Judgment
Hand Cannon
- Impact84
- Range44
- Stability42
- Handling42
- Reload Speed40
- Aim Assistance75
- Airborne Effectiveness10
- Zoom14
- Recoil Direction95
- Rounds Per Minute140
- Magazine9
- Damage Falloff20.76m / 28.55m
Adaptive Frame
Intrinsic
A well-rounded grip, reliable and sturdy.
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Weapon perks
Fastdraw HCS
Sight
Agile Hand Cannon sight. • Greatly increases handling speed • Slightly increases stability
- ± 0
- Zoom± 0
- Range± 0
- Handling+ 15
- Stability+ 5
- Aim Assistance+ 5
SteadyHand HCS
Sight
Stable Hand Cannon sight. • Increases stability • Increases handling speed
- + 1
- Zoom± 0
- Range± 0
- Handling+ 10
- Stability+ 10
- Aim Assistance+ 5
TrueSight HCS
Sight
Balanced Hand Cannon sight. • Slightly increases range • Slightly increases stability • Slightly increases handling speed
- + 2
- Zoom± 0
- Range+ 3
- Handling+ 3
- Stability+ 3
- Aim Assistance+ 5
HitMark HCS
Sight
Accurate Hand Cannon sight. • Slightly increases range
- + 3
- Zoom± 0
- Range+ 5
- Handling± 0
- Stability± 0
- Aim Assistance+ 5
Crossfire HCS
Sight
Sharp Hand Cannon sight. • Increases range • Slightly decreases stability • Slightly decreases handling speed
- + 4
- Zoom± 0
- Range+ 7
- Handling- 5
- Stability- 5
- Aim Assistance+ 5
Sureshot HCS
Sight
Pinpoint Hand Cannon sight. • Increases range • Decreases stability • Decreases handling speed
- + 5
- Zoom± 0
- Range+ 10
- Handling- 10
- Stability- 10
- Aim Assistance+ 5
Accurized Rounds
Magazine
This weapon can fire longer distances. • Increases range
- Range+ 10
Drop Mag
Magazine
This perk currently cannot roll on this weapon
Increases reload speed but reduces magazine size.
- Reload Speed+ 30
Appended Mag
Magazine
This weapon's magazine is built for higher capacity. • Increases magazine size
- Magazine+ 46
Tactical Mag
Magazine
This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size
- Magazine+ 43
- Reload Speed+ 10
- Stability+ 5
Extended Mag
Magazine
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
- Magazine+ 50
- Reload Speed- 20
- Airborne Effectiveness+ 10
Steady Rounds
Magazine
This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness
- Stability+ 15
- Range- 5
- Airborne Effectiveness+ 7
Alloy Magazine
Magazine
Faster reloads when the magazine is empty.
0.85x Reload Duration Scale
Flared Magwell
Magazine
Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed
- Reload Speed+ 15
- Stability+ 5
Ensemble
Trait
Improved handling and reload speed when allies are nearby.
Must be within 15m of 1 or more allies. Grants 30 Handling and 40 Reload Speed. Lingers for 1.5s.
Encore
Trait
Final blows grant a stacking stability, range, and accuracy bonus to this weapon. Precision final blows grant more stacks.
On precision kills, grants 10 Range per stack and maxes at 3 stacks. On non-precision kill, removes a stack then grants Accuracy Cone benefits and 30 Stability. Lasts 7 seconds and is refreshed on kill.
Demolitionist
Trait
Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.
Tunnel Vision
Trait
Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.
Activates after reloading 6s after a kill. Grants the following for 5s: • 20 Aim Assist • -20% Accuracy Cone Size • ADS Handling Multiplier
Moving Target
Trait
Increased movement speed and target acquisition when moving while aiming down sights.
3% Reduced Movement Speed Penalty from ADS and Strafing. Passively grants at 10 Aim Assist when aiming down sights.
Slideshot
Trait
Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
Lasts ~3s, 0.3s cooldown. Refreshes 15% of the magazine and grants 20 Range & 30 Stability.
Adagio
Trait
After defeating a target, this weapon fires, charges, or draws more slowly and deals increased damage for a brief time.
Duration of 7 seconds, adds 10 Range and a 30% damage increase (20% for Shotguns, 27% for Fusion Rifles). • -15% Rate of Fire/Charge Rate: Hand Cannons, Fusion Rifles, Linear Fusion Rifles, Scout Rifles • -20% Rate of Fire/Charge Rate: Auto Rifles, Bows, Grenade Launchers, Sidearms, Shotguns
Timed Payload
Trait
Projectiles attached to enemies explode after a short delay.
Detonates after 0.6s. Splits 55% of damage into explosive damage with 30% more damage and no fall off. Detonates after 0.6s. • In PvE, 12% increase to precision damage and 16% to non-precision damage. • In PvP, total damage remains almost the same.
Adrenaline Junkie
Trait
This weapon gains increased damage and handling from final blows with grenades or this weapon.
Duration refreshed on Weapon or Grenade Kill. Any stack grants ~20 Handling. Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.6% • 5x: 33.3%
Multikill Clip
Trait
Reloading grants increased damage based on the number of rapid final blows made beforehand.
Must reload within 3.8s of a Weapon Kill. Grants damage increases at 17%, 33%, and 50%. Buff is overwritten every time you refresh it.
Osmosis
Trait
Using your grenade ability partially refills the magazine and changes this weapon's damage type to match your grenade until you stow it.
Opening Shot
Trait
Improved accuracy and range on the opening shot of attack.
Applies to the first bullet only after not firing for 3.1s. Grants the following: • 20 Aim Assistance • 25 Range • -5% Accuracy Cone Size • -10% Accuracy Cone Growth
Curated roll
SteadyHand HCS
Sight
Stable Hand Cannon sight. • Increases stability • Increases handling speed
- + 1
- Zoom± 0
- Range± 0
- Handling+ 10
- Stability+ 10
- Aim Assistance+ 5
Accurized Rounds
Magazine
This weapon can fire longer distances. • Increases range
- Range+ 10
Slideshot
Trait
Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
Lasts ~3s, 0.3s cooldown. Refreshes 15% of the magazine and grants 20 Range & 30 Stability.
Moving Target
Trait
Increased movement speed and target acquisition when moving while aiming down sights.
3% Reduced Movement Speed Penalty from ADS and Strafing. Passively grants at 10 Aim Assist when aiming down sights.
Extras
Extras are still work in progress!