Bump in the Night

Rocket Launcher

  • Blast Radius
    20
  • Velocity
    69
  • Stability
    23
  • Handling
    19
  • Reload Speed
    58
  • Aim Assistance
    33
  • Airborne Effectiveness
    7
  • Zoom
    20
  • Recoil Direction
    74
  • Rounds Per Minute
    25
  • Magazine
    1

Aggressive Frame

Intrinsic

High damage, high recoil.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Volatile Launch

    Launcher Barrel

    This weapon is optimized for an especially explosive payload. • Greatly increases blast radius • Slightly decreases handling speed • Slightly decreases projectile speed

    • Blast Radius+ 15
    • Velocity- 5
    • Handling- 5
  • Confined Launch

    Launcher Barrel

    This weapon's launch parameters are particularly stable. • Greatly increases stability • Increases blast radius • Decreases projectile speed

    • Stability+ 15
    • Velocity- 10
    • Blast Radius+ 10
  • Countermass

    Launcher Barrel

    This weapon is weighted for vertical recoil. • Greatly controls recoil • Increases stability • Increases handling speed

    • Stability+ 10
    • Recoil Direction+ 30
    • Handling+ 10
  • Hard Launch

    Launcher Barrel

    This weapon's launch barrel is optimized for projectile speed. • Greatly increases projectile speed • Decreases stability • Slightly decreases blast radius

    • Stability- 10
    • Velocity+ 15
    • Blast Radius- 5
  • Linear Compensator

    Launcher Barrel

    This weapon's launch barrel is well-balanced. • Slightly increases projectile speed • Slightly increases blast radius • Slightly increases stability

    • Stability+ 5
    • Velocity+ 5
    • Blast Radius+ 5
  • Quick Launch

    Launcher Barrel

    This weapon's barrel provides faster projectiles and much faster aiming. • Greatly increases handling speed • Increases projectile speed

    • Velocity+ 10
    • Handling+ 15
  • Smart Drift Control

    Launcher Barrel

    This barrel is broadly optimized for firing control. • Moderately controls recoil • Increases stability • Increases handling speed • Slightly increases projectile speed

    • Stability+ 10
    • Velocity+ 5
    • Recoil Direction+ 15
    • Handling+ 10
  • Alloy Casing

    Magazine

    Reduces weight for faster reloads. • Greatly increases reload speed • Decreases stability

    • Stability- 10
    • Reload Speed+ 30
  • Black Powder

    Magazine

    This weapon's explosives are more effective. • Slightly increases blast radius • Decreases stability

    • Blast Radius+ 5
    • Stability- 10
  • High-Velocity Rounds

    Magazine

    This weapon's projectiles are particularly light and quick. • Increases projectile speed • Increases reload speed

    • Velocity+ 10
    • Reload Speed+ 10
  • Implosion Rounds

    Magazine

    This weapon's projectiles travel faster and have a controlled explosion. • Increases projectile speed • Greatly increases stability • Decreases blast radius

    • Velocity+ 10
    • Stability+ 15
    • Blast Radius- 10
  • Impact Casing

    Magazine

    Increased damage on direct hits. • Increases stability

    10% increase to impact damage.

    • Stability+ 10
  • Steady Hands

    Trait

    Kills provide improved handling for all weapons for a short duration.

    Duration of 8s, can be refreshed up to 6s.

    Enhanced Benefits

    Lv. 7

    Kills provide improved handling for all weapons for a longer duration.

  • Stats for All

    Trait

    Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.

    After damaging 3 enemies within 3s of each. Duration of 10s. • 10 Range • 10 Stability • 30 Handling • 35 Reload Speed (with 0.95x Duration Scale)

    Enhanced Benefits

    Lv. 8

    Hitting three separate targets increases weapon handling, stability, reload, and range for an improved duration.

    Duration increased to 11s.

  • Demolitionist

    Trait

    Lv. 4

    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.

    Enhanced Benefits

    Lv. 9

    Final blows with this weapon generate an improved amount of grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary/Heavy weapon kills grant 11% grenade energy. Most special weapon kills grant 22%.

  • Tracking Module

    Trait

    Lv. 11

    Adds tracking capability to rockets. Locks onto targets when aiming down sights.

    Enhanced Benefits

    Lv. 14

    Adds tracking capability to rockets. Locks onto targets when aiming down sights. Increases blast radius.

    • Blast Radius+ 5
  • Field Prep

    Trait

    Lv. 12

    Increased ammo reserves. Faster reload, stow, and ready when you're crouching.

    Adds 45 Reload with 0.8x multiplier and 0.8x ready/stow animation duration. The Inventory Size increase is the reserves boost.

    • Inventory Size+ 12

    Enhanced Benefits

    Lv. 15

    Greatly increased ammo reserves. Improved faster reload, stow, and ready when you're crouching.

    • Inventory Size+ 12
  • Auto-Loading Holster

    Trait

    Lv. 13

    The holstered weapon is automatically reloaded after a short period of time.

    Activates in 2.5s.

    Enhanced Benefits

    Lv. 16

    The holstered weapon is automatically reloaded after an improved short period of time.

    Activates in 2.3s.

  • Unrelenting

    Trait

    Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.

    Starts health regen and grants ~80 HP after obtaining 3 points. Rank-And-File grant 1 point, Guardians grant 2, Elites/Mini-Bosses/Bosses grant 3. Kills must be within ~8s of eachother.

    Enhanced Benefits

    Lv. 7

    Rapidly defeating targets triggers improved health regeneration. Guardians and powerful combatants count as more than one target.

  • Chill Clip

    Trait

    Direct hits with the top half of the magazine cause a detonation that slows nearby targets.

    Direct Hits create an explosion which applies 50 Slow to enemies.

    Enhanced Benefits

    Lv. 8

    Direct hits with the top half of the magazine cause a detonation that slows nearby targets. Stability is improved.

    • Stability+ 5
  • Frenzy

    Trait

    Lv. 4

    Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.

    Can active when stowed and applies to all weapons with Frenzy. Grants the following after being In Combat (dealt or received damage within 5s) for 12s: • 15% Damage Increase • 50 Handling • 50 Reload Speed

    Enhanced Benefits

    Lv. 9

    Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.

    In Combat timer is increased to 5.5s.

  • Chain Reaction

    Trait

    Lv. 11

    Each final blow with this weapon creates an elemental damage explosion.

    Kills create an elemental explosion. Not affected by Dragonfly Spec.

    Enhanced Benefits

    Lv. 14

    Each final blow with this weapon creates an elemental damage explosion. Improves ammo reserves. Swords have improved guard endurance.

    • Inventory Size+ 11
    • Guard Endurance+ 20
  • Turnabout

    Trait

    Lv. 12

    Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.

    Enhanced Benefits

    Lv. 15

    Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield for an improved duration.

    Duration increased to 11.4s.

  • Vorpal Weapon

    Trait

    Lv. 13

    Increased damage against bosses, vehicles, and Guardians with their Super active.

    • 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons

    Enhanced Benefits

    Lv. 16

    Increased damage against bosses, vehicles, and Guardians with their Super active. Stability is improved. Swords have improved guard resistance.

    • Stability+ 5
    • Guard Resistance+ 5
  • Extrovert

    Origin Trait

    Final blows while near multiple combatants or near Nightmares restores health.

Curated roll

  • Volatile Launch

    Launcher Barrel

    This weapon is optimized for an especially explosive payload. • Greatly increases blast radius • Slightly decreases handling speed • Slightly decreases projectile speed

    • Blast Radius+ 15
    • Velocity- 5
    • Handling- 5
  • Alloy Casing

    Magazine

    Reduces weight for faster reloads. • Greatly increases reload speed • Decreases stability

    • Stability- 10
    • Reload Speed+ 30
  • Steady Hands

    Trait

    Kills provide improved handling for all weapons for a short duration.

    Duration of 8s, can be refreshed up to 6s.

  • Chill Clip

    Trait

    Direct hits with the top half of the magazine cause a detonation that slows nearby targets.

    Direct Hits create an explosion which applies 50 Slow to enemies.

Extras

Extras are still work in progress!