling- 5
  • Hammer-Forged Rifling

    Barrel

    Durable ranged barrel. • Increases range

    • Range+ 10
  • Polygonal Rifling

    Barrel

    Barrel optimized for recoil reduction. • Increases stability

    • Stability+ 10
  • Smallbore

    Barrel

    Dual strength barrel. • Increases range • Increases stability

    • Stability+ 7
    • Range+ 7
  • Extended Mag

    Magazine

    This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

    • Magazine+ 50
    • Reload Speed- 20
    • Airborne Effectiveness+ 10
  • Alloy Magazine

    Magazine

    Faster reloads when the magazine is empty.

    0.85x Reload Duration Scale

  • Appended Mag

    Magazine

    This weapon's magazine is built for higher capacity. • Increases magazine size

    • Magazine+ 46
  • Armor-Piercing Rounds

    Magazine

    Rounds cause extra damage to combatants' shields and overpenetrate targets. • Slightly increases range

    5% damage increase against Combatant Shields. Bullets are able to overpenetrate enemies once.

    • Range+ 5
  • High-Caliber Rounds

    Magazine

    Shots from this weapon knock the target back farther. • Slightly increases range

    Varies between archetypes, between 6% to 11%. Allows Primary Weapons to affect higher ranked enemies and consistently stunlocks Minors.

    • Range+ 5
  • Ricochet Rounds

    Magazine

    Rounds ricochet off hard surfaces. • Increases stability • Slightly increases range

    • Range+ 5
    • Stability+ 10
  • Flared Magwell

    Magazine

    Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed

    • Reload Speed+ 15
    • Stability+ 5
  • Light Mag

    Magazine

    Improved reload and range. • Increases reload speed • Slightly increases range

    • Reload Speed+ 10
    • Range+ 5
  • Outlaw

    Trait

    Precision kills greatly decrease reload time.

    Adds 70 Reload with a 0.9x multiplier for 6s.

  • Stats for All

    Trait

    Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.

    After damaging 3 enemies within 3s of each. Duration of 10s. • 10 Range • 10 Stability • 30 Handling • 35 Reload Speed (with 0.95x Duration Scale)

  • Compulsive Reloader

    Trait

    Grants increased reload speed when close to full magazine.

    While above 70% Magazine, this weapon is granted 50 Reload Speed and a 0.95x Duration Scale.

  • Steady Hands

    Trait

    Kills provide improved handling for all weapons for a short duration.

    Duration of 8s, can be refreshed up to 6s.

  • Shoot to Loot

    Trait

    Shooting an Orb of Power picks it up. Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves.

    Triggers ammo-pickup effects such as Overflow. Only activates if you're capable of picking up the ammo brick.

  • Demolitionist

    Trait

    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.

  • Ensemble

    Trait

    Improved handling and reload speed when allies are nearby.

    Must be within 15m of 1 or more allies. Grants 30 Handling and 40 Reload Speed. Lingers for 1.5s.

  • Heating Up

    Trait

    Final blows with this weapon increase accuracy and stability while improving vertical recoil.

    Lasts 5.5s. • 1x: • -15% Accuracy Cone Growth • 15 Stability • ~20 Recoil Direction • 2x: • -30% Accuracy Cone Growth • 30 Stability • ~40 Recoil Direction

  • Tunnel Vision

    Trait

    Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.

    Activates after reloading 6s after a kill. Grants the following for 5s: • 20 Aim Assist • -20% Accuracy Cone Size • ADS Handling Multiplier

  • Rapid Hit

    Trait

    Rapid precision hits temporarily increase stability and reload speed.

    Stacks up to 5, lasts for 2s. Reload is given a multiplier bonus along with stat increases per stack. • 1x: 2 Stability, 5 Reload Speed (0.99x) • 2x: 12 Stability, 30 Reload Speed (0.97x) • 3x: 14 Stability, 35 Reload Speed (0.96x) • 4x: 18 Stability, 45 Reload Speed (0.94x) • 5x: 25 Stability, 60 Reload Speed (0.93x)

  • Moving Target

    Trait

    Increased movement speed and target acquisition when moving while aiming down sights.

    3% Reduced Movement Speed Penalty from ADS and Strafing. Passively grants at 10 Aim Assist when aiming down sights.

  • Under Pressure

    Trait

    Improved stability and accuracy as the magazine gets lower.

    Activates once the magazine goes below 50%. Grants 25% to 50% increased Accuracy and up to 30 Stability.

  • Opening Shot

    Trait

    Improved accuracy and range on the opening shot of attack.

    Applies to the first bullet only after not firing for 3.1s. Grants the following: • 20 Aim Assistance • 25 Range • -5% Accuracy Cone Size • -10% Accuracy Cone Growth

  • Elemental Capacitor

    Trait

    Increased stats based on the currently equipped Super. • [Solar] increases your reload speed. • [Arc] increases handling. • [Void] increases stability. • [Stasis] moderately controls recoil and increases movement speed when aiming down sights. • [Strand] increases airborne effectiveness.

    5% ADS movement speed penalty reduction for Stasis.

  • Focused Fury

    Trait

    Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.

    Activates after hitting 50% of the Magazine as Precision Hits. Grants 20% increased damage for 11 seconds.

  • Turnabout

    Trait

    Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.

  • Vorpal Weapon

    Trait

    Increased damage against bosses, vehicles, and Guardians with their Super active.

    • 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons

  • Harmony

    Trait

    Final blows with other weapons improve this weapon's damage and performance for a short duration.

    Activates on weapon ready within 3 seconds of getting a kill with a different weapon. Grants 20% damage increase and 15 Handling for 7 seconds.

  • Adrenaline Junkie

    Trait

    This weapon gains increased damage and handling from final blows with grenades or this weapon.

    Duration refreshed on Weapon or Grenade Kill. Any stack grants ~20 Handling. Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.6% • 5x: 33.3%

  • Adaptive Munitions

    Trait

    This weapon adapts its damage output and effectiveness against energy shields that don't match the weapon's damage type.

    When hitting a Non-Matching Shield, damage ramps up against shields until hitting a matching shield or unshielded enemy. • Fusion Rifles: 29% per hit, up to 435% • Auto Rifles, Pulse Rifles, Trace Rifles, Machineguns: 33.3% per hit, up to 500% • Bows, Hand Cannons, Scout Rifles, Glaives: 166.6% per hit, up to 500% • Linear Fusion: 150% per hit, up to 450%

  • Rangefinder

    Trait

    Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.

    10% increase to Zoom and 30% increase to Aim Assist Falloff Distance while ADS. 5% Faster Projectile Speed when ADS.

  • Snapshot Sights

    Trait

    Faster time to aim down sights.

    0.5x ADS Animation Multiplier for Primary Weapons. 0.75x for Special Weapons.

  • Kill Clip

    Trait

    Reloading after a kill grants increased damage.

    Must reload within 3.8s of a Weapon Kill. 33% Damage Increase for 5s, cannot be refreshed. Hunter Marksman's Dodge and Dragon's Shadow (Wraithmetal Mail) can activate this perk.

  • One for All

    Trait

    Hitting three separate targets increases damage for a moderate duration.

    35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.

  • One Quiet Moment

    Origin Trait

    Grants increased reload speed and handling when out of combat. Swords gain faster movement speed.

    Crucible Trait. Grants 40 Reload Speed when out of combat.

  • Omolon Fluid Dynamics

    Origin Trait

    This weapon has increased reload speed and stability for the top half of the magazine.

    Omolon Foundry Trait. Starts at 20 Stability and 30 Reload Speed, gradually decreases unto 50% Magazine.

Curated roll

  • Arrowhead Brake

    Barrel

    Lightly vented barrel. • Greatly controls recoil • Increases handling speed

    • Recoil Direction+ 30
    • Handling+ 10
  • Extended Mag

    Magazine

    This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

    • Magazine+ 50
    • Reload Speed- 20
    • Airborne Effectiveness+ 10
  • Steady Hands

    Trait

    Kills provide improved handling for all weapons for a short duration.

    Duration of 8s, can be refreshed up to 6s.

  • Focused Fury

    Trait

    Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.

    Activates after hitting 50% of the Magazine as Precision Hits. Grants 20% increased damage for 11 seconds.

Extras

Extras are still work in progress!