Doomed Petitioner

Linear Fusion Rifle

  • Impact
    41
  • Range
    45
  • Stability
    46
  • Handling
    25
  • Reload Speed
    24
  • Aim Assistance
    64
  • Airborne Effectiveness
    11
  • Zoom
    25
  • Recoil Direction
    71
  • Charge Time
    533 ms
  • Magazine
    5

Aggressive Frame

Intrinsic

Fires a three-round burst.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Arrowhead Brake

    Barrel

    Lightly vented barrel. • Greatly controls recoil • Increases handling speed

    • Recoil Direction+ 30
    • Handling+ 10
  • Chambered Compensator

    Barrel

    Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

    • Stability+ 10
    • Recoil Direction+ 10
    • Handling- 5
  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Extended Barrel

    Barrel

    Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

    • Handling- 10
    • Range+ 10
    • Recoil Direction+ 10
  • Fluted Barrel

    Barrel

    Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

    • Stability+ 5
    • Handling+ 15
  • Full Bore

    Barrel

    Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

    • Stability- 10
    • Range+ 15
    • Handling- 5
  • Hammer-Forged Rifling

    Barrel

    Durable ranged barrel. • Increases range

    • Range+ 10
  • Polygonal Rifling

    Barrel

    Barrel optimized for recoil reduction. • Increases stability

    • Stability+ 10
  • Smallbore

    Barrel

    Dual strength barrel. • Increases range • Increases stability

    • Stability+ 7
    • Range+ 7
  • Accelerated Coils

    Battery

    Speeds up charge. • Faster charge time • Decreases impact damage

    • Impact+ 11
  • Enhanced Battery

    Battery

    Strong battery life. • Increases magazine size

    • Magazine+ 46
  • Ionized Battery

    Battery

    Large heavy battery. • Greatly increases magazine size • Greatly decreases reload speed

    • Magazine+ 53
    • Reload Speed- 20
  • Liquid Coils

    Battery

    Slower-building charge for higher damage. • Increases impact damage • Slower charge time

    • Impact+ 20
  • Particle Repeater

    Battery

    Improves stability. • Increases stability

    • Stability+ 10
  • Projection Fuse

    Battery

    Distance optimizations. • Increases range

    • Range+ 10
  • Permeability

    Trait

    Using your class ability changes this weapon's damage type to match your subclass until you stow the weapon.

    Enhanced Benefits

    Lv. 11

    Using your class ability changes this weapon's damage type to match your subclass until you stow the weapon. Improves handling.

  • Threat Detector

    Trait

    Increased reload, stability, and handling when enemies are in close proximity.

    • Within 15m of 1 enemy: • ~15 Stability • 15 Reload • 0.75x Handling Animation Duration • Within 15m of 2+ enemies: • ~40 Stability •55 Reload • 0.56x Handling Animation Duration

    Enhanced Benefits

    Lv. 12

    Greatly increased reload, stability, and handling when targets are in close proximity.

  • Keep Away

    Trait

    Lv. 4

    Increases reload, range, and accuracy when no targets are in close proximity.

    Enhanced Benefits

    Lv. 13

    Significantly increases reload, range, and accuracy when no targets are in close proximity.

  • Attrition Orbs

    Trait

    Lv. 7

    Dealing sustained damage creates an Orb of Power.

    Enhanced Benefits

    Lv. 14

    Dealing sustained damage creates a slightly improved Orb of Power.

  • Destabilizing Rounds

    Trait

    Lv. 8

    Final blows cause nearby targets to become volatile.

    Enhanced Benefits

    Lv. 15

    Final blows cause nearby targets to become volatile. Cooldown between activations reduced.

  • Envious Assassin

    Trait

    Lv. 9

    Defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.

    Enhanced Benefits

    Lv. 16

    Defeating targets with other weapons before drawing this one transfers additional ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.

  • Reconstruction

    Trait

    Lv. 10

    This weapon slowly reloads itself over time, up to double capacity.

    After not shooting for 4s, reloads 10% of the magazine. Maxes out double magazine size.

    Enhanced Benefits

    Lv. 17

    This weapon reloads itself at an improved rate over time, up to double capacity.

  • Surrounded

    Trait

    This weapon gains bonus damage when three or more enemies are in close proximity.

    30% damage increase when within 8m of 3 or more enemies. Swords receive a reduced bonus.

    Enhanced Benefits

    Lv. 11

    This weapon gains improved bonus damage when three or more targets are in close proximity.

    5% damage increase to the base perk. Increases from 30% to 36.5%, 40% to 47% with Surrounded Spec.

  • Deconstruct

    Trait

    Dealing sustained damage grants bonus damage against vehicles and constructs and partially refills the magazine from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

  • Moving Target

    Trait

    Lv. 4

    Increased movement speed and target acquisition when moving while aiming down sights.

    3% Reduced Movement Speed Penalty from ADS and Strafing. Passively grants at 10 Aim Assist when aiming down sights.

    Enhanced Benefits

    Lv. 13

    Increased movement speed and improved target acquisition when moving while aiming down sights.

  • High Ground

    Trait

    Lv. 7

    Gain bonus damage when attacking targets from higher ground.

    Enhanced Benefits

    Lv. 14

    This weapon gains bonus damage when attacking targets from higher ground. Increases reload.

  • Golden Tricorn

    Trait

    Lv. 8

    Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.

    15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.

    Enhanced Benefits

    Lv. 15

    Final blows with this weapon grant bonus damage for an improved duration. While this buff is active, grenade or melee final blows of the same damage type greatly increase its damage for an improved duration.

    Kills that refresh the buff duration extend the timer to 8s.

  • Loose Change

    Trait

    Lv. 9

    Applying an elemental debuff to a target increases this weapon's reload speed for a short duration.

    Enhanced Benefits

    Lv. 16

    Applying an elemental debuff to a target increases this weapon's reload speed for an improved duration.

  • Precision Instrument

    Trait

    Lv. 10

    Dealing sustained damage increases precision damage.

    Enhanced Benefits

    Lv. 17

    Dealing sustained damage significantly increases precision damage.

  • Deconstruct

    Trait

    Lv. 12

    Dealing sustained damage grants bonus damage against vehicles and constructs for an improved duration and partially refills the magazine from reserves. Damage with Primary ammo or against constructs provides additional progress. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

  • Dragon's Vengeance

    Origin Trait

    When an ally dies or you reach critical health, this weapon's magazine refills, and it gains bonus range, charge rate, and handling.

Curated roll

  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Liquid Coils

    Battery

    Slower-building charge for higher damage. • Increases impact damage • Slower charge time

    • Impact+ 20
  • Reconstruction

    Trait

    This weapon slowly reloads itself over time, up to double capacity.

    After not shooting for 4s, reloads 10% of the magazine. Maxes out double magazine size.

  • Golden Tricorn

    Trait

    Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.

    15% Increased Damage for 7s, can be refreshed with a Weapon Kill. Grenade/Powered Melee Kills raise this to 50% for 10s, can be refreshed by getting another Matching Ability Kill.

Extras

Extras are still work in progress!