

Threat Level
Shotgun

- Impact65
- Range30
- Stability39
- Handling43
- Reload Speed65
- Aim Assistance74
- Airborne Effectiveness2
- Zoom12
- Recoil Direction66
- Rounds Per Minute140
- Magazine7
- Damage Falloff8.08m
Rapid-Fire Frame
Intrinsic
Fires full auto with deeper ammo reserves. Faster reload when weapon is empty.

Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Major Spec
Weapon Mod
Deals extra damage against powerful enemies.
7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Taken Spec
Weapon Mod
Increased damage against Taken enemies.
10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Sweaty Confetti
Weapon Mod
Causes a festive celebration on each precision final blow. This cosmetic mod is consumed when inserted into a weapon.
Boss Spec
Weapon Mod
Increases damage against bosses and vehicles.
7.8% damage increase to Boss (Diamond Badge) combatants.
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Minor Spec
Weapon Mod
Deals extra damage against rank-and-file enemies.
7.8% damage increase to Minor (Square Badge) combatants.
Weapon perks
Rifled Barrel
Barrel
Ranged shotgun barrel. • Increases range • Greatly decreases handling speed
- Range+ 10
- Handling- 15
Smoothbore
Barrel
Smooth shotgun barrel. Greatly increases range at the cost of more projectile spread.
- Range+ 15
Smallbore
Barrel
Dual strength barrel. • Increases range • Increases stability
- Stability+ 7
- Range+ 7
Barrel Shroud
Barrel
Balanced shotgun barrel. • Increases stability • Increases handling speed
- Stability+ 10
- Handling+ 10
Corkscrew Rifling
Barrel
Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
- Stability+ 5
- Range+ 5
- Handling+ 5
Full Choke
Barrel
Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.
Decreases pellet spread by 3.75%.
Appended Mag
Magazine
This weapon's magazine is built for higher capacity. • Increases magazine size
- Magazine+ 46
Tactical Mag
Magazine
This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size
- Magazine+ 43
- Reload Speed+ 10
- Stability+ 5
Extended Mag
Magazine
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
- Magazine+ 50
- Reload Speed- 20
- Airborne Effectiveness+ 10
Steady Rounds
Magazine
This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness
- Stability+ 15
- Range- 5
- Airborne Effectiveness+ 7
Accurized Rounds
Magazine
This weapon can fire longer distances. • Increases range
- Range+ 10
Light Mag
Magazine
Improved reload and range. • Increases reload speed • Slightly increases range
- Reload Speed+ 10
- Range+ 5
Trench Barrel
Trait
After a successful melee hit, this weapon gains increased damage, handling, and reload speed for a short duration—or until three shots are fired.
Grants the following for 5s or until 3 shots are expended: • 50% Damage Increase • 30 Handling • (?) Reload Speed
Rampage
Trait
Kills with this weapon temporarily grant increased damage. Stacks 3x.
Has a duration of 3.5 seconds, all stacks disappear once timer expires. • 1x: 10% • 2x: 21% • 3x: 33.1%
Moving Target
Trait
Increased movement speed and target acquisition when moving while aiming down sights.
3% Reduced Movement Speed Penalty from ADS and Strafing. Passively grants at 10 Aim Assist when aiming down sights.
Slideshot
Trait
Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
Lasts ~3s, 0.3s cooldown. Refreshes 15% of the magazine and grants 20 Range & 30 Stability.
Field Prep
Trait
Increased ammo reserves. Faster reload, stow, and ready when you're crouching.
Adds 45 Reload with 0.8x multiplier and 0.8x ready/stow animation duration. The Inventory Size increase is the reserves boost.
- Inventory Size+ 12
Surrounded
Trait
This weapon gains bonus damage when three or more enemies are in close proximity.
30% damage increase when within 8m of 3 or more enemies. Swords receive a reduced bonus.
Snapshot Sights
Trait
Faster time to aim down sights.
0.5x ADS Animation Multiplier for Primary Weapons. 0.75x for Special Weapons.
Threat Detector
Trait
Increased reload, stability, and handling when enemies are in close proximity.
• Within 15m of 1 enemy: • ~15 Stability • 15 Reload • 0.75x Handling Animation Duration • Within 15m of 2+ enemies: • ~40 Stability •55 Reload • 0.56x Handling Animation Duration
Grave Robber
Trait
Melee final blows reload this weapon's magazine from reserves.
Primary weapons get refilled (generates ammo from nothing). Special and Power weapons get refreshed (reloaded with no animation, does not trigger on-reload perks).
Quickdraw
Trait
This weapon can be drawn unbelievably fast.
Grants 100 Ready/Stow Handling for 1 second, or until ADS.
Genesis
Trait
Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield.
Refreshes magazine on elemental or Barrier Champion shield break. Energy weapons generate 1 ammo per hit against matching elemental shields.
Air Assault
Trait
Final blows grant a stacking bonus to airborne effectiveness. Final blows while airborne grant increased stacks.
Grants up to 60 Airborne Effectiveness. Effect increases linearly as Health decreases and is maximised at Critical Health.
- Airborne Effectiveness+ 10
Curated roll
Barrel Shroud
Barrel
Balanced shotgun barrel. • Increases stability • Increases handling speed
- Stability+ 10
- Handling+ 10
Light Mag
Magazine
Improved reload and range. • Increases reload speed • Slightly increases range
- Reload Speed+ 10
- Range+ 5
Trench Barrel
Trait
After a successful melee hit, this weapon gains increased damage, handling, and reload speed for a short duration—or until three shots are fired.
Grants the following for 5s or until 3 shots are expended: • 50% Damage Increase • 30 Handling • (?) Reload Speed
Grave Robber
Trait
Melee final blows reload this weapon's magazine from reserves.
Primary weapons get refilled (generates ammo from nothing). Special and Power weapons get refreshed (reloaded with no animation, does not trigger on-reload perks).
Extras
Extras are still work in progress!