Regnant

Grenade Launcher

  • Blast Radius
    50
  • Velocity
    28
  • Stability
    37
  • Handling
    40
  • Reload Speed
    39
  • Aim Assistance
    61
  • Airborne Effectiveness
    14
  • Zoom
    13
  • Recoil Direction
    74
  • Rounds Per Minute
    120
  • Magazine
    6

Adaptive Frame

Intrinsic

A well-rounded grip, reliable and sturdy.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Volatile Launch

    Launcher Barrel

    This weapon is optimized for an especially explosive payload. • Greatly increases blast radius • Slightly decreases handling speed • Slightly decreases projectile speed

    • Blast Radius+ 15
    • Velocity- 5
    • Handling- 5
  • Confined Launch

    Launcher Barrel

    This weapon's launch parameters are particularly stable. • Greatly increases stability • Increases blast radius • Decreases projectile speed

    • Stability+ 15
    • Velocity- 10
    • Blast Radius+ 10
  • Countermass

    Launcher Barrel

    This weapon is weighted for vertical recoil. • Greatly controls recoil • Increases stability • Increases handling speed

    • Stability+ 10
    • Recoil Direction+ 30
    • Handling+ 10
  • Hard Launch

    Launcher Barrel

    This weapon's launch barrel is optimized for projectile speed. • Greatly increases projectile speed • Decreases stability • Slightly decreases blast radius

    • Stability- 10
    • Velocity+ 15
    • Blast Radius- 5
  • Linear Compensator

    Launcher Barrel

    This weapon's launch barrel is well-balanced. • Slightly increases projectile speed • Slightly increases blast radius • Slightly increases stability

    • Stability+ 5
    • Velocity+ 5
    • Blast Radius+ 5
  • Quick Launch

    Launcher Barrel

    This weapon's barrel provides faster projectiles and much faster aiming. • Greatly increases handling speed • Increases projectile speed

    • Velocity+ 10
    • Handling+ 15
  • Smart Drift Control

    Launcher Barrel

    This barrel is broadly optimized for firing control. • Moderately controls recoil • Increases stability • Increases handling speed • Slightly increases projectile speed

    • Stability+ 10
    • Velocity+ 5
    • Recoil Direction+ 15
    • Handling+ 10
  • Proximity Grenades

    Magazine

    Grenades fired from this weapon have increased proximity detection but a decreased blast radius.

    • Blast Radius- 20
  • Spike Grenades

    Magazine

    Grenades fired from this weapon do increased damage on direct hits. • Increases stability

    50% damage increase to impact damage.

    • Stability+ 10
  • Alloy Casing

    Magazine

    Reduces weight for faster reloads. • Greatly increases reload speed • Decreases stability

    • Stability- 10
    • Reload Speed+ 30
  • Augmented Drum

    Magazine

    Heavy, high capacity drum. • Greatly increases magazine size • Greatly decreases reload speed

    • Magazine+ 50
    • Reload Speed- 20
  • High-Explosive Ordnance

    Magazine

    This weapon's projectiles are larger and travel faster. • Increases blast radius • Slightly increases projectile speed • Decreases magazine size

    • Velocity+ 5
    • Magazine+ 38
    • Blast Radius+ 10
  • High-Velocity Rounds

    Magazine

    This weapon's projectiles are particularly light and quick. • Increases projectile speed • Increases reload speed

    • Velocity+ 10
    • Reload Speed+ 10
  • Mini Frags

    Magazine

    Grenades are smaller and more compact for easier reloading. • Increases magazine size • Increases reload speed • Decreases blast radius

    • Magazine+ 46
    • Reload Speed+ 10
    • Blast Radius- 10
  • Sticky Grenades

    Magazine

    This perk currently cannot roll on this weapon

    Grenades fired from this weapon attach on impact and detonate when enemies are in proximity.

  • Rangefinder

    Trait

    Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.

    10% increase to Zoom and 30% increase to Aim Assist Falloff Distance while ADS. 5% Faster Projectile Speed when ADS.

    Enhanced Benefits

    Lv. 11

    Aiming this weapon increases its effective range and zoom magnification, and improves handling. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.

    • Handling+ 5
  • Thresh

    Trait

    Killing combatants with this weapon generates a small amount of Super energy.

    Primary/Power weapon kills grant an additional 1% Super energy. Special weapon kills grant an additional 1.5% Super energy. All are 1% in PvP.

    Enhanced Benefits

    Lv. 12

    Defeating combatants with this weapon generates an improved small amount of Super energy.

    Primary/Heavy kills grant 1.33% Super energy, Specials grant 2%.

  • Shot Swap

    Trait

    Lv. 4

    Final blows build and store charges which allow you to swap and stow this weapon at a faster rate.

    Enhanced Benefits

    Lv. 13

    Final blows build and store charges which allow you to swap and stow this weapon at an additionally improved rate.

  • Repulsor Brace

    Trait

    Lv. 7

    Defeating a Void-debuffed target grants an overshield.

    Grants a 45HP overshield for 8s.

    Enhanced Benefits

    Lv. 14

    Defeating a Void-debuffed target grants an overshield that lasts for an improved duration.

    Duration increased to 9s.

  • Stats for All

    Trait

    Lv. 8

    Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.

    After damaging 3 enemies within 3s of each. Duration of 10s. • 10 Range • 10 Stability • 30 Handling • 35 Reload Speed (with 0.95x Duration Scale)

    Enhanced Benefits

    Lv. 15

    Hitting three separate targets increases weapon handling, stability, reload, and range for an improved duration.

    Duration increased to 11s.

  • Envious Assassin

    Trait

    Lv. 9

    Defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.

    Enhanced Benefits

    Lv. 16

    Defeating targets with other weapons before drawing this one transfers additional ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.

  • Auto-Loading Holster

    Trait

    Lv. 10

    The holstered weapon is automatically reloaded after a short period of time.

    Activates in 2.5s.

    Enhanced Benefits

    Lv. 17

    The holstered weapon is automatically reloaded after an improved short period of time.

    Activates in 2.3s.

  • Unrelenting

    Trait

    Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.

    Starts health regen and grants ~80 HP after obtaining 3 points. Rank-And-File grant 1 point, Guardians grant 2, Elites/Mini-Bosses/Bosses grant 3. Kills must be within ~8s of eachother.

    Enhanced Benefits

    Lv. 11

    Rapidly defeating targets triggers improved health regeneration. Guardians and powerful combatants count as more than one target.

  • Pugilist

    Trait

    Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.

    Primary and Power weapon kills grant 10% of your Melee energy. Specials grant 20%. Dealing Melee damage grants 35 Handling for 3s.

    Enhanced Benefits

    Lv. 12

    Final blows with this weapon generate improved melee energy. Dealing melee damage briefly improves this weapon's handling.

  • Disruption Break

    Trait

    Lv. 4

    Breaking an enemy's shield with this weapon makes them more vulnerable to Kinetic damage for a brief period.

    On Elemental/Barrier or Guardian shield break: Applies a debuff that grants 50% increased Kinetic damage for 5.5s. Stacks with other debuffs due to being a weapon perk.

    Enhanced Benefits

    Lv. 13

    Breaking a combatant's shield with this weapon makes them more vulnerable to Kinetic damage for an improved duration.

  • Cascade Point

    Trait

    Lv. 7

    Final blows or sustained precision hits with another weapon increase this weapon's rate of fire for a short duration.

    Enhanced Benefits

    Lv. 14

    Final blows or sustained precision hits with another weapon increase this weapon's rate of fire for an improved duration.

  • Explosive Light

    Trait

    Lv. 8

    Picking up an Orb of Power increases the next projectile's blast radius and damage.

    Caps at 6 stacks and maxes out Blast Radius stat. Heavy Grenade Launchers receives a 44% damage increase. Rocket Launchers receive a 25% damage increase.

    Enhanced Benefits

    Lv. 15

    Picking up an Orb of Power increases the next projectile's blast radius and damage. Increases the stack count limit.

  • One for All

    Trait

    Lv. 9

    Hitting three separate targets increases damage for a moderate duration.

    35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.

    Enhanced Benefits

    Lv. 16

    Hitting three separate targets increases damage for an improved duration.

    Duration increased to 11s.

  • Destabilizing Rounds

    Trait

    Lv. 10

    Final blows cause nearby targets to become volatile.

    Enhanced Benefits

    Lv. 17

    Final blows cause nearby targets to become volatile. Cooldown between activations reduced.

  • Noble Deeds

    Origin Trait

    Gain charges by assisting your allies with revives, healing, overshields, and subclass buffs. Consume charges by defeating combatants. While charged, this weapon is granted bonus handling, reload speed, and sword charge rate.

Curated roll

  • Linear Compensator

    Launcher Barrel

    This weapon's launch barrel is well-balanced. • Slightly increases projectile speed • Slightly increases blast radius • Slightly increases stability

    • Stability+ 5
    • Velocity+ 5
    • Blast Radius+ 5
  • High-Explosive Ordnance

    Magazine

    This weapon's projectiles are larger and travel faster. • Increases blast radius • Slightly increases projectile speed • Decreases magazine size

    • Velocity+ 5
    • Magazine+ 38
    • Blast Radius+ 10
  • Stats for All

    Trait

    Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.

    After damaging 3 enemies within 3s of each. Duration of 10s. • 10 Range • 10 Stability • 30 Handling • 35 Reload Speed (with 0.95x Duration Scale)

  • Destabilizing Rounds

    Trait

    Final blows cause nearby targets to become volatile.

Extras

Extras are still work in progress!