The Vision

Sidearm

  • Impact
    75
  • Range
    30
  • Stability
    80
  • Handling
    50
  • Reload Speed
    32
  • Aim Assistance
    65
  • Airborne Effectiveness
    12
  • Zoom
    12
  • Recoil Direction
    90
  • Rounds Per Minute
    450
  • Magazine
    27
  • Damage Falloff
    12.86m / 15.11m

Omolon Adaptive Frame

Intrinsic

Well-rounded, reliable, fires a 3-round burst.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • QuickDot SAS

    Sight

    Agile Sidearm sight. • Greatly increases handling speed • Slightly increases stability

    • ± 0
    • Zoom± 0
    • Range± 0
    • Handling+ 15
    • Stability+ 5
    • Aim Assistance+ 5
  • Control SAS

    Sight

    Stable Sidearm sight. • Increases handling speed • Increases stability

    • + 1
    • Zoom± 0
    • Range± 0
    • Handling+ 10
    • Stability+ 10
    • Aim Assistance+ 5
  • Shortspec SAS

    Sight

    Balanced Sidearm sight. • Slightly increases stability • Slightly increases handling speed • Slightly increases range

    • + 2
    • Zoom± 0
    • Range+ 3
    • Handling+ 3
    • Stability+ 3
    • Aim Assistance+ 5
  • Tactic SAS

    Sight

    Accurate Sidearm sight. • Slightly increases range

    • + 3
    • Zoom± 0
    • Range+ 5
    • Handling± 0
    • Stability± 0
    • Aim Assistance+ 5
  • Target SAS

    Sight

    Sharp Sidearm sight. • Increases range • Slightly decreases stability • Slightly decreases handling speed

    • + 4
    • Zoom± 0
    • Range+ 8
    • Handling- 5
    • Stability- 5
    • Aim Assistance+ 5
  • FarPoint SAS

    Sight

    Pinpoint Sidearm sight. • Greatly increases range • Decreases stability • Decreases handling speed

    • + 5
    • Zoom± 0
    • Range+ 13
    • Handling- 10
    • Stability- 10
    • Aim Assistance+ 5
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Appended Mag

    Magazine

    This weapon's magazine is built for higher capacity. • Increases magazine size

    • Magazine+ 46
  • Tactical Mag

    Magazine

    This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

    • Magazine+ 43
    • Reload Speed+ 10
    • Stability+ 5
  • Extended Mag

    Magazine

    This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

    • Magazine+ 50
    • Reload Speed- 20
    • Airborne Effectiveness+ 10
  • Steady Rounds

    Magazine

    This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness

    • Stability+ 15
    • Range- 5
    • Airborne Effectiveness+ 7
  • Alloy Magazine

    Magazine

    Faster reloads when the magazine is empty.

    0.85x Reload Duration Scale

  • Flared Magwell

    Magazine

    Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed

    • Reload Speed+ 15
    • Stability+ 5
  • Grave Robber

    Trait

    Melee final blows reload this weapon's magazine from reserves.

    Primary weapons get refilled (generates ammo from nothing). Special and Power weapons get refreshed (reloaded with no animation, does not trigger on-reload perks).

  • Surplus

    Trait

    Increases handling, reload speed, and stability for each fully charged ability.

    Multi-charge abilities contribute to the requirements (ex. 2 grenades and a melee will count as max benefit Surplus). This perk does not let you exceed 100 Handling. Reload Speed: 5/25/50 Handling: 10/25/50 Stability: 5/15/25

  • Ambitious Assassin

    Trait

    Overflows the magazine based on the number of rapid kills before reloading.

    20% (10% for Special/Heavy) Increased Magazine Capacity per kill. Always rounds up and caps at 150%.

  • Underdog

    Trait

    This weapon gains a boost to reload speed as your health gets lower.

    Once below 113 HP, increased Reload Speed. Effect increases linearly as health decreases up to 100 Reload with 0.9x duration multiplier.

  • Full Auto Trigger System

    Trait

    Holding down the trigger will fire this weapon at full auto.

  • Killing Wind

    Trait

    Final blows grant increased mobility, weapon range, and handling for a short duration.

    Lasts for 5s, additional kills add 5s, caps at 8s. • 20 Range • 50 Mobility • 40 Handling • 30% reduced ADS movement penalty • 5% Increased Damage Falloff Distance

  • Kill Clip

    Trait

    Reloading after a kill grants increased damage.

    Must reload within 3.8s of a Weapon Kill. 33% Damage Increase for 5s, cannot be refreshed. Hunter Marksman's Dodge and Dragon's Shadow (Wraithmetal Mail) can activate this perk.

  • One for All

    Trait

    Hitting three separate targets increases damage for a moderate duration.

    35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.

  • Swashbuckler

    Trait

    This weapon gains increased damage from melee kills and kills with this weapon.

    Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.4% • 5x: 33.3%

  • Disruption Break

    Trait

    Breaking an enemy's shield with this weapon makes them more vulnerable to Kinetic damage for a brief period.

    On Elemental/Barrier or Guardian shield break: Applies a debuff that grants 50% increased Kinetic damage for 5.5s. Stacks with other debuffs due to being a weapon perk.

  • Sympathetic Arsenal

    Trait

    Reloading after a final blow also reloads stowed weapons.

    Refreshes stowed weapons after reloading up to 6s after a kill.

    • Reload Speed+ 20
  • Elemental Capacitor

    Trait

    Increased stats based on the currently equipped subclass. • [Solar] increases your reload speed. • [Arc] increases handling. • [Void] increases stability. • [Stasis] moderately controls recoil and increases movement speed when aiming down sights. • [Strand] increases airborne effectiveness.

    5% ADS movement speed penalty reduction for Stasis.

Curated roll

  • Target SAS

    Sight

    Sharp Sidearm sight. • Increases range • Slightly decreases stability • Slightly decreases handling speed

    • + 4
    • Zoom± 0
    • Range+ 8
    • Handling- 5
    • Stability- 5
    • Aim Assistance+ 5
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Grave Robber

    Trait

    Melee final blows reload this weapon's magazine from reserves.

    Primary weapons get refilled (generates ammo from nothing). Special and Power weapons get refreshed (reloaded with no animation, does not trigger on-reload perks).

  • Kill Clip

    Trait

    Reloading after a kill grants increased damage.

    Must reload within 3.8s of a Weapon Kill. 33% Damage Increase for 5s, cannot be refreshed. Hunter Marksman's Dodge and Dragon's Shadow (Wraithmetal Mail) can activate this perk.

Extras

Extras are still work in progress!