

Something New
Hand Cannon

- Impact92
- Range58
- Stability27
- Handling24
- Reload Speed25
- Aim Assistance60
- Airborne Effectiveness23
- Zoom14
- Recoil Direction98
- Rounds Per Minute120
- Magazine8
- Damage Falloff25.22m / 34.68m
Aggressive Frame
Intrinsic
High damage, high recoil. Optimized for long-distance shooting.

Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Major Spec
Weapon Mod
Deals extra damage against powerful enemies.
7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Taken Spec
Weapon Mod
Increased damage against Taken enemies.
10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Sweaty Confetti
Weapon Mod
Causes a festive celebration on each precision final blow. This cosmetic mod is consumed when inserted into a weapon.
Boss Spec
Weapon Mod
Increases damage against bosses and vehicles.
7.8% damage increase to Boss (Diamond Badge) combatants.
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Minor Spec
Weapon Mod
Deals extra damage against rank-and-file enemies.
7.8% damage increase to Minor (Square Badge) combatants.
Weapon perks
Arrowhead Brake
Barrel
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
- Recoil Direction+ 30
- Handling+ 10
Chambered Compensator
Barrel
Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed
- Stability+ 10
- Recoil Direction+ 10
- Handling- 5
Corkscrew Rifling
Barrel
Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
- Stability+ 5
- Range+ 5
- Handling+ 5
Extended Barrel
Barrel
Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil
- Handling- 10
- Range+ 10
- Recoil Direction+ 10
Fluted Barrel
Barrel
Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability
- Stability+ 5
- Handling+ 15
Full Bore
Barrel
Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed
- Stability- 10
- Range+ 15
- Handling- 5
Hammer-Forged Rifling
Barrel
Durable ranged barrel. • Increases range
- Range+ 10
Polygonal Rifling
Barrel
Barrel optimized for recoil reduction. • Increases stability
- Stability+ 10
Smallbore
Barrel
Dual strength barrel. • Increases range • Increases stability
- Stability+ 7
- Range+ 7
Extended Mag
Magazine
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
- Magazine+ 50
- Reload Speed- 20
- Airborne Effectiveness+ 10
Alloy Magazine
Magazine
Faster reloads when the magazine is empty.
0.85x Reload Duration Scale
Appended Mag
Magazine
This weapon's magazine is built for higher capacity. • Increases magazine size
- Magazine+ 46
Armor-Piercing Rounds
Magazine
Rounds cause extra damage to combatants' shields and overpenetrate targets. • Slightly increases range
5% damage increase against Combatant Shields. Bullets are able to overpenetrate enemies once.
- Range+ 5
High-Caliber Rounds
Magazine
Shots from this weapon knock the target back farther. • Slightly increases range
Varies between archetypes, between 6% to 11%. Allows Primary Weapons to affect higher ranked enemies and consistently stunlocks Minors.
- Range+ 5
Ricochet Rounds
Magazine
Rounds ricochet off hard surfaces. • Increases stability • Slightly increases range
- Range+ 5
- Stability+ 10
Flared Magwell
Magazine
Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed
- Reload Speed+ 15
- Stability+ 5
Light Mag
Magazine
Improved reload and range. • Increases reload speed • Slightly increases range
- Reload Speed+ 10
- Range+ 5
Feeding Frenzy
Trait
Each rapid kill with this weapon progressively increases reload speed for a short time.
Duration of 3.5s. Grants a flat Reload Speed bonus and a multiplier per stack: • 1x: 10/0x • 2x: 45/0.9x • 3x: 55/0.88x • 4x: 75/0.85x • 5x: 100/0.8x
Wellspring
Trait
Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
Grants 8% Ability energy split equally across all uncharged abilities.
Stats for All
Trait
Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
After damaging 3 enemies within 3s of each. Duration of 10s. • 10 Range • 10 Stability • 30 Handling • 35 Reload Speed (with 0.95x Duration Scale)
Triple Tap
Trait
Rapidly landing precision hits will return one round to the magazine.
Activation window is 2.5s.
Ensemble
Trait
Improved handling and reload speed when allies are nearby.
Must be within 15m of 1 or more allies. Grants 30 Handling and 40 Reload Speed. Lingers for 1.5s.
Tunnel Vision
Trait
Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.
Activates after reloading 6s after a kill. Grants the following for 5s: • 20 Aim Assist • -20% Accuracy Cone Size • ADS Handling Multiplier
Headstone
Trait
Precision final blows spawn a Stasis crystal at the victim's location.
Minor enemies spawn a medium-sized Stasis Crystal. Anything else is a large-sized Crystal. Having 5 crystals active simultaneously incurs a 5s cooldown penalty.
Demolitionist
Trait
Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.
Harmony
Trait
Final blows with other weapons improve this weapon's damage and performance for a short duration.
Activates on weapon ready within 3 seconds of getting a kill with a different weapon. Grants 20% damage increase and 15 Handling for 7 seconds.
Multikill Clip
Trait
Reloading grants increased damage based on the number of rapid kills made beforehand.
Must reload within 3.8s of a Weapon Kill. Grants damage increases at 17%, 33%, and 50%. Buff is overwritten every time you refresh it.
Well-Rounded
Trait
Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.
10 Range, 10 Stability, and 10 Handling per stack.
Thresh
Trait
Killing combatants with this weapon generates a small amount of Super energy.
Primary/Power weapon kills grant an additional 1% Super energy. Special weapon kills grant an additional 1.5% Super energy. All are 1% in PvP.
Dream Work
Origin Trait
Once per reload, assists or assisted final blows partially refill the weapon from reserves, potentially overflowing the magazine.
Curated roll
Arrowhead Brake
Barrel
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
- Recoil Direction+ 30
- Handling+ 10
Extended Mag
Magazine
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
- Magazine+ 50
- Reload Speed- 20
- Airborne Effectiveness+ 10
Triple Tap
Trait
Rapidly landing precision hits will return one round to the magazine.
Activation window is 2.5s.
Headstone
Trait
Precision final blows spawn a Stasis crystal at the victim's location.
Minor enemies spawn a medium-sized Stasis Crystal. Anything else is a large-sized Crystal. Having 5 crystals active simultaneously incurs a 5s cooldown penalty.
Extras
Extras are still work in progress!