Retrofuturist

Shotgun

  • Impact
    65
  • Range
    40
  • Stability
    36
  • Handling
    65
  • Reload Speed
    56
  • Aim Assistance
    50
  • Airborne Effectiveness
    2
  • Zoom
    12
  • Recoil Direction
    55
  • Rounds Per Minute
    80
  • Magazine
    7
  • Damage Falloff
    8.44m

Lightweight Frame

Intrinsic

Superb handling. Move faster with this weapon equipped.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Rifled Barrel

    Barrel

    Ranged shotgun barrel. • Increases range • Greatly decreases handling speed

    • Range+ 10
    • Handling- 15
  • Smoothbore

    Barrel

    Smooth shotgun barrel. Greatly increases range at the cost of more projectile spread.

    • Range+ 15
  • Smallbore

    Barrel

    Dual strength barrel. • Increases range • Increases stability

    • Stability+ 7
    • Range+ 7
  • Barrel Shroud

    Barrel

    Balanced shotgun barrel. • Increases stability • Increases handling speed

    • Stability+ 10
    • Handling+ 10
  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Full Choke

    Barrel

    Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.

    Decreases pellet spread by 3.75%.

  • Assault Mag

    Magazine

    This shotgun's magazine is optimized for quick combat. • Greatly increases stability • Increases rate of fire

    • Rounds Per Minute+ 405
    • Stability+ 15
  • Appended Mag

    Magazine

    This weapon's magazine is built for higher capacity. • Increases magazine size

    • Magazine+ 46
  • Tactical Mag

    Magazine

    This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

    • Magazine+ 43
    • Reload Speed+ 10
    • Stability+ 5
  • Extended Mag

    Magazine

    This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

    • Magazine+ 50
    • Reload Speed- 20
    • Airborne Effectiveness+ 10
  • Steady Rounds

    Magazine

    This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness

    • Stability+ 15
    • Range- 5
    • Airborne Effectiveness+ 7
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Light Mag

    Magazine

    Improved reload and range. • Increases reload speed • Slightly increases range

    • Reload Speed+ 10
    • Range+ 5
  • Quickdraw

    Trait

    This weapon can be drawn unbelievably fast.

    Grants 100 Ready/Stow Handling for 1 second, or until ADS.

  • Dual Loader

    Trait

    Reloads two shells at a time, but reduces reload speed.

    • Reload Speed- 35
  • Feeding Frenzy

    Trait

    Each rapid kill with this weapon progressively increases reload speed for a short time.

    Duration of 3.5s. Grants a flat Reload Speed bonus and a multiplier per stack: • 1x: 10/0x • 2x: 45/0.9x • 3x: 55/0.88x • 4x: 75/0.85x • 5x: 100/0.8x

  • Underdog

    Trait

    This weapon gains a boost to reload speed as your health gets lower.

    Once below 113 HP, increased Reload Speed. Effect increases linearly as health decreases up to 100 Reload with 0.9x duration multiplier.

  • Pulse Monitor

    Trait

    Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.

    Activates when under 38 Shields. Even when stowed: reloads this weapon, grants 50 Handling, 5% Ready/Stow Speed.

  • Hip-Fire Grip

    Trait

    Increases accuracy, stability, and precision hit targeting when firing from the hip.

    It's a lot of nerd stats: • 15 Aim Assist • 2.7° Precision Angle Threshold • ~30 Accuracy Cone Size • ~30 Stability • 1.2x Aim Assist Falloff Distance, Reticle Stickiness Falloff Distance, Damage Falloff Start & End Distance (except Shotguns)

  • Thresh

    Trait

    Killing combatants with this weapon generates a small amount of Super energy.

    Primary/Power weapon kills grant an additional 1% Super energy. Special weapon kills grant an additional 1.5% Super energy. All are 1% in PvP.

  • Unrelenting

    Trait

    Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.

    Starts health regen and grants ~80 HP after obtaining 3 points. Rank-And-File grant 1 point, Guardians grant 2, Elites/Mini-Bosses/Bosses grant 3. Kills must be within ~8s of eachother.

  • Swashbuckler

    Trait

    This weapon gains increased damage from melee kills and kills with this weapon.

    Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.4% • 5x: 33.3%

  • Trench Barrel

    Trait

    After a successful melee hit, this weapon gains increased damage, handling, and reload speed for a short duration—or until three shots are fired.

    Grants the following for 5s or until 3 shots are expended: • 50% Damage Increase • 30 Handling • (?) Reload Speed

  • Snapshot Sights

    Trait

    Faster time to aim down sights.

    0.5x ADS Animation Multiplier for Primary Weapons. 0.75x for Special Weapons.

  • One for All

    Trait

    Hitting three separate targets increases damage for a moderate duration.

    35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.

Curated roll

  • Full Choke

    Barrel

    Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.

    Decreases pellet spread by 3.75%.

  • Appended Mag

    Magazine

    This weapon's magazine is built for higher capacity. • Increases magazine size

    • Magazine+ 46
  • Quickdraw

    Trait

    This weapon can be drawn unbelievably fast.

    Grants 100 Ready/Stow Handling for 1 second, or until ADS.

  • Thresh

    Trait

    Killing combatants with this weapon generates a small amount of Super energy.

    Primary/Power weapon kills grant an additional 1% Super energy. Special weapon kills grant an additional 1.5% Super energy. All are 1% in PvP.

Extras

Extras are still work in progress!