Briar's Contempt

Linear Fusion Rifle

  • Impact
    41
  • Range
    51
  • Stability
    47
  • Handling
    31
  • Reload Speed
    25
  • Aim Assistance
    67
  • Airborne Effectiveness
    14
  • Zoom
    23
  • Recoil Direction
    74
  • Charge Time
    533 ms
  • Magazine
    6

Aggressive Frame

Intrinsic

Fires a three-round burst.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Arrowhead Brake

    Barrel

    Lightly vented barrel. • Greatly controls recoil • Increases handling speed

    • Recoil Direction+ 30
    • Handling+ 10
  • Chambered Compensator

    Barrel

    Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

    • Stability+ 10
    • Recoil Direction+ 10
    • Handling- 5
  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Extended Barrel

    Barrel

    Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

    • Handling- 10
    • Range+ 10
    • Recoil Direction+ 10
  • Fluted Barrel

    Barrel

    Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

    • Stability+ 5
    • Handling+ 15
  • Full Bore

    Barrel

    Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

    • Stability- 10
    • Range+ 15
    • Handling- 5
  • Hammer-Forged Rifling

    Barrel

    Durable ranged barrel. • Increases range

    • Range+ 10
  • Polygonal Rifling

    Barrel

    Barrel optimized for recoil reduction. • Increases stability

    • Stability+ 10
  • Smallbore

    Barrel

    Dual strength barrel. • Increases range • Increases stability

    • Stability+ 7
    • Range+ 7
  • Accelerated Coils

    Battery

    Speeds up charge. • Faster charge time • Decreases impact damage

    • Impact+ 11
  • Enhanced Battery

    Battery

    Strong battery life. • Increases magazine size

    • Magazine+ 46
  • Ionized Battery

    Battery

    Large heavy battery. • Greatly increases magazine size • Greatly decreases reload speed

    • Magazine+ 53
    • Reload Speed- 20
  • Liquid Coils

    Battery

    Slower-building charge for higher damage. • Increases impact damage • Slower charge time

    • Impact+ 20
  • Particle Repeater

    Battery

    Improves stability. • Increases stability

    • Stability+ 10
  • Projection Fuse

    Battery

    Distance optimizations. • Increases range

    • Range+ 10
  • Keep Away

    Trait

    Increases reload, range, and accuracy when no targets are in close proximity.

    Enhanced Benefits

    Lv. 11

    Significantly increases reload, range, and accuracy when no targets are in close proximity.

  • Envious Assassin

    Trait

    Defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.

    Enhanced Benefits

    Lv. 12

    Defeating targets with other weapons before drawing this one transfers additional ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.

  • Slideshot

    Trait

    Lv. 4

    Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.

    Lasts ~3s, 0.3s cooldown. Refreshes 15% of the magazine and grants 20 Range & 30 Stability.

    Enhanced Benefits

    Lv. 13

    Sliding partially reloads this weapon's magazine and temporarily boosts range and stability greatly.

  • Incandescent

    Trait

    Lv. 7

    Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.

    Applies 30 Scorch. Powerful Combatants and Guardians increase the effect range to 8m.

    Enhanced Benefits

    Lv. 14

    Defeating a target spreads a longer lasting scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.

  • Rewind Rounds

    Trait

    Lv. 8

    When this weapon's magazine is empty, it refills from reserves based on the number of hits.

    • 50-60% for Primary weapons • 30-40% Special weapons

    Enhanced Benefits

    Lv. 15

    When this weapon's magazine is empty, it more effectively refills from reserves based on the number of hits.

  • Demolitionist

    Trait

    Lv. 9

    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.

    Enhanced Benefits

    Lv. 16

    Final blows with this weapon generate an improved amount of grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary/Heavy weapon kills grant 11% grenade energy. Most special weapon kills grant 22%.

  • Reconstruction

    Trait

    Lv. 10

    This weapon slowly reloads itself over time, up to double capacity.

    After not shooting for 4s, reloads 10% of the magazine. Maxes out double magazine size.

    Enhanced Benefits

    Lv. 17

    This weapon reloads itself at an improved rate over time, up to double capacity.

  • Frenzy

    Trait

    Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.

    Can active when stowed and applies to all weapons with Frenzy. Grants the following after being In Combat (dealt or received damage within 5s) for 12s: • 15% Damage Increase • 50 Handling • 50 Reload Speed

    Enhanced Benefits

    Lv. 11

    Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.

    In Combat timer is increased to 5.5s.

  • Surrounded

    Trait

    This weapon gains bonus damage when three or more enemies are in close proximity.

    30% damage increase when within 8m of 3 or more enemies. Swords receive a reduced bonus.

    Enhanced Benefits

    Lv. 12

    This weapon gains improved bonus damage when three or more targets are in close proximity.

    5% damage increase to the base perk. Increases from 30% to 36.5%, 40% to 47% with Surrounded Spec.

  • Harmony

    Trait

    Lv. 4

    Final blows with other weapons improve this weapon's damage and performance for a short duration.

    Activates on weapon ready within 3 seconds of getting a kill with a different weapon. Grants 20% damage increase and 15 Handling for 7 seconds.

    Enhanced Benefits

    Lv. 13

    Final blows with other weapons improve this weapon's damage and performance for an improved duration.

    Duration increased to 8s.

  • Adagio

    Trait

    Lv. 7

    After defeating a target, this weapon fires, charges, or draws more slowly and deals increased damage for a brief time.

    Duration of 7 seconds, adds 10 Range and a 30% damage increase (20% for Shotguns, 27% for Fusion Rifles). • -15% Rate of Fire/Charge Rate: Hand Cannons, Fusion Rifles, Linear Fusion Rifles, Scout Rifles • -20% Rate of Fire/Charge Rate: Auto Rifles, Bows, Grenade Launchers, Sidearms, Shotguns

    Enhanced Benefits

    Lv. 14

    After defeating a target, this weapon fires, charges, or draws more slowly and deals increased damage for an improved time.

    Increases duration from 7s to 8s.

  • High-Impact Reserves

    Trait

    Lv. 8

    Rounds at the end of the magazine deal more damage.

    Gradual damage increase starting at 50% of Magazine. • In PvE, 12.1% to 25.6%. • In PvP, 3% to 6%.

    Enhanced Benefits

    Lv. 15

    Rounds at the end of the magazine deal more damage. Improved damage starts earlier in the magazine.

    Damage increase starts at 75% Magazine.

  • Paracausal Affinity

    Trait

    Lv. 9

    Final blows of energy types matching this weapon's alignment grant increased damage for a short period of time. Light final blows boost Arc, Solar, and Void weapons. Darkness final blows boost Stasis and Strand weapons.

    Enhanced Benefits

    Lv. 16

    Final blows of energy types matching this weapon's alignment grant increased damage for an improved duration. Light final blows boost Arc, Solar, and Void weapons. Darkness final blows boost Stasis and Strand weapons.

  • Focused Fury

    Trait

    Lv. 10

    Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.

    Activates after hitting 50% of the Magazine as Precision Hits. Grants 20% increased damage for 11 seconds.

    Enhanced Benefits

    Lv. 17

    Dealing half of the magazine as precision damage grants this weapon bonus damage for an improved duration. The shot count is reset whenever the weapon is reloaded or stowed.

    Increases duration from 11s to 12s.

  • Harmonic Resonance

    Origin Trait

    Equipping multiple weapons from this set grants this weapon increased reload speed and handling. It also deals increased damage versus Tormentors, Lucent Hive, and Guardians using their Supers.

Curated roll

  • Chambered Compensator

    Barrel

    Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

    • Stability+ 10
    • Recoil Direction+ 10
    • Handling- 5
  • Accelerated Coils

    Battery

    Speeds up charge. • Faster charge time • Decreases impact damage

    • Impact+ 11
  • Demolitionist

    Trait

    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.

  • Focused Fury

    Trait

    Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.

    Activates after hitting 50% of the Magazine as Precision Hits. Grants 20% increased damage for 11 seconds.

Extras

Extras are still work in progress!