Prodigal Return

Grenade Launcher

  • Blast Radius
    100
  • Velocity
    73
  • Stability
    23
  • Handling
    63
  • Reload Speed
    62
  • Aim Assistance
    71
  • Airborne Effectiveness
    3
  • Zoom
    13
  • Recoil Direction
    78
  • Rounds Per Minute
    90
  • Magazine
    1

Lightweight Frame

Intrinsic

One-shot handheld Grenade Launcher with remote detonation. [Shoot] : Fire; release to detonate.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

Weapon perks

  • Volatile Launch

    Launcher Barrel

    This weapon is optimized for an especially explosive payload. • Greatly increases blast radius • Slightly decreases handling speed • Slightly decreases projectile speed

    • Blast Radius+ 15
    • Velocity- 5
    • Handling- 5
  • Confined Launch

    Launcher Barrel

    This weapon's launch parameters are particularly stable. • Greatly increases stability • Increases blast radius • Decreases projectile speed

    • Stability+ 15
    • Velocity- 10
    • Blast Radius+ 10
  • Countermass

    Launcher Barrel

    This weapon is weighted for vertical recoil. • Greatly controls recoil • Increases stability • Increases handling speed

    • Stability+ 10
    • Recoil Direction+ 30
    • Handling+ 10
  • Hard Launch

    Launcher Barrel

    This weapon's launch barrel is optimized for projectile speed. • Greatly increases projectile speed • Decreases stability • Slightly decreases blast radius

    • Stability- 10
    • Velocity+ 15
    • Blast Radius- 5
  • Linear Compensator

    Launcher Barrel

    This weapon's launch barrel is well-balanced. • Slightly increases projectile speed • Slightly increases blast radius • Slightly increases stability

    • Stability+ 5
    • Velocity+ 5
    • Blast Radius+ 5
  • Quick Launch

    Launcher Barrel

    This weapon's barrel provides faster projectiles and much faster aiming. • Greatly increases handling speed • Increases projectile speed

    • Velocity+ 10
    • Handling+ 15
  • Smart Drift Control

    Launcher Barrel

    This barrel is broadly optimized for firing control. • Moderately controls recoil • Increases stability • Increases handling speed • Slightly increases projectile speed

    • Stability+ 10
    • Velocity+ 5
    • Recoil Direction+ 15
    • Handling+ 10
  • Disorienting Grenades

    Magazine

    Detonation has a brief disorienting effect. • Greatly decreases blast radius

    • Blast Radius- 200
  • Proximity Grenades

    Magazine

    Grenades fired from this weapon have increased proximity detection but a decreased blast radius.

    • Blast Radius- 20
  • Spike Grenades

    Magazine

    Grenades fired from this weapon do increased damage on direct hits. • Increases stability

    50% damage increase to impact damage.

    • Stability+ 10
  • High-Velocity Rounds

    Magazine

    This weapon's projectiles are particularly light and quick. • Increases projectile speed • Increases reload speed

    • Velocity+ 10
    • Reload Speed+ 10
  • Implosion Rounds

    Magazine

    This weapon's projectiles travel faster and have a controlled explosion. • Increases projectile speed • Greatly increases stability • Decreases blast radius

    • Velocity+ 10
    • Stability+ 15
    • Blast Radius- 10
  • Concussion Grenades

    Magazine

    This perk currently cannot roll on this weapon

    Grenades fired from this weapon emit a blast that staggers enemies.

    • Blast Radius- 200
  • Thresh

    Trait

    Killing combatants with this weapon generates a small amount of Super energy.

    Primary/Power weapon kills grant an additional 1% Super energy. Special weapon kills grant an additional 1.5% Super energy. All are 1% in PvP.

    Enhanced Benefits

    Lv. 11

    Defeating combatants with this weapon generates an improved small amount of Super energy.

    Primary/Heavy kills grant 1.33% Super energy, Specials grant 2%.

  • Turnabout

    Trait

    Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.

    Enhanced Benefits

    Lv. 12

    Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield for an improved duration.

    Duration increased to 11.4s.

  • Shot Swap

    Trait

    Lv. 4

    Final blows build and store charges which allow you to swap and stow this weapon at a faster rate.

    Enhanced Benefits

    Lv. 13

    Final blows build and store charges which allow you to swap and stow this weapon at an additionally improved rate.

  • Field Prep

    Trait

    Lv. 7

    Increased ammo reserves. Faster reload, stow, and ready when you're crouching.

    Adds 45 Reload with 0.8x multiplier and 0.8x ready/stow animation duration. The Inventory Size increase is the reserves boost.

    • Inventory Size+ 12

    Enhanced Benefits

    Lv. 14

    Greatly increased ammo reserves. Improved faster reload, stow, and ready when you're crouching.

    • Inventory Size+ 12
  • Threat Detector

    Trait

    Lv. 8

    Increased reload, stability, and handling when enemies are in close proximity.

    • Within 15m of 1 enemy: • ~15 Stability • 15 Reload • 0.75x Handling Animation Duration • Within 15m of 2+ enemies: • ~40 Stability •55 Reload • 0.56x Handling Animation Duration

    Enhanced Benefits

    Lv. 15

    Greatly increased reload, stability, and handling when targets are in close proximity.

  • Lead from Gold

    Trait

    Lv. 9

    Picking up Heavy ammo also grants ammo to this weapon.

    Grants the equivalent of 1 Special Ammo Pickup.

    Enhanced Benefits

    Lv. 16

    Picking up Heavy ammo also grants increased ammo to this weapon.

    Special gained goes from the equivalent of 1 ammo brick to 2.

  • Envious Assassin

    Trait

    Lv. 10

    Defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.

    Enhanced Benefits

    Lv. 17

    Defeating targets with other weapons before drawing this one transfers additional ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.

  • Danger Zone

    Trait

    The blast radius of this weapon increases when surrounded by combatants. While active, this weapon deals significantly less damage to the wielder.

    Activates within ~15 meters of 3 enemies, lingers for ~4s. Sets Blast Radius to 100 and Self Damage to 40% (normally 25%).

    Enhanced Benefits

    Lv. 11

    The blast radius of this weapon increases when surrounded by combatants. While active, this weapon deals significantly less damage to the wielder. Base blast radius is also improved.

    • Blast Radius+ 5
  • Harmony

    Trait

    Final blows with other weapons improve this weapon's damage and performance for a short duration.

    Activates on weapon ready within 3 seconds of getting a kill with a different weapon. Grants 20% damage increase and 15 Handling for 7 seconds.

    Enhanced Benefits

    Lv. 12

    Final blows with other weapons improve this weapon's damage and performance for an improved duration.

    Duration increased to 8s.

  • Disruption Break

    Trait

    Lv. 4

    Breaking an enemy's shield with this weapon makes them more vulnerable to Kinetic damage for a brief period.

    On Elemental/Barrier or Guardian shield break: Applies a debuff that grants 50% increased Kinetic damage for 5.5s. Stacks with other debuffs due to being a weapon perk.

    Enhanced Benefits

    Lv. 13

    Breaking a combatant's shield with this weapon makes them more vulnerable to Kinetic damage for an improved duration.

  • Rampage

    Trait

    Lv. 7

    Kills with this weapon temporarily grant increased damage. Stacks 3x.

    Has a duration of 3.5 seconds, all stacks disappear once timer expires. • 1x: 10% • 2x: 21% • 3x: 33.1%

    Enhanced Benefits

    Lv. 14

    Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.

    Increases duration from 3.5s to 4s. Works with Rampage Spec Mod (from 4.5s to 5s).

  • Adrenaline Junkie

    Trait

    Lv. 8

    This weapon gains increased damage and handling from final blows with grenades or this weapon.

    Duration refreshed on Weapon or Grenade Kill. Any stack grants ~20 Handling. Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.6% • 5x: 33.3%

    Enhanced Benefits

    Lv. 15

    This weapon gains increased damage and handling from final blows with grenades or this weapon for an improved duration.

    Buff duration increased to 5s.

  • Demolitionist

    Trait

    Lv. 9

    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.

    Enhanced Benefits

    Lv. 16

    Final blows with this weapon generate an improved amount of grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary/Heavy weapon kills grant 11% grenade energy. Most special weapon kills grant 22%.

  • Voltshot

    Trait

    Lv. 10

    Reloading this weapon after defeating a target overcharges this weapon for a short period of time, causing it to jolt on its next hit.

    After reloading within 5.6s of a kill, your next weapon hit within 7s applies Jolt.

    Enhanced Benefits

    Lv. 17

    Reloading this weapon after defeating a target overcharges this weapon for an improved short period of time, causing it to jolt on its next hit.

  • Noble Deeds

    Origin Trait

    Gain charges by assisting your allies with revives, healing, overshields, and subclass buffs. Consume charges by defeating combatants. While charged, this weapon is granted bonus handling, reload speed, and sword charge rate.

Curated roll

  • Countermass

    Launcher Barrel

    This weapon is weighted for vertical recoil. • Greatly controls recoil • Increases stability • Increases handling speed

    • Stability+ 10
    • Recoil Direction+ 30
    • Handling+ 10
  • Concussion Grenades

    Magazine

    Grenades fired from this weapon emit a blast that staggers enemies.

    • Blast Radius- 200
  • Turnabout

    Trait

    Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.

  • Voltshot

    Trait

    Reloading this weapon after defeating a target overcharges this weapon for a short period of time, causing it to jolt on its next hit.

    After reloading within 5.6s of a kill, your next weapon hit within 7s applies Jolt.

Extras

Extras are still work in progress!