Strident Whistle
Combat Bow
- Impact76
- Accuracy74
- Stability41
- Handling50
- Reload Speed40
- Aim Assistance64
- Airborne Effectiveness5
- Zoom18
- Recoil Direction76
- Draw Time684 ms
Precision Frame
Intrinsic
Compound Bow. Longer draw time optimized for damage. [Reload] : Use while drawn to cancel the shot.
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Weapon perks
Agile Bowstring
Bowstring
Durable yet light bowstring. • Greatly increases handling speed • Slightly increases stability
- Stability+ 5
- Handling+ 15
Tactile String
Bowstring
Stable, high-friction bowstring. • Slightly increases accuracy • Increases stability
- Accuracy+ 5
- Stability+ 10
Elastic String
Bowstring
Excellent snapback. • Decreases accuracy • Faster draw time • Slightly increases handling speed
- Accuracy- 10
- Handling+ 5
- Charge Time+ 1000
- Draw Time+ 820
Flexible String
Bowstring
Light and easy to draw. • Slightly faster draw time • Slightly decreases accuracy • Increases handling speed
- Accuracy- 5
- Handling+ 10
- Charge Time+ 1000
- Draw Time+ 860
High Tension String
Bowstring
Tightly strung bow. • Greatly increases accuracy • Slightly slower draw time • Slightly decreases stability
- Accuracy+ 15
- Stability- 5
- Draw Time+ 940
- Charge Time+ 1000
Natural String
Bowstring
Simple balanced string. • Slightly increases accuracy • Slightly increases handling speed • Slightly increases stability
- Accuracy+ 5
- Stability+ 5
- Handling+ 5
Polymer String
Bowstring
Unbreakable bowstring. • Slightly increases accuracy • Slightly faster draw time
- Accuracy+ 5
- Charge Time+ 1000
- Draw Time+ 860
Carbon Arrow Shaft
Arrow
Light and stable shaft material. • Increases stability
- Stability+ 10
Compact Arrow Shaft
Arrow
Thinner arrows to increase nocking speed and weapon handling. • Increases handling speed • Increases reload speed
- Reload Speed+ 10
- Handling+ 10
Fiberglass Arrow Shaft
Arrow
Heavy and consistent. • Greatly increases accuracy • Slightly decreases stability
- Accuracy+ 15
- Stability- 5
Helical Fletching
Arrow
Aerodynamic and light. • Slightly increases accuracy • Slightly increases stability
- Accuracy+ 5
- Stability+ 5
Natural Fletching
Arrow
Feather-light with good control. • Slightly decreases accuracy • Greatly increases stability
- Accuracy- 5
- Stability+ 15
Straight Fletching
Arrow
Modern fletching for straight paths. • Increases accuracy
- Accuracy+ 10
Well-Rounded
Trait
Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.
10 Range, 10 Stability, and 10 Handling per stack.
Surplus
Trait
Increases handling, reload speed, and stability for each fully charged ability.
Multi-charge abilities contribute to the requirements (ex. 2 grenades and a melee will count as max benefit Surplus). This perk does not let you exceed 100 Handling. Reload Speed: 5/25/50 Handling: 10/25/50 Stability: 5/15/25
Ensemble
Trait
Improved handling and reload speed when allies are nearby.
Must be within 15m of 1 or more allies. Grants 30 Handling and 40 Reload Speed. Lingers for 1.5s.
Shoot to Loot
Trait
Shooting an Orb of Power picks it up. Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves.
Triggers ammo-pickup effects such as Overflow. Only activates if you're capable of picking up the ammo brick.
Sneak Bow
Trait
Increases hold time and reload speed, and prevents radar pings from shooting while crouched.
Prevents Radar Ping after shooting while crouched. Provides a Scalar Reload Boost and increases hold time by 25%.
- Inventory Size+ 11
Perpetual Motion
Trait
This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
Grants 1 Stack after 2s of moving, second Stack after 10s. Works while weapon is stowed. • 1x: 5 Stability, Handling, Reload • 2x: 15 Stability, Handling, Reload
Archer's Tempo
Trait
Draw time decreases after every precision hit.
Decreases Draw Time by 25% for 3 seconds.
Rangefinder
Trait
Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
10% increase to Zoom and 30% increase to Aim Assist Falloff Distance while ADS. 5% Faster Projectile Speed when ADS.
Moving Target
Trait
Increased movement speed and target acquisition when moving while aiming down sights.
3% Reduced Movement Speed Penalty from ADS and Strafing. Passively grants at 10 Aim Assist when aiming down sights.
Quickdraw
Trait
This weapon can be drawn unbelievably fast.
Grants 100 Ready/Stow Handling for 1 second, or until ADS.
No Distractions
Trait
Aiming this weapon for a short period reduces flinch.
After aiming down sights for 1s without firing, flinch is reduced by 35%. Timer starts as soon as the ADS input is registered.
Killing Wind
Trait
Final blows grant increased mobility, weapon range, and handling for a short duration.
Lasts for 5s, additional kills add 5s, caps at 8s. • 20 Range • 50 Mobility • 40 Handling • 30% reduced ADS movement penalty • 5% Increased Damage Falloff Distance
Wellspring
Trait
Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
Grants 8% Ability energy split equally across all uncharged abilities.
Adrenaline Junkie
Trait
This weapon gains increased damage and handling from final blows with grenades or this weapon.
Duration refreshed on Weapon or Grenade Kill. Any stack grants ~20 Handling. Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.6% • 5x: 33.3%
Incandescent
Trait
Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
Applies 30 Scorch. Powerful Combatants and Guardians increase the effect range to 8m.
Explosive Head
Trait
Arrows explode after a short delay.
Detonates after 0.6s. Splits 50% of damage into explosive damage with 30% more damage and no fall off. • In PvE, 11% increase to precision damage and 15% to non-precision damage. • In PvP, total damage remains almost the same.
- + 1
Harmony
Trait
Final blows with other weapons improve this weapon's damage and performance for a short duration.
Activates on weapon ready within 3 seconds of getting a kill with a different weapon. Grants 20% damage increase and 15 Handling for 7 seconds.
Vorpal Weapon
Trait
Increased damage against bosses, vehicles, and Guardians with their Super active.
• 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons
Turnabout
Trait
Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
Cornered
Trait
Faster charge time or draw time when surrounded by combatants.
Activates within ~15m of 2 enemies. Grants 100ms faster Charge Rate/Draw Time. Lingers for 1.5s.
Successful Warm-Up
Trait
Each final blow increases charge/draw speed.
Kills increase Charge Rate/Draw Speed by 37.5%. Kills while the perk is active add 4s to the duration up to 20s.
Dragonfly
Trait
Precision kills create an elemental damage explosion.
Creates an elemental explosion based on the weapon's element damage, has a 3m radius. Explosion damage is dependant on weapon archetype.
Rampage
Trait
Kills with this weapon temporarily grant increased damage. Stacks 3x.
Has a duration of 3.5 seconds, all stacks disappear once timer expires. • 1x: 10% • 2x: 21% • 3x: 33.1%
Opening Shot
Trait
Improved accuracy and range on the opening shot of attack.
Applies to the first bullet only after not firing for 3.1s. Grants the following: • 20 Aim Assistance • 25 Range • -5% Accuracy Cone Size • -10% Accuracy Cone Growth
Vanguard's Vindication
Origin Trait
Final blows with this weapon grant a small amount of health.
Vanguard Trait. Regain 7 Health on kills.
Curated roll
Agile Bowstring
Bowstring
Durable yet light bowstring. • Greatly increases handling speed • Slightly increases stability
- Stability+ 5
- Handling+ 15
Carbon Arrow Shaft
Arrow
Light and stable shaft material. • Increases stability
- Stability+ 10
Well-Rounded
Trait
Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.
10 Range, 10 Stability, and 10 Handling per stack.
Wellspring
Trait
Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
Grants 8% Ability energy split equally across all uncharged abilities.
Extras
Extras are still work in progress!