

Liturgy
Grenade Launcher

- Blast Radius40
- Velocity89
- Stability22
- Handling47
- Reload Speed32
- Aim Assistance72
- Airborne Effectiveness3
- Zoom13
- Recoil Direction66
- Rounds Per Minute100
- Magazine1
Double Fire
Intrinsic
Hard-hitting twin-fire rounds.

Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
CQC Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 1
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Heavy Ammo Finder Enhancement
Weapon Mod
Grants increased Heavy Ammo Finder progress with this weapon's final blows.
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Marksman Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 2
Tension
Weapon Mod
Grants increased draw time and accuracy.
- Draw Time+ 876
- Charge Time+ 1000
- Accuracy+ 6
Armaments of Ambition
Weapon Mod
Increased Handling, Reload speed and weapon swap speed. Swords gain increased Inventory and Charge Rate. This weapon is also overcharged when that modifier is active.
Power of Ambition
Weapon Mod
Rapid hits with this weapon grants Blight Rounds, dealing damage over time to targets hit by this weapon. Strong against Overload Champions. This weapon is also overcharged when that modifier is active.
Armaments of Resolve
Weapon Mod
Increases Aim Assist and Recoil Direction. This weapon is also overcharged when that modifier is active.
- Aim Assistance+ 5
- Recoil Direction+ 15
Power of Resolve
Weapon Mod
Rapid hits with this weapon emits a Taken seeker projectile. Strong against Unstoppable Champions. This weapon is also overcharged when that modifier is active.
Willbreaker Munitions
Weapon Mod
Increases this weapons damage versus Dread and Taken targets. This weapon is also overcharged when that modifier is active.
Aerodynamics
Weapon Mod
Grants increased blast radius and projectile speed.
- Blast Radius+ 6
- Velocity+ 6
Tactical
Weapon Mod
Grants increased reload speed and handling.
- Reload Speed+ 6
- Handling+ 6
Special Ammo Finder Enhancement
Weapon Mod
Grants increased Special Ammo Finder progress with this weapon's final blows.
Marksman Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 2
Stunloader
Weapon Mod
Stunning a Champion partially refills this weapon from reserves.
Anti-Flinch
Weapon Mod
Reduces incoming flinch for this weapon.
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
CQC Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 1
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Ballistics
Weapon Mod
Grants increased range and stability.
- Range+ 6
- Stability+ 6
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Synergy
Weapon Mod
Final blows with this weapon have a chance to create an elemental pickup matching its damage type, or an Orb of Power for weapons that deal Kinetic damage.
Weapon perks
Volatile Launch
Launcher Barrel
This weapon is optimized for an especially explosive payload. • Greatly increases blast radius • Slightly decreases handling speed • Slightly decreases projectile speed
- Blast Radius+ 15
- Velocity- 5
- Handling- 5
Confined Launch
Launcher Barrel
This weapon's launch parameters are particularly stable. • Greatly increases stability • Increases blast radius • Decreases projectile speed
- Stability+ 15
- Velocity- 10
- Blast Radius+ 10
Countermass
Launcher Barrel
This weapon is weighted for vertical recoil. • Greatly controls recoil • Increases stability • Increases handling speed
- Stability+ 10
- Recoil Direction+ 30
- Handling+ 10
Hard Launch
Launcher Barrel
This weapon's launch barrel is optimized for projectile speed. • Greatly increases projectile speed • Decreases stability • Slightly decreases blast radius
- Stability- 10
- Velocity+ 15
- Blast Radius- 5
Linear Compensator
Launcher Barrel
This weapon's launch barrel is well-balanced. • Slightly increases projectile speed • Slightly increases blast radius • Slightly increases stability
- Stability+ 5
- Velocity+ 5
- Blast Radius+ 5
Quick Launch
Launcher Barrel
This weapon's barrel provides faster projectiles and much faster aiming. • Greatly increases handling speed • Increases projectile speed
- Velocity+ 10
- Handling+ 15
Smart Drift Control
Launcher Barrel
This barrel is broadly optimized for firing control. • Moderately controls recoil • Increases stability • Increases handling speed • Slightly increases projectile speed
- Stability+ 10
- Velocity+ 5
- Recoil Direction+ 15
- Handling+ 10
Disorienting Grenades
Magazine
Detonation has a brief disorienting effect. • Greatly decreases blast radius
- Blast Radius- 200
Proximity Grenades
Magazine
Grenades fired from this weapon have increased proximity detection but a decreased blast radius.
- Blast Radius- 20
Spike Grenades
Magazine
Grenades fired from this weapon do increased damage on direct hits. • Increases stability
50% damage increase to impact damage.
- Stability+ 10
High-Velocity Rounds
Magazine
This weapon's projectiles are particularly light and quick. • Increases projectile speed • Increases reload speed
- Velocity+ 10
- Reload Speed+ 10
Implosion Rounds
Magazine
This weapon's projectiles travel faster and have a controlled explosion. • Increases projectile speed • Greatly increases stability • Decreases blast radius
- Velocity+ 10
- Stability+ 15
- Blast Radius- 10
Concussion Grenades
Magazine
This perk currently cannot roll on this weapon
Grenades fired from this weapon emit a blast that staggers enemies.
- Blast Radius- 200
Rimestealer
Trait
Destroying a Stasis crystal or defeating a frozen target with this weapon grants you Frost Armor.
Enhanced Benefits
Destroying a Stasis crystal or defeating a frozen target with this weapon grants you an improved amount of Frost Armor.
Strategist
Trait
Final blows with this weapon generate class ability energy. Activating your class ability briefly improves this weapon's stability.
Enhanced Benefits
Final blows with this weapon generate improved class ability energy. Activating your class ability briefly improves this weapon's stability.
Perpetual Motion
Trait
This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
Grants 1 Stack after 2s of moving, second Stack after 10s. Works while weapon is stowed. • 1x: 5 Stability, Handling, Reload • 2x: 15 Stability, Handling, Reload
Enhanced Benefits
This weapon gains bonus stability, handling, and reload speed while the wielder is in motion for a short duration.
Deactivation parameter is now lenient for 1s.
Quickdraw
Trait
This weapon can be drawn unbelievably fast.
Grants 100 Ready/Stow Handling for 1 second, or until ADS.
Enhanced Benefits
This weapon can be drawn unbelievably fast. Reload is improved.
- Reload Speed+ 5
Envious Arsenal
Trait
Dealing damage with both other weapons before readying this weapon refills it from reserves.
Enhanced Benefits
Dealing damage with both other weapons before readying this weapon refills it from reserves. Increases ammo reserves.
Slideways
Trait
Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability.
Lasts 3s. Refreshes 15% of the magazine and grants 20 Stability & 20 Handling.
Enhanced Benefits
Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability greatly.
Effect increased to grant 25 Stability and 25 Handling.
Surplus
Trait
Increases handling, reload speed, and stability for each fully charged ability.
Multi-charge abilities contribute to the requirements (ex. 2 grenades and a melee will count as max benefit Surplus). This perk does not let you exceed 100 Handling. Reload Speed: 5/25/50 Handling: 10/25/50 Stability: 5/15/25
Enhanced Benefits
Substantially increases handling, reload speed, and stability for each fully charged ability.
Chill Clip
Trait
Direct hits with the top half of the magazine cause a detonation that slows nearby targets.
Direct Hits create an explosion which applies 50 Slow to enemies.
Enhanced Benefits
Direct hits with the top half of the magazine cause a detonation that slows nearby targets. Stability is improved.
- Stability+ 5
Harmony
Trait
Final blows with other weapons improve this weapon's damage and performance for a short duration.
Activates on weapon ready within 3 seconds of getting a kill with a different weapon. Grants 20% damage increase and 15 Handling for 7 seconds.
Enhanced Benefits
Final blows with other weapons improve this weapon's damage and performance for an improved duration.
Duration increased to 8s.
Lead from Gold
Trait
Picking up Heavy ammo also grants ammo to this weapon.
Grants the equivalent of 1 Special Ammo Pickup.
Enhanced Benefits
Picking up Heavy ammo also grants increased ammo to this weapon.
Special gained goes from the equivalent of 1 ammo brick to 2.
Swashbuckler
Trait
This weapon gains increased damage from melee kills and kills with this weapon.
Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.4% • 5x: 33.3%
Enhanced Benefits
This weapon gains increased damage for an improved duration from melee final blows and defeating targets with this weapon.
Duration increased to 5s.
Chain Reaction
Trait
Each final blow with this weapon creates an elemental damage explosion.
Kills create an elemental explosion. Not affected by Dragonfly Spec.
Enhanced Benefits
Each final blow with this weapon creates an elemental damage explosion. Improves ammo reserves. Swords have improved guard endurance.
- Inventory Size+ 10
- Guard Endurance+ 20
Desperate Measures
Trait
Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.
Enhanced Benefits
Weapon final blows grant bonus damage for an improved duration. Melee and grenade final blows grant a larger damage bonus that can stack.
One for All
Trait
Hitting three separate targets increases damage for a moderate duration.
35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.
Enhanced Benefits
Hitting three separate targets increases damage for an improved duration.
Duration increased to 11s.
Dark Ether Reaper
Origin Trait
Final blows with this weapon periodically spawn Dark Ether charges. Charges can be detonated early with weapons fire or by coming into contact with them. Doing so refills this weapon from reserves.
Curated roll
Volatile Launch
Launcher Barrel
This weapon is optimized for an especially explosive payload. • Greatly increases blast radius • Slightly decreases handling speed • Slightly decreases projectile speed
- Blast Radius+ 15
- Velocity- 5
- Handling- 5
Disorienting Grenades
Magazine
Detonation has a brief disorienting effect. • Greatly decreases blast radius
- Blast Radius- 200
Slideways
Trait
Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability.
Lasts 3s. Refreshes 15% of the magazine and grants 20 Stability & 20 Handling.
Chill Clip
Trait
Direct hits with the top half of the magazine cause a detonation that slows nearby targets.
Direct Hits create an explosion which applies 50 Slow to enemies.
Extras
Extras are still work in progress!