Optative
Hand Cannon
- Impact78
- Range34
- Stability55
- Handling26
- Reload Speed53
- Aim Assistance67
- Airborne Effectiveness10
- Zoom14
- Recoil Direction97
- Rounds Per Minute180
- Magazine12
- Damage Falloff19.9m / 27.36m
Precision Frame
Intrinsic
Recoil pattern on this weapon is more predictably vertical. Fires quickly with high accuracy.
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Weapon perks
Arrowhead Brake
Barrel
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
- Recoil Direction+ 30
- Handling+ 10
Chambered Compensator
Barrel
Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed
- Stability+ 10
- Recoil Direction+ 10
- Handling- 5
Corkscrew Rifling
Barrel
Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
- Stability+ 5
- Range+ 5
- Handling+ 5
Extended Barrel
Barrel
Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil
- Handling- 10
- Range+ 10
- Recoil Direction+ 10
Fluted Barrel
Barrel
Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability
- Stability+ 5
- Handling+ 15
Full Bore
Barrel
Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed
- Stability- 10
- Range+ 15
- Handling- 5
Hammer-Forged Rifling
Barrel
Durable ranged barrel. • Increases range
- Range+ 10
Polygonal Rifling
Barrel
Barrel optimized for recoil reduction. • Increases stability
- Stability+ 10
Smallbore
Barrel
Dual strength barrel. • Increases range • Increases stability
- Stability+ 7
- Range+ 7
Accurized Rounds
Magazine
This weapon can fire longer distances. • Increases range
- Range+ 10
Appended Mag
Magazine
This weapon's magazine is built for higher capacity. • Increases magazine size
- Magazine+ 46
Tactical Mag
Magazine
This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size
- Magazine+ 43
- Reload Speed+ 10
- Stability+ 5
Extended Mag
Magazine
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
- Magazine+ 50
- Reload Speed- 20
- Airborne Effectiveness+ 10
Steady Rounds
Magazine
This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness
- Stability+ 15
- Range- 5
- Airborne Effectiveness+ 7
Alloy Magazine
Magazine
Faster reloads when the magazine is empty.
0.85x Reload Duration Scale
Flared Magwell
Magazine
Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed
- Reload Speed+ 15
- Stability+ 5
Permeability
Trait
Using your class ability changes this weapon's damage type to match your equipped Super until you stow the weapon.
Enhanced Benefits
Lv. 11
Using your class ability changes this weapon's damage type to match your equipped Super until you stow the weapon. Improves handling.
- Handling+ 5
Hip-Fire Grip
Trait
Increases accuracy, stability, and precision hit targeting when firing from the hip.
It's a lot of nerd stats: • 15 Aim Assist • 2.7° Precision Angle Threshold • ~30 Accuracy Cone Size • ~30 Stability • 1.2x Aim Assist Falloff Distance, Reticle Stickiness Falloff Distance, Damage Falloff Start & End Distance (except Shotguns)
Enhanced Benefits
Lv. 12
Greatly increases accuracy, stability, and precision hit targeting when firing from the hip.
Repulsor Brace
Trait
Lv. 4
Defeating a Void-debuffed target grants an overshield.
Grants a 45HP overshield for 8s.
Enhanced Benefits
Lv. 13
Defeating a Void-debuffed target grants an overshield that lasts for an improved duration.
Duration increased to 9s.
Demolitionist
Trait
Lv. 7
Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.
Enhanced Benefits
Lv. 14
Final blows with this weapon generate an improved amount of grenade energy. Activating your grenade ability reloads this weapon from reserves.
Primary/Heavy weapon kills grant 11% grenade energy. Most special weapon kills grant 22%.
Keep Away
Trait
Lv. 8
Increases reload, range, and accuracy when no targets are in close proximity.
Enhanced Benefits
Lv. 15
Significantly increases reload, range, and accuracy when no targets are in close proximity.
Rapid Hit
Trait
Lv. 9
Rapid precision hits temporarily increase stability and reload speed.
Stacks up to 5, lasts for 2s. Reload is given a multiplier bonus along with stat increases per stack. • 1x: 2 Stability, 5 Reload Speed (0.99x) • 2x: 12 Stability, 30 Reload Speed (0.97x) • 3x: 14 Stability, 35 Reload Speed (0.96x) • 4x: 18 Stability, 45 Reload Speed (0.94x) • 5x: 25 Stability, 60 Reload Speed (0.93x)
Enhanced Benefits
Lv. 16
Rapid precision hits temporarily increase stability and reload speed substantially.
Attrition Orbs
Trait
Lv. 10
Dealing sustained damage creates an Orb of Power.
Enhanced Benefits
Lv. 17
Dealing sustained damage creates a slightly improved Orb of Power.
Under-Over
Trait
Deals bonus damage to targets with overshields. Deals a small amount of bonus damage to combatant shields.
20% to Overshields (PvP), 10% to Combatant Shields (PvE).
Enhanced Benefits
Lv. 11
Deals improved bonus damage to targets with overshields. Deals a small amount of bonus damage to combatant shields.
Wellspring
Trait
Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
Grants 8% Ability energy split equally across all uncharged abilities.
Enhanced Benefits
Lv. 12
Final blows with this weapon generate an improved amount of ability energy. This energy is divided between your uncharged abilities.
Grants 9% Ability energy.
Offhand Strike
Trait
Lv. 4
Final blows grant additional weapon range, stability, and accuracy when firing from the hip for a short duration.
Enhanced Benefits
Lv. 13
Final blows grant additional weapon range, stability, and accuracy when firing from the hip for an improved duration.
Deconstruct
Trait
Lv. 7
Dealing sustained damage grants bonus damage against vehicles and constructs and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Kill Clip
Trait
Lv. 8
Reloading after a kill grants increased damage.
Must reload within 3.8s of a Weapon Kill. 33% Damage Increase for 5s, cannot be refreshed. Hunter Marksman's Dodge and Dragon's Shadow (Wraithmetal Mail) can activate this perk.
Enhanced Benefits
Lv. 15
Reloading after defeating a target grants increased damage for an improved duration.
Duration increased to 5.5s.
Zen Moment
Trait
Lv. 9
Causing damage with this weapon reduces recoil and flinch over time.
Reduces the Maximum Recoil Angle, removes Reticle Bounce, reduces Weapon Shake. Much more noticeable on controller.
Enhanced Benefits
Lv. 16
Causing damage with this weapon reduces recoil and flinch over time. Improves base stability.
- Stability+ 5
Golden Tricorn
Trait
Lv. 10
Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.
Enhanced Benefits
Lv. 17
Final blows with this weapon grant bonus damage for an improved duration. While this buff is active, grenade or melee final blows of the same damage type greatly increase its damage for an improved duration.
Kills that refresh the buff duration extend the timer to 8s.
Deconstruct
Trait
Lv. 14
Dealing sustained damage grants bonus damage against vehicles and constructs for an improved duration and refills ammo from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Nano-Munitions
Origin Trait
Being near allies slowly builds up a partial emergency ammo refill for the next time this weapon runs out of ammo. Emergency ammo amount increases with time spent near allies.
Curated roll
Fluted Barrel
Barrel
Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability
- Stability+ 5
- Handling+ 15
Tactical Mag
Magazine
This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size
- Magazine+ 43
- Reload Speed+ 10
- Stability+ 5
Attrition Orbs
Trait
Dealing sustained damage creates an Orb of Power.
Kill Clip
Trait
Reloading after a kill grants increased damage.
Must reload within 3.8s of a Weapon Kill. 33% Damage Increase for 5s, cannot be refreshed. Hunter Marksman's Dodge and Dragon's Shadow (Wraithmetal Mail) can activate this perk.
Extras
Extras are still work in progress!