Caretaker
Sword
- Impact60
- Swing Speed40
- Charge Rate20
- Guard Resistance0
- Ammo Capacity60
Adaptive Frame
Intrinsic
[Heavy Attack] : Launch a heavy uppercut attack. Heavy attacks are stronger with full energy.
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Weapon perks
Hungry Edge
Blade
Increased sword ammo.
- Magazine+ 46
- Ammo Capacity+ 42
- Impact+ 18
Enduring Blade
Blade
Greatly increased sword ammo at the cost of damage.
- Magazine+ 52
- Ammo Capacity+ 46
- Impact+ 12
Honed Edge
Blade
Increased sword damage.
- Magazine+ 40
- Ammo Capacity+ 40
- Impact+ 19
Jagged Edge
Blade
Increased damage at the cost of sword ammo.
- Magazine+ 36
- Ammo Capacity+ 36
- Impact+ 20
Tempered Edge
Blade
Increased sword damage and ammo.
- Magazine+ 43
- Ammo Capacity+ 41
- Impact+ 18
Balanced Guard
Guard
Sword Guard has balanced overall defenses.
- Guard Efficiency± 0
- Guard Resistance+ 40
- Stability+ 40
- Charge Time+ 1000
- Inventory Size+ 12
- Guard Endurance+ 40
Burst Guard
Guard
Sword Guard has high resistance, but low endurance.
- Guard Efficiency± 0
- Guard Resistance+ 80
- Stability+ 80
- Inventory Size+ 10
- Guard Endurance± 0
Enduring Guard
Guard
Sword Guard has high endurance, but low resistance.
- Guard Efficiency± 0
- Guard Resistance± 0
- Stability± 0
- Inventory Size+ 18
- Guard Endurance+ 90
Heavy Guard
Guard
Sword Guard has high overall defenses, but lowers charge rate.
- Charge Rate- 10
- Guard Resistance+ 70
- Stability+ 70
- Charge Time+ 1000
- Inventory Size+ 14
- Guard Endurance+ 60
Swordmaster's Guard
Guard
Sword Guard has low overall defenses, but increases charge rate.
- Charge Rate+ 10
- Guard Resistance+ 10
- Stability+ 10
- Charge Time+ 1000
- Inventory Size+ 12
- Guard Endurance+ 40
Flash Counter
Trait
Melee blocked immediately after guarding disorients and weakens the attacker.
Activates after blocking a melee within ~0.5s of starting a Block. Suppresses and weakens the enemy, making the target receive 20% increased damage for 4s.
Enhanced Benefits
Lv. 9
Melee blocked immediately after guarding disorients and weakens the attacker. Ammo reserves increased.
- Ammo Capacity+ 41
- Magazine+ 43
Energy Transfer
Trait
Guarding while receiving damage generates class ability energy.
Grants Class Ability Energy based on the amount of damage taken. It's possible to fully charge your Class Ability with less than half of your entire Guard Energy.
Enhanced Benefits
Lv. 10
Guarding while receiving damage generates class ability energy at an improved rate.
Duelist's Trance
Trait
Lv. 4
Sword final blows grant increased charge rate and defense until this weapon is stowed.
Enhanced Benefits
Lv. 11
Sword final blows grant greatly increased charge rate and defense until this weapon is stowed.
Tireless Blade
Trait
Lv. 7
Sword ammo granted for every other powered sword kill.
Powered Swords gain 1 Ammo after every other kill. The first kill will also proc this.
Enhanced Benefits
Lv. 12
Sword ammo granted for every other powered Sword final blow, with a chance for additional ammo to be provided.
Relentless Strikes
Trait
Lv. 8
[Light Attack] : Landing three light-attack hits within a short time grants Sword ammo.
Powered Swords gain 1 Ammo after 3 Hits within ~2s of each.
Enhanced Benefits
Lv. 13
[Light Attack] : Landing three light-attack hits within an improved short time grants Sword ammo.
Assassin's Blade
Trait
Sword final blows boost movement speed and damage.
15% damage increase and sets Forward Movement Speed to 9m/s (max Sprint Speed). Increases Sword Lunge distance and does not expire on stow.
Enhanced Benefits
Lv. 9
Sword final blows boost movement speed and damage for an improved duration.
Surrounded
Trait
This weapon gains bonus damage when three or more enemies are in close proximity.
30% damage increase when within 8m of 3 or more enemies. Swords receive a reduced bonus.
Enhanced Benefits
Lv. 10
This weapon gains improved bonus damage when three or more targets are in close proximity.
5% damage increase to the base perk. Increases from 30% to 36.5%, 40% to 47% with Surrounded Spec.
One for All
Trait
Lv. 4
Hitting three separate targets increases damage for a moderate duration.
35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.
Enhanced Benefits
Lv. 11
Hitting three separate targets increases damage for an improved duration.
Duration increased to 11s.
Incandescent
Trait
Lv. 7
Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
Applies 30 Scorch. Powerful Combatants and Guardians increase the effect range to 8m.
Enhanced Benefits
Lv. 12
Defeating a target spreads a longer lasting scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
Valiant Charge
Trait
Lv. 8
Receiving damage while guarding temporarily increases Sword lunge distance.
Enhanced Benefits
Lv. 13
Receiving damage while guarding temporarily increases Sword lunge distance for an improved duration.
Noble Deeds
Origin Trait
Gain charges by assisting your allies with revives, healing, overshields, and subclass buffs. Consume charges by defeating combatants. While charged, this weapon is granted bonus handling, reload speed, and sword charge rate.
Curated roll
Hungry Edge
Blade
Increased sword ammo.
- Magazine+ 46
- Ammo Capacity+ 42
- Impact+ 18
Balanced Guard
Guard
Sword Guard has balanced overall defenses.
- Guard Efficiency± 0
- Guard Resistance+ 40
- Stability+ 40
- Charge Time+ 1000
- Inventory Size+ 12
- Guard Endurance+ 40
Tireless Blade
Trait
Sword ammo granted for every other powered sword kill.
Powered Swords gain 1 Ammo after every other kill. The first kill will also proc this.
Valiant Charge
Trait
Receiving damage while guarding temporarily increases Sword lunge distance.
Extras
Extras are still work in progress!