

Fel Taradiddle
Combat Bow

- Impact68
- Accuracy24
- Stability52
- Handling65
- Reload Speed60
- Aim Assistance77
- Airborne Effectiveness12
- Zoom18
- Recoil Direction58
- Draw Time580 ms
Lightweight Frame
Intrinsic
Recurve Bow. Draw quickly and move faster while this weapon is equipped. [Reload] : Use while drawn to cancel the shot.

Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
CQC Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 1
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Heavy Ammo Finder Enhancement
Weapon Mod
Grants increased Heavy Ammo Finder progress with this weapon's final blows.
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Marksman Optics: High
Weapon Mod
Slightly increases zoom magnification.
- Zoom+ 2
Tension
Weapon Mod
Grants increased draw time and accuracy.
- Draw Time+ 876
- Charge Time+ 1000
- Accuracy+ 6
Armaments of Ambition
Weapon Mod
Increased Handling, Reload speed and weapon swap speed. Swords gain increased Inventory and Charge Rate. This weapon is also overcharged when that modifier is active.
Power of Ambition
Weapon Mod
Rapid hits with this weapon grants Blight Rounds, dealing damage over time to targets hit by this weapon. Strong against Overload Champions. This weapon is also overcharged when that modifier is active.
Armaments of Resolve
Weapon Mod
Increases Aim Assist and Recoil Direction. This weapon is also overcharged when that modifier is active.
- Aim Assistance+ 5
- Recoil Direction+ 15
Power of Resolve
Weapon Mod
Rapid hits with this weapon emits a Taken seeker projectile. Strong against Unstoppable Champions. This weapon is also overcharged when that modifier is active.
Willbreaker Munitions
Weapon Mod
Increases this weapons damage versus Dread and Taken targets. This weapon is also overcharged when that modifier is active.
Aerodynamics
Weapon Mod
Grants increased blast radius and projectile speed.
- Blast Radius+ 6
- Velocity+ 6
Tactical
Weapon Mod
Grants increased reload speed and handling.
- Reload Speed+ 6
- Handling+ 6
Special Ammo Finder Enhancement
Weapon Mod
Grants increased Special Ammo Finder progress with this weapon's final blows.
Marksman Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 2
Stunloader
Weapon Mod
Stunning a Champion partially refills this weapon from reserves.
Anti-Flinch
Weapon Mod
Reduces incoming flinch for this weapon.
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
CQC Optics: Low
Weapon Mod
Slightly reduces zoom magnification.
- Zoom- 1
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Ballistics
Weapon Mod
Grants increased range and stability.
- Range+ 6
- Stability+ 6
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Synergy
Weapon Mod
Final blows with this weapon have a chance to create an elemental pickup matching its damage type, or an Orb of Power for weapons that deal Kinetic damage.
Weapon perks
Agile Bowstring
Bowstring
Durable yet light bowstring. • Greatly increases handling speed • Slightly increases stability
- Stability+ 5
- Handling+ 15
Tactile String
Bowstring
Stable, high-friction bowstring. • Slightly increases accuracy • Increases stability
- Accuracy+ 5
- Stability+ 10
Elastic String
Bowstring
Excellent snapback. • Decreases accuracy • Faster draw time • Slightly increases handling speed
- Accuracy- 10
- Handling+ 5
- Charge Time+ 1000
- Draw Time+ 820
Flexible String
Bowstring
Light and easy to draw. • Slightly faster draw time • Slightly decreases accuracy • Increases handling speed
- Accuracy- 5
- Handling+ 10
- Charge Time+ 1000
- Draw Time+ 860
High Tension String
Bowstring
Tightly strung bow. • Greatly increases accuracy • Slightly slower draw time • Slightly decreases stability
- Accuracy+ 15
- Stability- 5
- Draw Time+ 940
- Charge Time+ 1000
Natural String
Bowstring
Simple balanced string. • Slightly increases accuracy • Slightly increases handling speed • Slightly increases stability
- Accuracy+ 5
- Stability+ 5
- Handling+ 5
Polymer String
Bowstring
Unbreakable bowstring. • Slightly increases accuracy • Slightly faster draw time
- Accuracy+ 5
- Charge Time+ 1000
- Draw Time+ 860
Carbon Arrow Shaft
Arrow
Light and stable shaft material. • Increases stability
- Stability+ 10
Compact Arrow Shaft
Arrow
Thinner arrows to increase nocking speed and weapon handling. • Increases handling speed • Increases reload speed
- Reload Speed+ 10
- Handling+ 10
Fiberglass Arrow Shaft
Arrow
Heavy and consistent. • Greatly increases accuracy • Slightly decreases stability
- Accuracy+ 15
- Stability- 5
Helical Fletching
Arrow
Aerodynamic and light. • Slightly increases accuracy • Slightly increases stability
- Accuracy+ 5
- Stability+ 5
Natural Fletching
Arrow
Feather-light with good control. • Slightly decreases accuracy • Greatly increases stability
- Accuracy- 5
- Stability+ 15
Straight Fletching
Arrow
Modern fletching for straight paths. • Increases accuracy
- Accuracy+ 10
Shoot to Loot
Trait
Shooting an Orb of Power picks it up. Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves.
Triggers ammo-pickup effects such as Overflow. Only activates if you're capable of picking up the ammo brick.
Enhanced Benefits
Lv. 7
Shooting an Orb of Power picks it up. Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves. Increases range.
- Range+ 5
Stats for All
Trait
Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
After damaging 3 enemies within 3s of each. Duration of 10s. • 10 Range • 10 Stability • 30 Handling • 35 Reload Speed (with 0.95x Duration Scale)
Enhanced Benefits
Lv. 8
Hitting three separate targets increases weapon handling, stability, reload, and range for an improved duration.
Duration increased to 11s.
Killing Wind
Trait
Lv. 4
Final blows grant increased mobility, weapon range, and handling for a short duration.
Lasts for 5s, additional kills add 5s, caps at 8s. • 20 Range • 50 Mobility • 40 Handling • 30% reduced ADS movement penalty • 5% Increased Damage Falloff Distance
Enhanced Benefits
Lv. 9
Final blows grant increased mobility, weapon range, and handling for an improved duration.
Rangefinder
Trait
Lv. 11
Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
10% increase to Zoom and 30% increase to Aim Assist Falloff Distance while ADS. 5% Faster Projectile Speed when ADS.
Enhanced Benefits
Lv. 14
Aiming this weapon increases its effective range and zoom magnification, and improves handling. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
- Handling+ 5
Perpetual Motion
Trait
Lv. 12
This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
Grants 1 Stack after 2s of moving, second Stack after 10s. Works while weapon is stowed. • 1x: 5 Stability, Handling, Reload • 2x: 15 Stability, Handling, Reload
Enhanced Benefits
Lv. 15
This weapon gains bonus stability, handling, and reload speed while the wielder is in motion for a short duration.
Deactivation parameter is now lenient for 1s.
Archer's Tempo
Trait
Lv. 13
Draw time decreases after every precision hit.
Decreases Draw Time by 25% for 3 seconds.
Enhanced Benefits
Lv. 16
Draw time substantially decreases after every precision hit for a longer duration.
Increases duration from 3s to 4s.
Cornered
Trait
Faster charge time or draw time when surrounded by combatants.
Activates within ~15m of 2 enemies. Grants 100ms faster Charge Rate/Draw Time. Lingers for 1.5s.
Enhanced Benefits
Lv. 7
Faster charge time or draw time and increased stability when surrounded by combatants.
Explosive Head
Trait
Arrows explode after a short delay.
Detonates after 0.6s. Splits 50% of damage into explosive damage with 30% more damage and no fall off. • In PvE, 11% increase to precision damage and 15% to non-precision damage. • In PvP, total damage remains almost the same.
- + 1
Enhanced Benefits
Lv. 8
Arrows explode after a short delay. Increases accuracy.
- + 1
- Accuracy+ 5
Thresh
Trait
Lv. 4
Killing combatants with this weapon generates a small amount of Super energy.
Primary/Power weapon kills grant an additional 1% Super energy. Special weapon kills grant an additional 1.5% Super energy. All are 1% in PvP.
Enhanced Benefits
Lv. 9
Defeating combatants with this weapon generates an improved small amount of Super energy.
Primary/Heavy kills grant 1.33% Super energy, Specials grant 2%.
Adrenaline Junkie
Trait
Lv. 11
This weapon gains increased damage and handling from final blows with grenades or this weapon.
Duration refreshed on Weapon or Grenade Kill. Any stack grants ~20 Handling. Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.6% • 5x: 33.3%
Enhanced Benefits
Lv. 14
This weapon gains increased damage and handling from final blows with grenades or this weapon for an improved duration.
Buff duration increased to 5s.
One for All
Trait
Lv. 12
Hitting three separate targets increases damage for a moderate duration.
35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.
Enhanced Benefits
Lv. 15
Hitting three separate targets increases damage for an improved duration.
Duration increased to 11s.
Successful Warm-Up
Trait
Lv. 13
Each final blow increases charge/draw speed.
Kills increase Charge Rate/Draw Speed by 37.5%. Kills while the perk is active add 4s to the duration up to 20s.
Enhanced Benefits
Lv. 16
Each final blow increases charge/draw speed for an improved duration.
Kills increase Charge Rate/Draw Speed for 6s. Each kill while active adds 5s.
Psychohack
Origin Trait
Sustained damage from this weapon exhausts the target for a short duration. Exhausted targets deal reduced outgoing damage.
Savathün's Throne World Trait. Sustained damage from this weapon lowers the target's damage output by 10% for 3s.
Curated roll
Agile Bowstring
Bowstring
Durable yet light bowstring. • Greatly increases handling speed • Slightly increases stability
- Stability+ 5
- Handling+ 15
Fiberglass Arrow Shaft
Arrow
Heavy and consistent. • Greatly increases accuracy • Slightly decreases stability
- Accuracy+ 15
- Stability- 5
Killing Wind
Trait
Final blows grant increased mobility, weapon range, and handling for a short duration.
Lasts for 5s, additional kills add 5s, caps at 8s. • 20 Range • 50 Mobility • 40 Handling • 30% reduced ADS movement penalty • 5% Increased Damage Falloff Distance
Adrenaline Junkie
Trait
This weapon gains increased damage and handling from final blows with grenades or this weapon.
Duration refreshed on Weapon or Grenade Kill. Any stack grants ~20 Handling. Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.6% • 5x: 33.3%
Extras
Extras are still work in progress!