Retrofuturist

Shotgun

  • Impact
    65
  • Range
    40
  • Stability
    36
  • Handling
    65
  • Reload Speed
    56
  • Aim Assistance
    50
  • Airborne Effectiveness
    2
  • Zoom
    12
  • Recoil Direction
    55
  • Rounds Per Minute
    80
  • Magazine
    7
  • Damage Falloff
    8.44m

Lightweight Frame

Intrinsic

Superb handling. Move faster with this weapon equipped.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Rifled Barrel

    Barrel

    Ranged shotgun barrel. • Increases range • Greatly decreases handling speed

    • Range+ 10
    • Handling- 15
  • Smoothbore

    Barrel

    Smooth shotgun barrel. Greatly increases range at the cost of more projectile spread.

    • Range+ 15
  • Smallbore

    Barrel

    Dual strength barrel. • Increases range • Increases stability

    • Stability+ 7
    • Range+ 7
  • Barrel Shroud

    Barrel

    Balanced shotgun barrel. • Increases stability • Increases handling speed

    • Stability+ 10
    • Handling+ 10
  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Full Choke

    Barrel

    Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.

    Decreases pellet spread by 3.75%.

  • Assault Mag

    Magazine

    This shotgun's magazine is optimized for quick combat. • Greatly increases stability • Increases rate of fire

    • Rounds Per Minute+ 405
    • Stability+ 15
  • Appended Mag

    Magazine

    This weapon's magazine is built for higher capacity. • Increases magazine size

    • Magazine+ 46
  • Tactical Mag

    Magazine

    This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

    • Magazine+ 43
    • Reload Speed+ 10
    • Stability+ 5
  • Extended Mag

    Magazine

    This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

    • Magazine+ 50
    • Reload Speed- 20
    • Airborne Effectiveness+ 10
  • Steady Rounds

    Magazine

    This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness

    • Stability+ 15
    • Range- 5
    • Airborne Effectiveness+ 7
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Light Mag

    Magazine

    Improved reload and range. • Increases reload speed • Slightly increases range

    • Reload Speed+ 10
    • Range+ 5
  • Dual Loader

    Trait

    Reloads two shells at a time, but reduces reload speed.

    • Reload Speed- 35
  • Feeding Frenzy

    Trait

    Each rapid kill with this weapon progressively increases reload speed for a short time.

    Duration of 3.5s. Grants a flat Reload Speed bonus and a multiplier per stack: • 1x: 10/0x • 2x: 45/0.9x • 3x: 55/0.88x • 4x: 75/0.85x • 5x: 100/0.8x

  • Hip-Fire Grip

    Trait

    Increases accuracy, stability, and precision hit targeting when firing from the hip.

    It's a lot of nerd stats: • 15 Aim Assist • 2.7° Precision Angle Threshold • ~30 Accuracy Cone Size • ~30 Stability • 1.2x Aim Assist Falloff Distance, Reticle Stickiness Falloff Distance, Damage Falloff Start & End Distance (except Shotguns)

  • Auto-Loading Holster

    Trait

    The holstered weapon is automatically reloaded after a short period of time.

    Activates in 2.5s.

  • Pulse Monitor

    Trait

    Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.

    Activates when under 38 Shields. Even when stowed: reloads this weapon, grants 50 Handling, 5% Ready/Stow Speed.

  • Unrelenting

    Trait

    Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.

    Starts health regen and grants ~80 HP after obtaining 3 points. Rank-And-File grant 1 point, Guardians grant 2, Elites/Mini-Bosses/Bosses grant 3. Kills must be within ~8s of eachother.

  • Quickdraw

    Trait

    This weapon can be drawn unbelievably fast.

    Grants 100 Ready/Stow Handling for 1 second, or until ADS.

  • Slickdraw

    Trait

    Significantly increases handling, significantly decreases target acquisition.

  • Stats for All

    Trait

    Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.

    After damaging 3 enemies within 3s of each. Duration of 10s. • 10 Range • 10 Stability • 30 Handling • 35 Reload Speed (with 0.95x Duration Scale)

  • Shot Swap

    Trait

    Final blows build and store charges which allow you to swap and stow this weapon at a faster rate.

  • Pugilist

    Trait

    Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.

    Primary and Power weapon kills grant 10% of your Melee energy. Specials grant 20%. Dealing Melee damage grants 35 Handling for 3s.

  • Loose Change

    Trait

    Applying an elemental debuff to a target increases this weapon's reload speed for a short duration.

  • Snapshot Sights

    Trait

    Faster time to aim down sights.

    0.5x ADS Animation Multiplier for Primary Weapons. 0.75x for Special Weapons.

  • Trench Barrel

    Trait

    After a successful melee hit, this weapon gains increased damage, handling, and reload speed for a short duration—or until three shots are fired.

    Grants the following for 5s or until 3 shots are expended: • 50% Damage Increase • 30 Handling • (?) Reload Speed

  • One for All

    Trait

    Hitting three separate targets increases damage for a moderate duration.

    35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.

  • Swashbuckler

    Trait

    This weapon gains increased damage from melee kills and kills with this weapon.

    Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.4% • 5x: 33.3%

  • Deconstruct

    Trait

    Dealing sustained damage grants bonus damage against vehicles and constructs and partially refills the magazine from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

  • Thresh

    Trait

    Killing combatants with this weapon generates a small amount of Super energy.

    Primary/Power weapon kills grant an additional 1% Super energy. Special weapon kills grant an additional 1.5% Super energy. All are 1% in PvP.

  • Barrel Constrictor

    Trait

    Final blows with this weapon reduce the projectile spread of its next shot for a short duration.

  • High Ground

    Trait

    Gain bonus damage when attacking targets from higher ground.

  • Envious Assassin

    Trait

    Defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.

  • Destabilizing Rounds

    Trait

    Final blows cause nearby targets to become volatile.

  • Frenzy

    Trait

    Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.

    Can active when stowed and applies to all weapons with Frenzy. Grants the following after being In Combat (dealt or received damage within 5s) for 12s: • 15% Damage Increase • 50 Handling • 50 Reload Speed

  • Vorpal Weapon

    Trait

    Increased damage against bosses, vehicles, and Guardians with their Super active.

    • 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons

  • One Quiet Moment

    Origin Trait

    Grants increased reload speed and handling when out of combat. Swords gain faster movement speed.

    Crucible Trait. Grants 40 Reload Speed when out of combat.

  • Nadir Focus

    Origin Trait

    Sustained fire increases accuracy and range. Increases lunge distance for Swords, and projectile velocity for Launchers.

Curated roll

  • Full Choke

    Barrel

    Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.

    Decreases pellet spread by 3.75%.

  • Full Choke

    Barrel

    Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.

    Decreases pellet spread by 3.75%.

  • Appended Mag

    Magazine

    This weapon's magazine is built for higher capacity. • Increases magazine size

    • Magazine+ 46
  • Assault Mag

    Magazine

    This shotgun's magazine is optimized for quick combat. • Greatly increases stability • Increases rate of fire

    • Rounds Per Minute+ 405
    • Stability+ 15
  • Pulse Monitor

    Trait

    Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.

    Activates when under 38 Shields. Even when stowed: reloads this weapon, grants 50 Handling, 5% Ready/Stow Speed.

  • Destabilizing Rounds

    Trait

    Final blows cause nearby targets to become volatile.

Extras

Extras are still work in progress!