The Steady Hand

Hand Cannon

  • Impact
    92
  • Range
    60
  • Stability
    25
  • Handling
    20
  • Reload Speed
    20
  • Aim Assistance
    65
  • Airborne Effectiveness
    10
  • Zoom
    14
  • Recoil Direction
    85
  • Rounds Per Minute
    120
  • Magazine
    8
  • Damage Falloff
    25.4m / 34.93m

Aggressive Frame

Intrinsic

High damage, high recoil. Optimized for long-distance shooting.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

Weapon perks

  • Fastdraw HCS

    Sight

    Agile Hand Cannon sight. • Greatly increases handling speed • Slightly increases stability

    • ± 0
    • Zoom± 0
    • Range± 0
    • Handling+ 15
    • Stability+ 5
    • Aim Assistance+ 5
  • SteadyHand HCS

    Sight

    Stable Hand Cannon sight. • Increases stability • Increases handling speed

    • + 1
    • Zoom± 0
    • Range± 0
    • Handling+ 10
    • Stability+ 10
    • Aim Assistance+ 5
  • TrueSight HCS

    Sight

    Balanced Hand Cannon sight. • Slightly increases range • Slightly increases stability • Slightly increases handling speed

    • + 2
    • Zoom± 0
    • Range+ 3
    • Handling+ 3
    • Stability+ 3
    • Aim Assistance+ 5
  • HitMark HCS

    Sight

    Accurate Hand Cannon sight. • Slightly increases range

    • + 3
    • Zoom± 0
    • Range+ 5
    • Handling± 0
    • Stability± 0
    • Aim Assistance+ 5
  • Crossfire HCS

    Sight

    Sharp Hand Cannon sight. • Increases range • Slightly decreases stability • Slightly decreases handling speed

    • + 4
    • Zoom± 0
    • Range+ 7
    • Handling- 5
    • Stability- 5
    • Aim Assistance+ 5
  • Sureshot HCS

    Sight

    Pinpoint Hand Cannon sight. • Increases range • Decreases stability • Decreases handling speed

    • + 5
    • Zoom± 0
    • Range+ 10
    • Handling- 10
    • Stability- 10
    • Aim Assistance+ 5
  • Extended Mag

    Magazine

    This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

    • Magazine+ 50
    • Reload Speed- 20
    • Airborne Effectiveness+ 10
  • Alloy Magazine

    Magazine

    Faster reloads when the magazine is empty.

    0.85x Reload Duration Scale

  • Appended Mag

    Magazine

    This weapon's magazine is built for higher capacity. • Increases magazine size

    • Magazine+ 46
  • Armor-Piercing Rounds

    Magazine

    Rounds cause extra damage to combatants' shields and overpenetrate targets. • Slightly increases range

    5% damage increase against Combatant Shields. Bullets are able to overpenetrate enemies once.

    • Range+ 5
  • High-Caliber Rounds

    Magazine

    Shots from this weapon knock the target back farther. • Slightly increases range

    Varies between archetypes, between 6% to 11%. Allows Primary Weapons to affect higher ranked enemies and consistently stunlocks Minors.

    • Range+ 5
  • Ricochet Rounds

    Magazine

    Rounds ricochet off hard surfaces. • Increases stability • Slightly increases range

    • Range+ 5
    • Stability+ 10
  • Flared Magwell

    Magazine

    Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed

    • Reload Speed+ 15
    • Stability+ 5
  • Light Mag

    Magazine

    Improved reload and range. • Increases reload speed • Slightly increases range

    • Reload Speed+ 10
    • Range+ 5
  • Killing Wind

    Trait

    Final blows grant increased mobility, weapon range, and handling for a short duration.

    Lasts for 5s, additional kills add 5s, caps at 8s. • 20 Range • 50 Mobility • 40 Handling • 30% reduced ADS movement penalty • 5% Increased Damage Falloff Distance

  • Zen Moment

    Trait

    Causing damage with this weapon reduces recoil and flinch over time.

    Reduces the Maximum Recoil Angle, removes Reticle Bounce, reduces Weapon Shake. Much more noticeable on controller.

  • Outlaw

    Trait

    Precision kills greatly decrease reload time.

    Adds 70 Reload with a 0.9x multiplier for 6s.

  • Quickdraw

    Trait

    This weapon can be drawn unbelievably fast.

    Grants 100 Ready/Stow Handling for 1 second, or until ADS.

  • Slideshot

    Trait

    Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.

    Lasts ~3s, 0.3s cooldown. Refreshes 15% of the magazine and grants 20 Range & 30 Stability.

  • Moving Target

    Trait

    Increased movement speed and target acquisition when moving while aiming down sights.

    3% Reduced Movement Speed Penalty from ADS and Strafing. Passively grants at 10 Aim Assist when aiming down sights.

  • Iron Grip

    Trait

    Massively improves weapon stability at the cost of reload speed.

    • Stability+ 20
    • Reload Speed- 30
  • Iron Gaze

    Trait

    Massively improves weapon target acquisition at the cost of weapon range.

    • Aim Assistance+ 20
    • Range- 30
  • Swashbuckler

    Trait

    This weapon gains increased damage from melee kills and kills with this weapon.

    Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.4% • 5x: 33.3%

  • Wellspring

    Trait

    Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.

    Grants 8% Ability energy split equally across all uncharged abilities.

  • Mulligan

    Trait

    Missing a shot has a chance to return ammo directly to the magazine.

    Primary Weapons have a 35% chance to refund ammo. Special Weapons have a 20% to refund ammo.

  • Snapshot Sights

    Trait

    Faster time to aim down sights.

    0.5x ADS Animation Multiplier for Primary Weapons. 0.75x for Special Weapons.

Curated roll

  • TrueSight HCS

    Sight

    Balanced Hand Cannon sight. • Slightly increases range • Slightly increases stability • Slightly increases handling speed

    • + 2
    • Zoom± 0
    • Range+ 3
    • Handling+ 3
    • Stability+ 3
    • Aim Assistance+ 5
  • Flared Magwell

    Magazine

    Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed

    • Reload Speed+ 15
    • Stability+ 5
  • Slideshot

    Trait

    Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.

    Lasts ~3s, 0.3s cooldown. Refreshes 15% of the magazine and grants 20 Range & 30 Stability.

  • Mulligan

    Trait

    Missing a shot has a chance to return ammo directly to the magazine.

    Primary Weapons have a 35% chance to refund ammo. Special Weapons have a 20% to refund ammo.

Extras

Extras are still work in progress!