Dead Man's Tale

Scout Rifle

  • Impact
    100
  • Range
    60
  • Stability
    30
  • Handling
    50
  • Reload Speed
    50
  • Aim Assistance
    60
  • Airborne Effectiveness
    17
  • Zoom
    18
  • Recoil Direction
    89
  • Rounds Per Minute
    120
  • Magazine
    14

Cranial Spike

Intrinsic

Chaining precision hits grants bonus target acquisition and range.

Exotic catalyst is WIP

Exotic catalysts are not available in D2 Arsenal yet

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Arrowhead Brake

    Barrel

    Lv. 2

    Lightly vented barrel. • Greatly controls recoil • Increases handling speed

    • Recoil Direction+ 30
    • Handling+ 10
  • Polygonal Rifling

    Barrel

    Lv. 3

    Barrel optimized for recoil reduction. • Increases stability

    • Stability+ 10
  • Chambered Compensator

    Barrel

    Lv. 4

    Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

    • Stability+ 10
    • Recoil Direction+ 10
    • Handling- 5
  • Smallbore

    Barrel

    Lv. 5

    Dual strength barrel. • Increases range • Increases stability

    • Stability+ 7
    • Range+ 7
  • Full Bore

    Barrel

    Lv. 6

    Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

    • Stability- 10
    • Range+ 15
    • Handling- 5
  • Extended Barrel

    Barrel

    Lv. 7

    Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

    • Handling- 10
    • Range+ 10
    • Recoil Direction+ 10
  • Fluted Barrel

    Barrel

    Lv. 8

    Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

    • Stability+ 5
    • Handling+ 15
  • Hammer-Forged Rifling

    Barrel

    Lv. 9

    Durable ranged barrel. • Increases range

    • Range+ 10
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Steady Rounds

    Magazine

    Lv. 2

    This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness

    • Stability+ 15
    • Range- 5
    • Airborne Effectiveness+ 7
  • Flared Magwell

    Magazine

    Lv. 3

    Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed

    • Reload Speed+ 15
    • Stability+ 5
  • Armor-Piercing Rounds

    Magazine

    Lv. 4

    Rounds cause extra damage to combatants' shields and overpenetrate targets. • Slightly increases range

    5% damage increase against Combatant Shields. Bullets are able to overpenetrate enemies once.

    • Range+ 5
  • High-Caliber Rounds

    Magazine

    Lv. 5

    Shots from this weapon knock the target back farther. • Slightly increases range

    Varies between archetypes, between 6% to 11%. Allows Primary Weapons to affect higher ranked enemies and consistently stunlocks Minors.

    • Range+ 5
  • Ricochet Rounds

    Magazine

    Lv. 6

    Rounds ricochet off hard surfaces. • Increases stability • Slightly increases range

    • Range+ 5
    • Stability+ 10
  • Light Mag

    Magazine

    Lv. 7

    Improved reload and range. • Increases reload speed • Slightly increases range

    • Reload Speed+ 10
    • Range+ 5
  • Outlaw

    Trait

    Precision kills greatly decrease reload time.

    Adds 70 Reload with a 0.9x multiplier for 6s.

  • Fourth Time's the Charm

    Trait

    Lv. 4

    Rapidly landing precision hits will return two rounds to the magazine.

    4 Precision Hits within 2s generate 2 bullets to the magazine. Precision Hit counter is reset if no precision hits are scored within 2s.

  • Compulsive Reloader

    Trait

    Lv. 7

    Grants increased reload speed when close to full magazine.

    While above 70% Magazine, this weapon is granted 50 Reload Speed and a 0.95x Duration Scale.

  • Killing Wind

    Trait

    Lv. 8

    Final blows grant increased mobility, weapon range, and handling for a short duration.

    Lasts for 5s, additional kills add 5s, caps at 8s. • 20 Range • 50 Mobility • 40 Handling • 30% reduced ADS movement penalty • 5% Increased Damage Falloff Distance

  • Moving Target

    Trait

    Lv. 9

    Increased movement speed and target acquisition when moving while aiming down sights.

    3% Reduced Movement Speed Penalty from ADS and Strafing. Passively grants at 10 Aim Assist when aiming down sights.

  • Vorpal Weapon

    Trait

    Lv. 10

    Increased damage against bosses, vehicles, and Guardians with their Super active.

    • 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons

  • Rapid Hit

    Trait

    Lv. 11

    Rapid precision hits temporarily increase stability and reload speed.

    Stacks up to 5, lasts for 2s. Reload is given a multiplier bonus along with stat increases per stack. • 1x: 2 Stability, 5 Reload Speed (0.99x) • 2x: 12 Stability, 30 Reload Speed (0.97x) • 3x: 14 Stability, 35 Reload Speed (0.96x) • 4x: 18 Stability, 45 Reload Speed (0.94x) • 5x: 25 Stability, 60 Reload Speed (0.93x)

  • Shoot to Loot

    Trait

    Lv. 12

    Shooting an Orb of Power picks it up. Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves.

    Triggers ammo-pickup effects such as Overflow. Only activates if you're capable of picking up the ammo brick.

  • Hand-Laid Stock

    Stock

    This weapon is optimized for recoil control. • Increases stability

    • Stability+ 10
  • Short-Action Stock

    Stock

    Lv. 2

    This weapon is especially easy to grip. • Greatly increases handling speed

    • Handling+ 15
  • Composite Stock

    Stock

    Lv. 3

    This weapon has a versatile dual-purpose stock. • Slightly increases stability • Slightly increases handling speed

    • Stability+ 5
    • Handling+ 5
  • Fitted Stock

    Stock

    Lv. 4

    This stock makes the weapon stable but heavy • Increases stability • Moderately controls recoil • Slightly decreases handling speed

    • Stability+ 10
    • Handling- 5
    • Recoil Direction+ 20

Curated roll

  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Killing Wind

    Trait

    Final blows grant increased mobility, weapon range, and handling for a short duration.

    Lasts for 5s, additional kills add 5s, caps at 8s. • 20 Range • 50 Mobility • 40 Handling • 30% reduced ADS movement penalty • 5% Increased Damage Falloff Distance

  • Hand-Laid Stock

    Stock

    This weapon is optimized for recoil control. • Increases stability

    • Stability+ 10

Extras

Extras are still work in progress!