Zealot's Reward

Fusion Rifle

  • Impact
    55
  • Range
    22
  • Stability
    28
  • Handling
    56
  • Reload Speed
    48
  • Aim Assistance
    37
  • Airborne Effectiveness
    4
  • Zoom
    15
  • Recoil Direction
    49
  • Charge Time
    500 ms
  • Magazine
    7
  • Damage Falloff
    11.27m / 14.65m

Rapid-Fire Frame

Intrinsic

Deeper ammo reserves. Slightly faster reload when magazine is empty.

Weapon masterwork

Weapon mods

  • CQC Optics: High

    Weapon Mod

    Slightly increases zoom magnification.

    • Zoom+ 1
  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Heavy Ammo Finder Enhancement

    Weapon Mod

    Grants increased Heavy Ammo Finder progress with this weapon's final blows.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Marksman Optics: High

    Weapon Mod

    Slightly increases zoom magnification.

    • Zoom+ 2
  • Tension

    Weapon Mod

    Grants increased draw time and accuracy.

    • Draw Time+ 876
    • Charge Time+ 1000
    • Accuracy+ 6
  • Armaments of Ambition

    Weapon Mod

    Increased Handling, Reload speed and weapon swap speed. Swords gain increased Inventory and Charge Rate. This weapon is also overcharged when that modifier is active.

  • Power of Ambition

    Weapon Mod

    Rapid hits with this weapon grants Blight Rounds, dealing damage over time to targets hit by this weapon. Strong against Overload Champions. This weapon is also overcharged when that modifier is active.

  • Armaments of Resolve

    Weapon Mod

    Increases Aim Assist and Recoil Direction. This weapon is also overcharged when that modifier is active.

    • Aim Assistance+ 5
    • Recoil Direction+ 15
  • Power of Resolve

    Weapon Mod

    Rapid hits with this weapon emits a Taken seeker projectile. Strong against Unstoppable Champions. This weapon is also overcharged when that modifier is active.

  • Willbreaker Munitions

    Weapon Mod

    Increases this weapons damage versus Dread and Taken targets. This weapon is also overcharged when that modifier is active.

  • Aerodynamics

    Weapon Mod

    Grants increased blast radius and projectile speed.

    • Blast Radius+ 6
    • Velocity+ 6
  • Tactical

    Weapon Mod

    Grants increased reload speed and handling.

    • Reload Speed+ 6
    • Handling+ 6
  • Special Ammo Finder Enhancement

    Weapon Mod

    Grants increased Special Ammo Finder progress with this weapon's final blows.

  • Marksman Optics: Low

    Weapon Mod

    Slightly reduces zoom magnification.

    • Zoom- 2
  • Stunloader

    Weapon Mod

    Stunning a Champion partially refills this weapon from reserves.

  • Anti-Flinch

    Weapon Mod

    Reduces incoming flinch for this weapon.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • CQC Optics: Low

    Weapon Mod

    Slightly reduces zoom magnification.

    • Zoom- 1
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Ballistics

    Weapon Mod

    Grants increased range and stability.

    • Range+ 6
    • Stability+ 6
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Synergy

    Weapon Mod

    Final blows with this weapon have a chance to create an elemental pickup matching its damage type, or an Orb of Power for weapons that deal Kinetic damage.

Weapon perks

  • Arrowhead Brake

    Barrel

    Lightly vented barrel. • Greatly controls recoil • Increases handling speed

    • Recoil Direction+ 30
    • Handling+ 10
  • Chambered Compensator

    Barrel

    Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

    • Stability+ 10
    • Recoil Direction+ 10
    • Handling- 5
  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Extended Barrel

    Barrel

    Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

    • Handling- 10
    • Range+ 10
    • Recoil Direction+ 10
  • Fluted Barrel

    Barrel

    Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

    • Stability+ 5
    • Handling+ 15
  • Full Bore

    Barrel

    Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

    • Stability- 10
    • Range+ 15
    • Handling- 5
  • Hammer-Forged Rifling

    Barrel

    Durable ranged barrel. • Increases range

    • Range+ 10
  • Polygonal Rifling

    Barrel

    Barrel optimized for recoil reduction. • Increases stability

    • Stability+ 10
  • Smallbore

    Barrel

    Dual strength barrel. • Increases range • Increases stability

    • Stability+ 7
    • Range+ 7
  • Accelerated Coils

    Battery

    Speeds up charge. • Faster charge time • Decreases impact damage

    • Impact+ 11
  • Enhanced Battery

    Battery

    Strong battery life. • Increases magazine size

    • Magazine+ 46
  • Ionized Battery

    Battery

    Large heavy battery. • Greatly increases magazine size • Greatly decreases reload speed

    • Magazine+ 53
    • Reload Speed- 20
  • Liquid Coils

    Battery

    Slower-building charge for higher damage. • Increases impact damage • Slower charge time

    • Impact+ 20
  • Particle Repeater

    Battery

    Improves stability. • Increases stability

    • Stability+ 10
  • Projection Fuse

    Battery

    Distance optimizations. • Increases range

    • Range+ 10
  • Auto-Loading Holster

    Trait

    The holstered weapon is automatically reloaded after a short period of time.

    Activates in 2.5s.

    Enhanced Benefits

    Lv. 11

    The holstered weapon is automatically reloaded after an improved short period of time.

    Activates in 2.3s.

  • Attrition Orbs

    Trait

    Dealing sustained damage creates an Orb of Power.

    Enhanced Benefits

    Lv. 12

    Dealing sustained damage creates a slightly improved Orb of Power.

  • Feeding Frenzy

    Trait

    Lv. 4

    Each rapid kill with this weapon progressively increases reload speed for a short time.

    Duration of 3.5s. Grants a flat Reload Speed bonus and a multiplier per stack: • 1x: 10/0x • 2x: 45/0.9x • 3x: 55/0.88x • 4x: 75/0.85x • 5x: 100/0.8x

    Enhanced Benefits

    Lv. 13

    Each rapid final blow with this weapon progressively increases reload speed substantially for a short time.

  • Under Pressure

    Trait

    Lv. 7

    Improved stability and accuracy as the magazine gets lower.

    Activates once the magazine goes below 50%. Grants 25% to 50% increased Accuracy and up to 30 Stability.

    Enhanced Benefits

    Lv. 14

    Greatly improved stability and accuracy as the magazine gets lower.

  • Subsistence

    Trait

    Lv. 8

    Defeating targets partially reloads the magazine from reserves.

    Reloads 10-17% of the magazine per kill. Varies per weapon archetype.

    Enhanced Benefits

    Lv. 15

    Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.

    Increases refresh from 10-17% to ~25%. Varies per weapon archetype.

  • Lead from Gold

    Trait

    Lv. 9

    Picking up Heavy ammo also grants ammo to this weapon.

    Grants the equivalent of 1 Special Ammo Pickup.

    Enhanced Benefits

    Lv. 16

    Picking up Heavy ammo also grants increased ammo to this weapon.

    Special gained goes from the equivalent of 1 ammo brick to 2.

  • Destabilizing Rounds

    Trait

    Lv. 10

    Defeating a target creates a Void burst; hitting other targets with this burst makes them volatile and grants you Volatile Rounds for a short duration.

    Enhanced Benefits

    Lv. 17

    Defeating a target creates a Void burst; hitting other targets with this burst makes them volatile and grants you Volatile Rounds for an improved duration.

  • Rampage

    Trait

    Kills with this weapon temporarily grant increased damage. Stacks 3x.

    Has a duration of 3.5 seconds, all stacks disappear once timer expires. • 1x: 10% • 2x: 21% • 3x: 33.1%

    Enhanced Benefits

    Lv. 11

    Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.

    Increases duration from 3.5s to 4s. Works with Rampage Spec Mod (from 4.5s to 5s).

  • Closing Time

    Trait

    Improves range, accuracy, and handling as the magazine gets lower.

    Enhanced Benefits

    Lv. 12

    Further improves range, accuracy, and handling as the magazine gets lower.

  • Controlled Burst

    Trait

    Lv. 4

    Landing every shot in a burst grants this weapon increased damage and reduced charge time for a short duration.

    Enhanced Benefits

    Lv. 13

    Landing every shot in a burst grants this weapon increased damage and reduced charge time for an improved duration.

  • Successful Warm-Up

    Trait

    Lv. 7

    Each final blow increases charge/draw speed.

    Kills increase Charge Rate/Draw Speed by 37.5%. Kills while the perk is active add 4s to the duration up to 20s.

    Enhanced Benefits

    Lv. 14

    Each final blow increases charge/draw speed for an improved duration.

    Kills increase Charge Rate/Draw Speed for 6s. Each kill while active adds 5s.

  • Kickstart

    Trait

    Lv. 8

    Gain bonus damage and charge rate during a slide after sprinting for a short duration.

    20% more damage and 100ms faster Charge Time during a slide after sprinting for 1.5s. Buff can expire mid-burst if you don't immediately start charging.

    Enhanced Benefits

    Lv. 15

    Gain bonus damage and charge rate during a slide after sprinting for an improved duration.

  • One for All

    Trait

    Lv. 9

    Hitting three separate targets increases damage for a moderate duration.

    35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.

    Enhanced Benefits

    Lv. 16

    Hitting three separate targets increases damage for an improved duration.

    Duration increased to 11s.

  • Reservoir Burst

    Trait

    Lv. 10

    When the battery is full, your next burst deals additional damage and causes enemies to explode on death.

    25% damage increase.

    • Magazine+ 50

    Enhanced Benefits

    Lv. 17

    When the battery is full, your next burst deals additional damage and causes targets to explode on death. Improves stability.

    • Magazine+ 50
    • Stability+ 5
  • Photoinhibition

    Origin Trait

    This weapon deals bonus damage to combatant shields and targets with overshields. Breaking a combatant's shield disorients them; breaking an energy-matched shield also disorients nearby combatants.

Curated roll

  • Chambered Compensator

    Barrel

    Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

    • Stability+ 10
    • Recoil Direction+ 10
    • Handling- 5
  • Enhanced Battery

    Battery

    Strong battery life. • Increases magazine size

    • Magazine+ 46
  • Attrition Orbs

    Trait

    Dealing sustained damage creates an Orb of Power.

  • Closing Time

    Trait

    Improves range, accuracy, and handling as the magazine gets lower.

Extras

Extras are still work in progress!