Judgment

Hand Cannon

  • Impact
    84
  • Range
    44
  • Stability
    42
  • Handling
    42
  • Reload Speed
    40
  • Aim Assistance
    75
  • Airborne Effectiveness
    10
  • Zoom
    14
  • Recoil Direction
    95
  • Rounds Per Minute
    140
  • Magazine
    9
  • Damage Falloff
    20.76m / 28.55m

Adaptive Frame

Intrinsic

A well-rounded grip, reliable and sturdy.

Weapon masterwork

Weapon mods

  • CQC Optics: High

    Weapon Mod

    Slightly increases zoom magnification.

    • Zoom+ 1
  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Heavy Ammo Finder Enhancement

    Weapon Mod

    Grants increased Heavy Ammo Finder progress with this weapon's final blows.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Marksman Optics: High

    Weapon Mod

    Slightly increases zoom magnification.

    • Zoom+ 2
  • Tension

    Weapon Mod

    Grants increased draw time and accuracy.

    • Draw Time+ 876
    • Charge Time+ 1000
    • Accuracy+ 6
  • Armaments of Ambition

    Weapon Mod

    Increased Handling, Reload speed and weapon swap speed. Swords gain increased Inventory and Charge Rate. This weapon is also overcharged when that modifier is active.

  • Power of Ambition

    Weapon Mod

    Rapid hits with this weapon grants Blight Rounds, dealing damage over time to targets hit by this weapon. Strong against Overload Champions. This weapon is also overcharged when that modifier is active.

  • Armaments of Resolve

    Weapon Mod

    Increases Aim Assist and Recoil Direction. This weapon is also overcharged when that modifier is active.

    • Aim Assistance+ 5
    • Recoil Direction+ 15
  • Power of Resolve

    Weapon Mod

    Rapid hits with this weapon emits a Taken seeker projectile. Strong against Unstoppable Champions. This weapon is also overcharged when that modifier is active.

  • Willbreaker Munitions

    Weapon Mod

    Increases this weapons damage versus Dread and Taken targets. This weapon is also overcharged when that modifier is active.

  • Aerodynamics

    Weapon Mod

    Grants increased blast radius and projectile speed.

    • Blast Radius+ 6
    • Velocity+ 6
  • Tactical

    Weapon Mod

    Grants increased reload speed and handling.

    • Reload Speed+ 6
    • Handling+ 6
  • Special Ammo Finder Enhancement

    Weapon Mod

    Grants increased Special Ammo Finder progress with this weapon's final blows.

  • Marksman Optics: Low

    Weapon Mod

    Slightly reduces zoom magnification.

    • Zoom- 2
  • Stunloader

    Weapon Mod

    Stunning a Champion partially refills this weapon from reserves.

  • Anti-Flinch

    Weapon Mod

    Reduces incoming flinch for this weapon.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • CQC Optics: Low

    Weapon Mod

    Slightly reduces zoom magnification.

    • Zoom- 1
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Ballistics

    Weapon Mod

    Grants increased range and stability.

    • Range+ 6
    • Stability+ 6
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Synergy

    Weapon Mod

    Final blows with this weapon have a chance to create an elemental pickup matching its damage type, or an Orb of Power for weapons that deal Kinetic damage.

Weapon perks

  • Fastdraw HCS

    Sight

    Agile Hand Cannon sight. • Greatly increases handling speed • Slightly increases stability

    • ± 0
    • Zoom± 0
    • Range± 0
    • Handling+ 15
    • Stability+ 5
    • Aim Assistance+ 5
  • SteadyHand HCS

    Sight

    Stable Hand Cannon sight. • Increases stability • Increases handling speed

    • + 1
    • Zoom± 0
    • Range± 0
    • Handling+ 10
    • Stability+ 10
    • Aim Assistance+ 5
  • TrueSight HCS

    Sight

    Balanced Hand Cannon sight. • Slightly increases range • Slightly increases stability • Slightly increases handling speed

    • + 2
    • Zoom± 0
    • Range+ 3
    • Handling+ 3
    • Stability+ 3
    • Aim Assistance+ 5
  • HitMark HCS

    Sight

    Accurate Hand Cannon sight. • Slightly increases range

    • + 3
    • Zoom± 0
    • Range+ 5
    • Handling± 0
    • Stability± 0
    • Aim Assistance+ 5
  • Crossfire HCS

    Sight

    Sharp Hand Cannon sight. • Increases range • Slightly decreases stability • Slightly decreases handling speed

    • + 4
    • Zoom± 0
    • Range+ 7
    • Handling- 5
    • Stability- 5
    • Aim Assistance+ 5
  • Sureshot HCS

    Sight

    Pinpoint Hand Cannon sight. • Increases range • Decreases stability • Decreases handling speed

    • + 5
    • Zoom± 0
    • Range+ 10
    • Handling- 10
    • Stability- 10
    • Aim Assistance+ 5
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Drop Mag

    Magazine

    This perk currently cannot roll on this weapon

    Increases reload speed but reduces magazine size.

    • Reload Speed+ 30
  • Appended Mag

    Magazine

    This weapon's magazine is built for higher capacity. • Increases magazine size

    • Magazine+ 46
  • Tactical Mag

    Magazine

    This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

    • Magazine+ 43
    • Reload Speed+ 10
    • Stability+ 5
  • Extended Mag

    Magazine

    This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

    • Magazine+ 50
    • Reload Speed- 20
    • Airborne Effectiveness+ 10
  • Steady Rounds

    Magazine

    This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness

    • Stability+ 15
    • Range- 5
    • Airborne Effectiveness+ 7
  • Alloy Magazine

    Magazine

    Faster reload when the magazine is nearly empty.

    0.85x Reload Duration Scale

  • Flared Magwell

    Magazine

    Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed

    • Reload Speed+ 15
    • Stability+ 5
  • Ensemble

    Trait

    Improved handling and reload speed when allies are nearby.

    Must be within 15m of 1 or more allies. Grants 30 Handling and 40 Reload Speed. Lingers for 1.5s.

  • Encore

    Trait

    Final blows grant a stacking stability, range, and accuracy bonus to this weapon. Precision final blows grant more stacks.

    On precision kills, grants 10 Range per stack and maxes at 3 stacks. On non-precision kill, removes a stack then grants Accuracy Cone benefits and 30 Stability. Lasts 7 seconds and is refreshed on kill.

  • Demolitionist

    Trait

    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.

  • Tunnel Vision

    Trait

    Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.

    Activates after reloading 6s after a kill. Grants the following for 5s: • 20 Aim Assist • -20% Accuracy Cone Size • ADS Handling Multiplier

  • Moving Target

    Trait

    Increased movement speed and target acquisition when moving while aiming down sights.

    3% Reduced Movement Speed Penalty from ADS and Strafing. Passively grants at 10 Aim Assist when aiming down sights.

  • Slideshot

    Trait

    Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.

    Lasts ~3s, 0.3s cooldown. Refreshes 15% of the magazine and grants 20 Range & 30 Stability.

  • Adagio

    Trait

    After defeating a target, this weapon fires, charges, or draws more slowly and deals increased damage for a brief time.

    Duration of 7 seconds, adds 10 Range and a 30% damage increase (20% for Shotguns, 27% for Fusion Rifles). • -15% Rate of Fire/Charge Rate: Hand Cannons, Fusion Rifles, Linear Fusion Rifles, Scout Rifles • -20% Rate of Fire/Charge Rate: Auto Rifles, Bows, Grenade Launchers, Sidearms, Shotguns

  • Timed Payload

    Trait

    Projectiles attached to enemies explode after a short delay.

    Detonates after 0.6s. Splits 55% of damage into explosive damage with 30% more damage and no fall off. Detonates after 0.6s. • In PvE, 12% increase to precision damage and 16% to non-precision damage. • In PvP, total damage remains almost the same.

  • Adrenaline Junkie

    Trait

    This weapon gains increased damage and handling from final blows with grenades or this weapon.

    Duration refreshed on Weapon or Grenade Kill. Any stack grants ~20 Handling. Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.6% • 5x: 33.3%

  • Multikill Clip

    Trait

    Reloading grants increased damage based on the number of rapid final blows made beforehand.

    Must reload within 3.8s of a Weapon Kill. Grants damage increases at 17%, 33%, and 50%. Buff is overwritten every time you refresh it.

  • Osmosis

    Trait

    Using your grenade ability partially refills the magazine and changes this weapon's damage type to match your grenade until you stow it.

  • Opening Shot

    Trait

    Improved accuracy and range on the opening shot of attack.

    Applies to the first bullet only after not firing for 3.1s. Grants the following: • 20 Aim Assistance • 25 Range • -5% Accuracy Cone Size • -10% Accuracy Cone Growth

Curated roll

  • SteadyHand HCS

    Sight

    Stable Hand Cannon sight. • Increases stability • Increases handling speed

    • + 1
    • Zoom± 0
    • Range± 0
    • Handling+ 10
    • Stability+ 10
    • Aim Assistance+ 5
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Slideshot

    Trait

    Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.

    Lasts ~3s, 0.3s cooldown. Refreshes 15% of the magazine and grants 20 Range & 30 Stability.

  • Adagio

    Trait

    After defeating a target, this weapon fires, charges, or draws more slowly and deals increased damage for a brief time.

    Duration of 7 seconds, adds 10 Range and a 30% damage increase (20% for Shotguns, 27% for Fusion Rifles). • -15% Rate of Fire/Charge Rate: Hand Cannons, Fusion Rifles, Linear Fusion Rifles, Scout Rifles • -20% Rate of Fire/Charge Rate: Auto Rifles, Bows, Grenade Launchers, Sidearms, Shotguns

Extras

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