Albedo Wing

Glaive

  • Impact
    95
  • Range
    75
  • Shield Duration
    30
  • Handling
    35
  • Reload Speed
    30
  • Aim Assistance
    68
  • Airborne Effectiveness
    11
  • Rounds Per Minute
    45
  • Magazine
    3

Aggressive Glaive

Intrinsic

Hard-hitting, slow melee/ranged polearm with a frontal shield. Generates energy on dealing ranged damage. [Aim Down Sights] : Raise shield, depleting energy over time [Melee] : Kinetic melee combo

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Ballistic Tuning

    Haft

    Power diverted from shield. • Greatly increases range • Decreases shield duration

    • Range+ 15
    • Shield Duration- 10
    • Charge Time+ 1000
  • Supercooled Accelerator

    Haft

    Optimized for extended range. • Increases range • Slightly decreases reload speed • Slightly decreases handling speed

    • Range+ 10
    • Reload Speed- 5
    • Handling- 5
  • Tempered Truss Rod

    Haft

    High stiffness for quick handling. • Greatly increases handling speed • Slightly decreases reload speed • Slightly decreases range

    • Handling+ 15
    • Reload Speed- 5
    • Range- 5
  • Low-Impedance Windings

    Haft

    Improved output efficiency. • Increases shield duration • Slightly increases reload speed • Decreases range

    • Shield Duration+ 10
    • Charge Time+ 1000
    • Reload Speed+ 5
    • Range- 10
  • Auxiliary Reserves

    Haft

    Additional energy storage. • Greatly increases shield duration • Decreases reload speed

    • Shield Duration+ 15
    • Charge Time+ 1000
    • Reload Speed- 10
  • Lightweight Emitter

    Haft

    Weight reduction for better agility. • Increases reload speed • Slightly increases handling speed • Decreases shield duration

    • Reload Speed+ 10
    • Handling+ 5
    • Shield Duration- 10
    • Charge Time+ 1000
  • Extended Mag

    Magazine

    This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

    • Magazine+ 50
    • Reload Speed- 20
    • Airborne Effectiveness+ 10
  • Alloy Magazine

    Magazine

    Faster reloads when the magazine is empty.

    0.85x Reload Duration Scale

  • Appended Mag

    Magazine

    This weapon's magazine is built for higher capacity. • Increases magazine size

    • Magazine+ 46
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Swap Mag

    Magazine

    Increases this weapon's ready and stow speed.

  • Light Mag

    Magazine

    Improved reload and range. • Increases reload speed • Slightly increases range

    • Reload Speed+ 10
    • Range+ 5
  • Grave Robber

    Trait

    Melee final blows reload this weapon's magazine from reserves.

    Primary weapons get refilled (generates ammo from nothing). Special and Power weapons get refreshed (reloaded with no animation, does not trigger on-reload perks).

  • Beacon Rounds

    Trait

    Final blows with this weapon grant your projectiles tracking. Dealing further damage extends the duration.

  • Replenishing Aegis

    Trait

    Blocking damage partially reloads this weapon from reserves.

  • Immovable Object

    Trait

    Dealing ranged damage grants increased weapon energy while you're stationary with your shield raised.

  • Keep Away

    Trait

    Increases reload, range, and accuracy when no targets are in close proximity.

  • Clown Cartridge

    Trait

    Reloading this weapon randomly overfills it from reserves.

    Randomly increases magazine between 10% and 50% on reload. Always rounds magazine up.

  • Field Prep

    Trait

    Increased ammo reserves. Faster reload, stow, and ready when you're crouching.

    Adds 45 Reload with 0.8x multiplier and 0.8x ready/stow animation duration. The Inventory Size increase is the reserves boost.

    • Inventory Size+ 12
  • Golden Tricorn

    Trait

    Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.

    15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.

  • Demolitionist

    Trait

    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.

  • Lead from Gold

    Trait

    Picking up Heavy ammo also grants ammo to this weapon.

    Grants the equivalent of 1 Special Ammo Pickup.

  • Deconstruct

    Trait

    Dealing sustained damage grants bonus damage against vehicles and constructs and partially refills the magazine from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

  • Attrition Orbs

    Trait

    Dealing sustained damage creates an Orb of Power.

  • High-Impact Reserves

    Trait

    Rounds at the end of the magazine deal more damage.

    Gradual damage increase starting at 50% of Magazine. • In PvE, 12.1% to 25.6%. • In PvP, 3% to 6%.

  • Close to Melee

    Trait

    Glaive projectile final blows improve Glaive melee damage. Glaive projectile or melee damage extends the duration.

  • Dawning Surprise

    Origin Trait

    Rapidly defeating targets awards a Dawning gift. Defeated powerful targets count as more than one.

  • Hakke Breach Armaments

    Origin Trait

    This weapon deals increased damage against vehicles and constructs. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

    Häkke Foundry Trait. 15% increased damage against Vehicles, Turrets, Barricades, and Stasis Crystals.

Curated roll

  • Low-Impedance Windings

    Haft

    Improved output efficiency. • Increases shield duration • Slightly increases reload speed • Decreases range

    • Shield Duration+ 10
    • Charge Time+ 1000
    • Reload Speed+ 5
    • Range- 10
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Keep Away

    Trait

    Increases reload, range, and accuracy when no targets are in close proximity.

  • Golden Tricorn

    Trait

    Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.

    15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.

Extras

Extras are still work in progress!