Tempered Dynamo

Fusion Rifle

  • Impact
    80
  • Range
    52
  • Stability
    47
  • Handling
    28
  • Reload Speed
    24
  • Aim Assistance
    65
  • Airborne Effectiveness
    4
  • Zoom
    15
  • Recoil Direction
    80
  • Charge Time
    780 ms
  • Magazine
    5
  • Damage Falloff
    12.24m / 15.92m

Precision Frame

Intrinsic

This weapon's recoil pattern is more predictably vertical.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Sweaty Confetti

    Weapon Mod

    Causes a festive celebration on each precision final blow. This cosmetic mod is consumed when inserted into a weapon.

  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Rasmussen ISA

    Sight

    Agile sight. Short zoom. • Greatly increases handling speed • Slightly increases range

    • ± 0
    • Zoom± 0
    • Range+ 2
    • Handling+ 13
  • Meyrin RDS

    Sight

    Lightweight sight. Short zoom. • Increases handling speed • Increases range

    • + 1
    • Zoom+ 2
    • Range+ 7
    • Handling+ 10
  • Meyrin RDL

    Sight

    Superior scope. Medium zoom. Highlights enemy targets. • Increases range

    • + 2
    • Zoom+ 4
    • Range+ 9
  • Accelerated Coils

    Battery

    Speeds up charge. • Faster charge time • Decreases impact damage

    • Impact+ 11
  • Enhanced Battery

    Battery

    Strong battery life. • Increases magazine size

    • Magazine+ 46
  • Ionized Battery

    Battery

    Large heavy battery. • Greatly increases magazine size • Greatly decreases reload speed

    • Magazine+ 53
    • Reload Speed- 20
  • Liquid Coils

    Battery

    Slower-building charge for higher damage. • Increases impact damage • Slower charge time

    • Impact+ 20
  • Particle Repeater

    Battery

    Improves stability. • Increases stability

    • Stability+ 10
  • Projection Fuse

    Battery

    Distance optimizations. • Increases range

    • Range+ 10
  • Backup Plan

    Trait

    Grants reduced charge time and increased handling speed for a short time immediately after swapping to this weapon.

    Has a 4 second duration. 30% faster Charge Rate, 20% decreased damage, and 100 Handling.

  • Snapshot Sights

    Trait

    Faster time to aim down sights.

    0.5x ADS Animation Multiplier for Primary Weapons. 0.75x for Special Weapons.

  • Shield Disorient

    Trait

    Energy matched shield explosion disorients nearby combatants.

    Explosion disorients enemies within 7 meters for 5s.

  • Air Assault

    Trait

    Final blows grant a stacking bonus to airborne effectiveness. Final blows while airborne grant increased stacks.

    Grants up to 60 Airborne Effectiveness. Effect increases linearly as Health decreases and is maximised at Critical Health.

    • Airborne Effectiveness+ 10
  • Threat Detector

    Trait

    Increased reload, stability, and handling when enemies are in close proximity.

    • Within 15m of 1 enemy: • ~15 Stability • 15 Reload • 0.75x Handling Animation Duration • Within 15m of 2+ enemies: • ~40 Stability •55 Reload • 0.56x Handling Animation Duration

  • Opening Shot

    Trait

    Improved accuracy and range on the opening shot of attack.

    Applies to the first bullet only after not firing for 3.1s. Grants the following: • 20 Aim Assistance • 25 Range • -5% Accuracy Cone Size • -10% Accuracy Cone Growth

  • Rampage

    Trait

    Kills with this weapon temporarily grant increased damage. Stacks 3x.

    Has a duration of 3.5 seconds, all stacks disappear once timer expires. • 1x: 10% • 2x: 21% • 3x: 33.1%

  • Kill Clip

    Trait

    Reloading after a kill grants increased damage.

    Must reload within 3.8s of a Weapon Kill. 33% Damage Increase for 5s, cannot be refreshed. Hunter Marksman's Dodge and Dragon's Shadow (Wraithmetal Mail) can activate this perk.

  • High-Impact Reserves

    Trait

    Rounds at the end of the magazine deal more damage.

    Gradual damage increase starting at 50% of Magazine. • In PvE, 12.1% to 25.6%. • In PvP, 3% to 6%.

  • Auto-Loading Holster

    Trait

    The holstered weapon is automatically reloaded after a short period of time.

    Activates in 2.5s.

  • Disruption Break

    Trait

    Breaking an enemy's shield with this weapon makes them more vulnerable to Kinetic damage for a brief period.

    On Elemental/Barrier or Guardian shield break: Applies a debuff that grants 50% increased Kinetic damage for 5.5s. Stacks with other debuffs due to being a weapon perk.

  • Grave Robber

    Trait

    Melee final blows reload this weapon's magazine from reserves.

    Primary weapons get refilled (generates ammo from nothing). Special and Power weapons get refreshed (reloaded with no animation, does not trigger on-reload perks).

Curated roll

  • Meyrin RDL

    Sight

    Superior scope. Medium zoom. Highlights enemy targets. • Increases range

    • + 2
    • Zoom+ 4
    • Range+ 9
  • Rasmussen ISA

    Sight

    Agile sight. Short zoom. • Greatly increases handling speed • Slightly increases range

    • ± 0
    • Zoom± 0
    • Range+ 2
    • Handling+ 13
  • Particle Repeater

    Battery

    Improves stability. • Increases stability

    • Stability+ 10
  • Backup Plan

    Trait

    Grants reduced charge time and increased handling speed for a short time immediately after swapping to this weapon.

    Has a 4 second duration. 30% faster Charge Rate, 20% decreased damage, and 100 Handling.

  • Rampage

    Trait

    Kills with this weapon temporarily grant increased damage. Stacks 3x.

    Has a duration of 3.5 seconds, all stacks disappear once timer expires. • 1x: 10% • 2x: 21% • 3x: 33.1%

Extras

Extras are still work in progress!