Imperative

Scout Rifle

  • Impact
    67
  • Range
    65
  • Stability
    20
  • Handling
    22
  • Reload Speed
    30
  • Aim Assistance
    33
  • Airborne Effectiveness
    10
  • Zoom
    21
  • Recoil Direction
    80
  • Rounds Per Minute
    150
  • Magazine
    13
  • Damage Falloff
    40.78m / 84.61m

High-Impact Frame

Intrinsic

Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Arrowhead Brake

    Barrel

    Lightly vented barrel. • Greatly controls recoil • Increases handling speed

    • Recoil Direction+ 30
    • Handling+ 10
  • Chambered Compensator

    Barrel

    Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

    • Stability+ 10
    • Recoil Direction+ 10
    • Handling- 5
  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Extended Barrel

    Barrel

    Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

    • Handling- 10
    • Range+ 10
    • Recoil Direction+ 10
  • Fluted Barrel

    Barrel

    Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

    • Stability+ 5
    • Handling+ 15
  • Full Bore

    Barrel

    Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

    • Stability- 10
    • Range+ 15
    • Handling- 5
  • Hammer-Forged Rifling

    Barrel

    Durable ranged barrel. • Increases range

    • Range+ 10
  • Polygonal Rifling

    Barrel

    Barrel optimized for recoil reduction. • Increases stability

    • Stability+ 10
  • Smallbore

    Barrel

    Dual strength barrel. • Increases range • Increases stability

    • Stability+ 7
    • Range+ 7
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Appended Mag

    Magazine

    This weapon's magazine is built for higher capacity. • Increases magazine size

    • Magazine+ 46
  • Tactical Mag

    Magazine

    This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

    • Magazine+ 43
    • Reload Speed+ 10
    • Stability+ 5
  • Extended Mag

    Magazine

    This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

    • Magazine+ 50
    • Reload Speed- 20
    • Airborne Effectiveness+ 10
  • Steady Rounds

    Magazine

    This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness

    • Stability+ 15
    • Range- 5
    • Airborne Effectiveness+ 7
  • Alloy Magazine

    Magazine

    Faster reloads when the magazine is empty.

    0.85x Reload Duration Scale

  • Flared Magwell

    Magazine

    Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed

    • Reload Speed+ 15
    • Stability+ 5
  • Well-Rounded

    Trait

    Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.

    10 Range, 10 Stability, and 10 Handling per stack.

    Enhanced Benefits

    Lv. 11

    Throwing a grenade or hitting a target with a charged melee grants an improved stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.

  • Triple Tap

    Trait

    Rapidly landing precision hits will return one round to the magazine.

    Activation window is 2.5s.

    Enhanced Benefits

    Lv. 12

    Landing precision hits will return one round to the magazine.

    Time between Precision Hits is increased to 3s.

  • Keep Away

    Trait

    Lv. 4

    Increases reload, range, and accuracy when no targets are in close proximity.

    Enhanced Benefits

    Lv. 13

    Significantly increases reload, range, and accuracy when no targets are in close proximity.

  • No Distractions

    Trait

    Lv. 7

    Aiming this weapon for a short period reduces flinch.

    After aiming down sights for 1s without firing, flinch is reduced by 35%. Timer starts as soon as the ADS input is registered.

    Enhanced Benefits

    Lv. 14

    Aiming this weapon for a very short period of time reduces flinch.

  • Rapid Hit

    Trait

    Lv. 8

    Rapid precision hits temporarily increase stability and reload speed.

    Stacks up to 5, lasts for 2s. Reload is given a multiplier bonus along with stat increases per stack. • 1x: 2 Stability, 5 Reload Speed (0.99x) • 2x: 12 Stability, 30 Reload Speed (0.97x) • 3x: 14 Stability, 35 Reload Speed (0.96x) • 4x: 18 Stability, 45 Reload Speed (0.94x) • 5x: 25 Stability, 60 Reload Speed (0.93x)

    Enhanced Benefits

    Lv. 15

    Rapid precision hits temporarily increase stability and reload speed substantially.

  • Demolitionist

    Trait

    Lv. 9

    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.

    Enhanced Benefits

    Lv. 16

    Final blows with this weapon generate an improved amount of grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary/Heavy weapon kills grant 11% grenade energy. Most special weapon kills grant 22%.

  • Subsistence

    Trait

    Lv. 10

    Defeating targets partially reloads the magazine from reserves.

    Reloads 10-17% of the magazine per kill. Varies per weapon archetype.

    Enhanced Benefits

    Lv. 17

    Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.

    Increases refresh from 10-17% to ~25%. Varies per weapon archetype.

  • Deconstruct

    Trait

    Dealing sustained damage grants bonus damage against vehicles and constructs and partially refills the magazine from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

  • Osmosis

    Trait

    Using your grenade ability changes this weapon's damage type to match your subclass until you stow it.

    Enhanced Benefits

    Lv. 12

    Using your grenade ability changes this weapon's damage type to match your subclass until you stow it. Handling is improved.

    • Handling+ 5
  • Opening Shot

    Trait

    Lv. 4

    Improved accuracy and range on the opening shot of attack.

    Applies to the first bullet only after not firing for 3.1s. Grants the following: • 20 Aim Assistance • 25 Range • -5% Accuracy Cone Size • -10% Accuracy Cone Growth

    Enhanced Benefits

    Lv. 13

    Greatly improved accuracy and range on the opening shot of attack.

  • Explosive Payload

    Trait

    Lv. 7

    Projectiles create an area-of-effect detonation on impact.

    Splits 50% of damage into explosive damage with 30% increased damage and no fall off. • In PvE, varied precision damage increase and 15% to non-precision damage. • In PvP, total damage remains almost the same.

    Enhanced Benefits

    Lv. 14

    Projectiles create an area-of-effect detonation on impact. Improves reload.

    • Reload Speed+ 5
  • Adrenaline Junkie

    Trait

    Lv. 8

    This weapon gains increased damage and handling from final blows with grenades or this weapon.

    Duration refreshed on Weapon or Grenade Kill. Any stack grants ~20 Handling. Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.6% • 5x: 33.3%

    Enhanced Benefits

    Lv. 15

    This weapon gains increased damage and handling from final blows with grenades or this weapon for an improved duration.

    Buff duration increased to 5s.

  • Attrition Orbs

    Trait

    Lv. 9

    Dealing sustained damage creates an Orb of Power.

    Enhanced Benefits

    Lv. 16

    Dealing sustained damage creates a slightly improved Orb of Power.

  • Kinetic Tremors

    Trait

    Lv. 10

    Sustained kinetic damage to a target emits a shockwave that damages any nearby targets.

    Enhanced Benefits

    Lv. 17

    Sustained kinetic damage to a target emits a shockwave that damages any nearby targets. Perk activates more quickly.

  • Deconstruct

    Trait

    Lv. 11

    Dealing sustained damage grants bonus damage against vehicles and constructs for an improved duration and partially refills the magazine from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

  • Nano-Munitions

    Origin Trait

    Being near allies slowly builds up a partial emergency ammo refill for the next time this weapon runs out of ammo. Emergency ammo amount increases with time spent near allies.

Curated roll

  • Chambered Compensator

    Barrel

    Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

    • Stability+ 10
    • Recoil Direction+ 10
    • Handling- 5
  • Steady Rounds

    Magazine

    This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness

    • Stability+ 15
    • Range- 5
    • Airborne Effectiveness+ 7
  • No Distractions

    Trait

    Aiming this weapon for a short period reduces flinch.

    After aiming down sights for 1s without firing, flinch is reduced by 35%. Timer starts as soon as the ADS input is registered.

  • Explosive Payload

    Trait

    Projectiles create an area-of-effect detonation on impact.

    Splits 50% of damage into explosive damage with 30% increased damage and no fall off. • In PvE, varied precision damage increase and 15% to non-precision damage. • In PvP, total damage remains almost the same.

Extras

Extras are still work in progress!