Optative

Hand Cannon

  • Impact
    78
  • Range
    34
  • Stability
    55
  • Handling
    26
  • Reload Speed
    53
  • Aim Assistance
    67
  • Airborne Effectiveness
    10
  • Zoom
    14
  • Recoil Direction
    97
  • Rounds Per Minute
    180
  • Magazine
    12
  • Damage Falloff
    19.9m / 27.36m

Precision Frame

Intrinsic

Recoil pattern on this weapon is more predictably vertical. Fires quickly with high accuracy.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Arrowhead Brake

    Barrel

    Lightly vented barrel. • Greatly controls recoil • Increases handling speed

    • Recoil Direction+ 30
    • Handling+ 10
  • Chambered Compensator

    Barrel

    Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

    • Stability+ 10
    • Recoil Direction+ 10
    • Handling- 5
  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Extended Barrel

    Barrel

    Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

    • Handling- 10
    • Range+ 10
    • Recoil Direction+ 10
  • Fluted Barrel

    Barrel

    Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

    • Stability+ 5
    • Handling+ 15
  • Full Bore

    Barrel

    Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

    • Stability- 10
    • Range+ 15
    • Handling- 5
  • Hammer-Forged Rifling

    Barrel

    Durable ranged barrel. • Increases range

    • Range+ 10
  • Polygonal Rifling

    Barrel

    Barrel optimized for recoil reduction. • Increases stability

    • Stability+ 10
  • Smallbore

    Barrel

    Dual strength barrel. • Increases range • Increases stability

    • Stability+ 7
    • Range+ 7
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Appended Mag

    Magazine

    This weapon's magazine is built for higher capacity. • Increases magazine size

    • Magazine+ 46
  • Tactical Mag

    Magazine

    This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

    • Magazine+ 43
    • Reload Speed+ 10
    • Stability+ 5
  • Extended Mag

    Magazine

    This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

    • Magazine+ 50
    • Reload Speed- 20
    • Airborne Effectiveness+ 10
  • Steady Rounds

    Magazine

    This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness

    • Stability+ 15
    • Range- 5
    • Airborne Effectiveness+ 7
  • Alloy Magazine

    Magazine

    Faster reloads when the magazine is empty.

    0.85x Reload Duration Scale

  • Flared Magwell

    Magazine

    Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed

    • Reload Speed+ 15
    • Stability+ 5
  • Permeability

    Trait

    Using your class ability changes this weapon's damage type to match your subclass until you stow the weapon.

    Enhanced Benefits

    Lv. 11

    Using your class ability changes this weapon's damage type to match your subclass until you stow the weapon. Improves handling.

  • Hip-Fire Grip

    Trait

    Increases accuracy, stability, and precision hit targeting when firing from the hip.

    It's a lot of nerd stats: • 15 Aim Assist • 2.7° Precision Angle Threshold • ~30 Accuracy Cone Size • ~30 Stability • 1.2x Aim Assist Falloff Distance, Reticle Stickiness Falloff Distance, Damage Falloff Start & End Distance (except Shotguns)

    Enhanced Benefits

    Lv. 12

    Greatly increases accuracy, stability, and precision hit targeting when firing from the hip.

  • Repulsor Brace

    Trait

    Lv. 4

    Defeating a Void-debuffed target grants an overshield.

    Grants a 45HP overshield for 8s.

    Enhanced Benefits

    Lv. 13

    Defeating a Void-debuffed target grants an overshield that lasts for an improved duration.

    Duration increased to 9s.

  • Demolitionist

    Trait

    Lv. 7

    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.

    Enhanced Benefits

    Lv. 14

    Final blows with this weapon generate an improved amount of grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary/Heavy weapon kills grant 11% grenade energy. Most special weapon kills grant 22%.

  • Keep Away

    Trait

    Lv. 8

    Increases reload, range, and accuracy when no targets are in close proximity.

    Enhanced Benefits

    Lv. 15

    Significantly increases reload, range, and accuracy when no targets are in close proximity.

  • Rapid Hit

    Trait

    Lv. 9

    Rapid precision hits temporarily increase stability and reload speed.

    Stacks up to 5, lasts for 2s. Reload is given a multiplier bonus along with stat increases per stack. • 1x: 2 Stability, 5 Reload Speed (0.99x) • 2x: 12 Stability, 30 Reload Speed (0.97x) • 3x: 14 Stability, 35 Reload Speed (0.96x) • 4x: 18 Stability, 45 Reload Speed (0.94x) • 5x: 25 Stability, 60 Reload Speed (0.93x)

    Enhanced Benefits

    Lv. 16

    Rapid precision hits temporarily increase stability and reload speed substantially.

  • Attrition Orbs

    Trait

    Lv. 10

    Dealing sustained damage creates an Orb of Power.

    Enhanced Benefits

    Lv. 17

    Dealing sustained damage creates a slightly improved Orb of Power.

  • Under-Over

    Trait

    Deals bonus damage to targets with overshields. Deals a small amount of bonus damage to combatant shields.

    20% to Overshields (PvP), 10% to Combatant Shields (PvE).

    Enhanced Benefits

    Lv. 11

    Deals improved bonus damage to targets with overshields. Deals a small amount of bonus damage to combatant shields.

  • Wellspring

    Trait

    Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.

    Grants 8% Ability energy split equally across all uncharged abilities.

    Enhanced Benefits

    Lv. 12

    Final blows with this weapon generate an improved amount of ability energy. This energy is divided between your uncharged abilities.

    Grants 9% Ability energy.

  • Offhand Strike

    Trait

    Lv. 4

    Final blows grant additional weapon range, stability, and accuracy when firing from the hip for a short duration.

    Enhanced Benefits

    Lv. 13

    Final blows grant additional weapon range, stability, and accuracy when firing from the hip for an improved duration.

  • Deconstruct

    Trait

    Lv. 7

    Dealing sustained damage grants bonus damage against vehicles and constructs and partially refills the magazine from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

  • Kill Clip

    Trait

    Lv. 8

    Reloading after a kill grants increased damage.

    Must reload within 3.8s of a Weapon Kill. 33% Damage Increase for 5s, cannot be refreshed. Hunter Marksman's Dodge and Dragon's Shadow (Wraithmetal Mail) can activate this perk.

    Enhanced Benefits

    Lv. 15

    Reloading after defeating a target grants increased damage for an improved duration.

    Duration increased to 5.5s.

  • Zen Moment

    Trait

    Lv. 9

    Causing damage with this weapon reduces recoil and flinch over time.

    Reduces the Maximum Recoil Angle, removes Reticle Bounce, reduces Weapon Shake. Much more noticeable on controller.

    Enhanced Benefits

    Lv. 16

    Causing damage with this weapon reduces recoil and flinch over time. Improves base stability.

    • Stability+ 5
  • Golden Tricorn

    Trait

    Lv. 10

    Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.

    15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.

    Enhanced Benefits

    Lv. 17

    Final blows with this weapon grant bonus damage for an improved duration. While this buff is active, grenade or melee final blows of the same damage type greatly increase its damage for an improved duration.

    Kills that refresh the buff duration extend the timer to 8s.

  • Deconstruct

    Trait

    Lv. 14

    Dealing sustained damage grants bonus damage against vehicles and constructs for an improved duration and partially refills the magazine from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

  • Nano-Munitions

    Origin Trait

    Being near allies slowly builds up a partial emergency ammo refill for the next time this weapon runs out of ammo. Emergency ammo amount increases with time spent near allies.

Curated roll

  • Fluted Barrel

    Barrel

    Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

    • Stability+ 5
    • Handling+ 15
  • Tactical Mag

    Magazine

    This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

    • Magazine+ 43
    • Reload Speed+ 10
    • Stability+ 5
  • Attrition Orbs

    Trait

    Dealing sustained damage creates an Orb of Power.

  • Kill Clip

    Trait

    Reloading after a kill grants increased damage.

    Must reload within 3.8s of a Weapon Kill. 33% Damage Increase for 5s, cannot be refreshed. Hunter Marksman's Dodge and Dragon's Shadow (Wraithmetal Mail) can activate this perk.

Extras

Extras are still work in progress!