Path of Least Resistance

Trace Rifle

  • Impact
    6
  • Range
    69
  • Stability
    73
  • Handling
    52
  • Reload Speed
    40
  • Aim Assistance
    100
  • Airborne Effectiveness
    12
  • Zoom
    16
  • Recoil Direction
    95
  • Rounds Per Minute
    1000
  • Magazine
    96
  • Damage Falloff
    22.21m / 34.98m

Adaptive Frame

Intrinsic

A well-rounded grip, reliable and sturdy.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Arrowhead Brake

    Barrel

    Lightly vented barrel. • Greatly controls recoil • Increases handling speed

    • Recoil Direction+ 30
    • Handling+ 10
  • Chambered Compensator

    Barrel

    Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

    • Stability+ 10
    • Recoil Direction+ 10
    • Handling- 5
  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Extended Barrel

    Barrel

    Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

    • Handling- 10
    • Range+ 10
    • Recoil Direction+ 10
  • Fluted Barrel

    Barrel

    Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

    • Stability+ 5
    • Handling+ 15
  • Full Bore

    Barrel

    Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

    • Stability- 10
    • Range+ 15
    • Handling- 5
  • Hammer-Forged Rifling

    Barrel

    Durable ranged barrel. • Increases range

    • Range+ 10
  • Polygonal Rifling

    Barrel

    Barrel optimized for recoil reduction. • Increases stability

    • Stability+ 10
  • Smallbore

    Barrel

    Dual strength barrel. • Increases range • Increases stability

    • Stability+ 7
    • Range+ 7
  • Enhanced Battery

    Battery

    Strong battery life. • Increases magazine size

    • Magazine+ 46
  • Ionized Battery

    Battery

    Large heavy battery. • Greatly increases magazine size • Greatly decreases reload speed

    • Magazine+ 53
    • Reload Speed- 20
  • Particle Repeater

    Battery

    Improves stability. • Increases stability

    • Stability+ 10
  • Projection Fuse

    Battery

    Distance optimizations. • Increases range

    • Range+ 10
  • Light Battery

    Battery

    Lightweight, agile battery. • Increases handling speed • Increases reload speed

    • Handling+ 10
    • Reload Speed+ 10
  • Tactical Battery

    Battery

    This weapon has multiple small improvements. • Slightly increases stability • Increases reload speed • Slightly increases range

    • Range+ 5
    • Reload Speed+ 10
    • Stability+ 5
  • Hip-Fire Grip

    Trait

    Increases accuracy, stability, and precision hit targeting when firing from the hip.

    It's a lot of nerd stats: • 15 Aim Assist • 2.7° Precision Angle Threshold • ~30 Accuracy Cone Size • ~30 Stability • 1.2x Aim Assist Falloff Distance, Reticle Stickiness Falloff Distance, Damage Falloff Start & End Distance (except Shotguns)

    Enhanced Benefits

    Lv. 11

    Greatly increases accuracy, stability, and precision hit targeting when firing from the hip.

  • Shoot to Loot

    Trait

    Shooting an Orb of Power picks it up. Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves.

    Triggers ammo-pickup effects such as Overflow. Only activates if you're capable of picking up the ammo brick.

    Enhanced Benefits

    Lv. 12

    Shooting an Orb of Power picks it up. Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves. Increases range.

    • Range+ 5
  • Dynamic Sway Reduction

    Trait

    Lv. 4

    Improves accuracy and stability while continuously holding down the trigger.

    Gradually increases Accuracy and Stability up to -100% Accuracy Cone Size and 10 Stability. Takes 0.6s to maximize effect.

    Enhanced Benefits

    Lv. 13

    Rapidly improves accuracy and stability while continuously holding down the trigger.

  • Subsistence

    Trait

    Lv. 7

    Defeating targets partially reloads the magazine from reserves.

    Reloads 10-17% of the magazine per kill. Varies per weapon archetype.

    Enhanced Benefits

    Lv. 14

    Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.

    Increases refresh from 10-17% to ~25%. Varies per weapon archetype.

  • Triple Tap

    Trait

    Lv. 8

    Rapidly landing precision hits will return one round to the magazine.

    Activation window is 2.5s.

    Enhanced Benefits

    Lv. 15

    Landing precision hits will return one round to the magazine.

    Time between Precision Hits is increased to 3s.

  • Stats for All

    Trait

    Lv. 9

    Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.

    After damaging 3 enemies within 3s of each. Duration of 10s. • 10 Range • 10 Stability • 30 Handling • 35 Reload Speed (with 0.95x Duration Scale)

    Enhanced Benefits

    Lv. 16

    Hitting three separate targets increases weapon handling, stability, reload, and range for an improved duration.

    Duration increased to 11s.

  • Adaptive Munitions

    Trait

    Lv. 10

    This weapon adapts its damage output and effectiveness against energy shields that don't match the weapon's damage type.

    When hitting a Non-Matching Shield, damage ramps up against shields until hitting a matching shield or unshielded enemy. • Fusion Rifles: 29% per hit, up to 435% • Auto Rifles, Pulse Rifles, Trace Rifles, Machineguns: 33.3% per hit, up to 500% • Bows, Hand Cannons, Scout Rifles, Glaives: 166.6% per hit, up to 500% • Linear Fusion: 150% per hit, up to 450%

    Enhanced Benefits

    Lv. 17

    This weapon adapts its damage output to be more effective against energy shields that don't match its damage type. Improves damage increase.

    Damage increase per stack and the maximum increase is increased by a multiplicative 20%.

  • Tap the Trigger

    Trait

    Grants a short period of increased stability and accuracy on initial trigger pull.

    For controller only, weapons fire the instant trigger pressure is applied. Grants the following benefits for 0.6s: • Normal Benefits • 40 Stability • -50% Max Recoil Kick • -10% Accuracy Cone Size • Fusion Rifles • 10 Stability • -12.5% Max Recoil Kick • -2.5% Accuracy Cone Size

    Enhanced Benefits

    Lv. 11

    Grants an improved short period of greatly increased stability and accuracy on initial trigger pull.

  • Harmony

    Trait

    Final blows with other weapons improve this weapon's damage and performance for a short duration.

    Activates on weapon ready within 3 seconds of getting a kill with a different weapon. Grants 20% damage increase and 15 Handling for 7 seconds.

    Enhanced Benefits

    Lv. 12

    Final blows with other weapons improve this weapon's damage and performance for an improved duration.

    Duration increased to 8s.

  • Gutshot Straight

    Trait

    Lv. 4

    Aiming down sights increases body shot damage, decreases target acquisition.

    Reduced Aim Assistance cone by approximately 35%. • 20% damage increase for Bows and Hand Cannons. • 10% damage increase for Auto Rifles, Pulse Rifles, Sidearms, and Submachine Guns.

    Enhanced Benefits

    Lv. 13

    Aiming down sights increases body shot damage but decreases target acquisition slightly.

  • Focused Fury

    Trait

    Lv. 7

    Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.

    Activates after hitting 50% of the Magazine as Precision Hits. Grants 20% increased damage for 11 seconds.

    Enhanced Benefits

    Lv. 14

    Dealing half of the magazine as precision damage grants this weapon bonus damage for an improved duration. The shot count is reset whenever the weapon is reloaded or stowed.

    Increases duration from 11s to 12s.

  • Voltshot

    Trait

    Lv. 8

    Reloading this weapon after defeating a target overcharges this weapon for a short period of time, causing it to jolt on its next hit.

    After reloading within 5.6s of a kill, your next weapon hit within 7s applies Jolt.

    Enhanced Benefits

    Lv. 15

    Reloading this weapon after defeating a target overcharges this weapon for an improved short period of time, causing it to jolt on its next hit.

  • Dragonfly

    Trait

    Lv. 9

    Precision kills create an elemental damage explosion.

    Creates an elemental explosion based on the weapon's element damage, has a 3m radius. Explosion damage is dependant on weapon archetype.

    Enhanced Benefits

    Lv. 16

    Precision final blows create an elemental damage explosion. Improves reload.

    • Reload Speed+ 5
  • One for All

    Trait

    Lv. 10

    Hitting three separate targets increases damage for a moderate duration.

    35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.

    Enhanced Benefits

    Lv. 17

    Hitting three separate targets increases damage for an improved duration.

    Duration increased to 11s.

  • Ambush

    Origin Trait

    Improves range, handling, and damage against combatants during the opening moments of an engagement.

  • Omolon Fluid Dynamics

    Origin Trait

    This weapon has increased reload speed and stability for the top half of the magazine.

    Omolon Foundry Trait. Starts at 20 Stability and 30 Reload Speed, gradually decreases unto 50% Magazine.

Curated roll

  • Fluted Barrel

    Barrel

    Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

    • Stability+ 5
    • Handling+ 15
  • Enhanced Battery

    Battery

    Strong battery life. • Increases magazine size

    • Magazine+ 46
  • Adaptive Munitions

    Trait

    This weapon adapts its damage output and effectiveness against energy shields that don't match the weapon's damage type.

    When hitting a Non-Matching Shield, damage ramps up against shields until hitting a matching shield or unshielded enemy. • Fusion Rifles: 29% per hit, up to 435% • Auto Rifles, Pulse Rifles, Trace Rifles, Machineguns: 33.3% per hit, up to 500% • Bows, Hand Cannons, Scout Rifles, Glaives: 166.6% per hit, up to 500% • Linear Fusion: 150% per hit, up to 450%

  • One for All

    Trait

    Hitting three separate targets increases damage for a moderate duration.

    35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.

Extras

Extras are still work in progress!