Strident Whistle

Combat Bow

  • Impact
    76
  • Accuracy
    74
  • Stability
    41
  • Handling
    50
  • Reload Speed
    40
  • Aim Assistance
    64
  • Airborne Effectiveness
    5
  • Zoom
    18
  • Recoil Direction
    76
  • Draw Time
    684 ms

Precision Frame

Intrinsic

Compound Bow. Longer draw time optimized for damage. [Reload] : Use while drawn to cancel the shot.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Sweaty Confetti

    Weapon Mod

    Causes a festive celebration on each precision final blow. This cosmetic mod is consumed when inserted into a weapon.

  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Agile Bowstring

    Bowstring

    Durable yet light bowstring. • Greatly increases handling speed • Slightly increases stability

    • Stability+ 5
    • Handling+ 15
  • Tactile String

    Bowstring

    Stable, high-friction bowstring. • Slightly increases accuracy • Increases stability

    • Accuracy+ 5
    • Stability+ 10
  • Elastic String

    Bowstring

    Excellent snapback. • Decreases accuracy • Faster draw time • Slightly increases handling speed

    • Accuracy- 10
    • Handling+ 5
    • Charge Time+ 1000
    • Draw Time+ 820
  • Flexible String

    Bowstring

    Light and easy to draw. • Slightly faster draw time • Slightly decreases accuracy • Increases handling speed

    • Accuracy- 5
    • Handling+ 10
    • Charge Time+ 1000
    • Draw Time+ 860
  • High Tension String

    Bowstring

    Tightly strung bow. • Greatly increases accuracy • Slightly slower draw time • Slightly decreases stability

    • Accuracy+ 15
    • Stability- 5
    • Draw Time+ 940
    • Charge Time+ 1000
  • Natural String

    Bowstring

    Simple balanced string. • Slightly increases accuracy • Slightly increases handling speed • Slightly increases stability

    • Accuracy+ 5
    • Stability+ 5
    • Handling+ 5
  • Polymer String

    Bowstring

    Unbreakable bowstring. • Slightly increases accuracy • Slightly faster draw time

    • Accuracy+ 5
    • Charge Time+ 1000
    • Draw Time+ 860
  • Carbon Arrow Shaft

    Arrow

    Light and stable shaft material. • Increases stability

    • Stability+ 10
  • Compact Arrow Shaft

    Arrow

    Thinner arrows to increase nocking speed and weapon handling. • Increases handling speed • Increases reload speed

    • Reload Speed+ 10
    • Handling+ 10
  • Fiberglass Arrow Shaft

    Arrow

    Heavy and consistent. • Greatly increases accuracy • Slightly decreases stability

    • Accuracy+ 15
    • Stability- 5
  • Helical Fletching

    Arrow

    Aerodynamic and light. • Slightly increases accuracy • Slightly increases stability

    • Accuracy+ 5
    • Stability+ 5
  • Natural Fletching

    Arrow

    Feather-light with good control. • Slightly decreases accuracy • Greatly increases stability

    • Accuracy- 5
    • Stability+ 15
  • Straight Fletching

    Arrow

    Modern fletching for straight paths. • Increases accuracy

    • Accuracy+ 10
  • Well-Rounded

    Trait

    Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.

    10 Range, 10 Stability, and 10 Handling per stack.

  • Surplus

    Trait

    Increases handling, reload speed, and stability for each fully charged ability.

    Multi-charge abilities contribute to the requirements (ex. 2 grenades and a melee will count as max benefit Surplus). This perk does not let you exceed 100 Handling. Reload Speed: 5/25/50 Handling: 10/25/50 Stability: 5/15/25

  • Ensemble

    Trait

    Improved handling and reload speed when allies are nearby.

    Must be within 15m of 1 or more allies. Grants 30 Handling and 40 Reload Speed. Lingers for 1.5s.

  • Shoot to Loot

    Trait

    Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves.

    Triggers ammo-pickup effects such as Overflow. Only activates if you're capable of picking up the ammo brick.

  • Sneak Bow

    Trait

    Increases hold time and reload speed, and prevents radar pings from shooting while crouched.

    Prevents Radar Ping after shooting while crouched. Provides a Scalar Reload Boost and increases hold time by 25%.

    • Inventory Size+ 11
  • Perpetual Motion

    Trait

    This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.

    Grants 1 Stack after 2s of moving, second Stack after 10s. Works while weapon is stowed. • 1x: 5 Stability, Handling, Reload • 2x: 15 Stability, Handling, Reload

  • Archer's Tempo

    Trait

    Draw time decreases after every precision hit.

    Decreases Draw Time by 25% for 3 seconds.

  • Rangefinder

    Trait

    Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.

    10% increase to Zoom and 30% increase to Aim Assist Falloff Distance while ADS. 5% Faster Projectile Speed when ADS.

  • Moving Target

    Trait

    Increased movement speed and target acquisition when moving while aiming down sights.

    3% Reduced Movement Speed Penalty from ADS and Strafing. Passively grants at 10 Aim Assist when aiming down sights.

  • Quickdraw

    Trait

    This weapon can be drawn unbelievably fast.

    Grants 100 Ready/Stow Handling for 1 second, or until ADS.

  • No Distractions

    Trait

    Aiming this weapon for a short period reduces flinch.

    After aiming down sights for 1s without firing, flinch is reduced by 35%. Timer starts as soon as the ADS input is registered.

  • Killing Wind

    Trait

    Final blows grant increased mobility, weapon range, and handling for a short duration.

    Lasts for 5s, additional kills add 5s, caps at 8s. • 20 Range • 50 Mobility • 40 Handling • 30% reduced ADS movement penalty • 5% Increased Damage Falloff Distance

  • Wellspring

    Trait

    Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.

    Grants 8% Ability energy split equally across all uncharged abilities.

  • Adrenaline Junkie

    Trait

    This weapon gains increased damage and handling from final blows with grenades or this weapon.

    Duration refreshed on Weapon or Grenade Kill. Any stack grants ~20 Handling. Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.6% • 5x: 33.3%

  • Incandescent

    Trait

    Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.

    Applies 30 Scorch. Powerful Combatants and Guardians increase the effect range to 8m.

  • Explosive Head

    Trait

    Arrows explode after a short delay.

    Detonates after 0.6s. Splits 50% of damage into explosive damage with 30% more damage and no fall off. • In PvE, 11% increase to precision damage and 15% to non-precision damage. • In PvP, total damage remains almost the same.

    • + 1
  • Harmony

    Trait

    Final blows with other weapons improve this weapon's damage and performance for a short duration.

    Activates on weapon ready within 3 seconds of getting a kill with a different weapon. Grants 20% damage increase and 15 Handling for 7 seconds.

  • Vorpal Weapon

    Trait

    Increased damage against bosses, vehicles, and Guardians with their Super active.

    • 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons

  • Turnabout

    Trait

    Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.

  • Cornered

    Trait

    Faster charge time or draw time when surrounded by combatants.

    Activates within ~15m of 2 enemies. Grants 100ms faster Charge Rate/Draw Time. Lingers for 1.5s.

  • Successful Warm-Up

    Trait

    Each final blow increases charge/draw speed.

    Kills increase Charge Rate/Draw Speed by 37.5%. Kills while the perk is active add 4s to the duration up to 20s.

  • Dragonfly

    Trait

    Precision kills create an elemental damage explosion.

    Creates an elemental explosion based on the weapon's element damage, has a 3m radius. Explosion damage is dependant on weapon archetype.

  • Rampage

    Trait

    Kills with this weapon temporarily grant increased damage. Stacks 3x.

    Has a duration of 3.5 seconds, all stacks disappear once timer expires. • 1x: 10% • 2x: 21% • 3x: 33.1%

  • Opening Shot

    Trait

    Improved accuracy and range on the opening shot of attack.

    Applies to the first bullet only after not firing for 3.1s. Grants the following: • 20 Aim Assistance • 25 Range • -5% Accuracy Cone Size • -10% Accuracy Cone Growth

  • Vanguard's Vindication

    Origin Trait

    Final blows with this weapon grant a small amount of health.

    Vanguard Trait. Regain 7 Health on kills.

Curated roll

  • Agile Bowstring

    Bowstring

    Durable yet light bowstring. • Greatly increases handling speed • Slightly increases stability

    • Stability+ 5
    • Handling+ 15
  • Carbon Arrow Shaft

    Arrow

    Light and stable shaft material. • Increases stability

    • Stability+ 10
  • Well-Rounded

    Trait

    Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.

    10 Range, 10 Stability, and 10 Handling per stack.

  • Wellspring

    Trait

    Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.

    Grants 8% Ability energy split equally across all uncharged abilities.

Extras

Extras are still work in progress!