The Slammer (Adept)

Sword

  • Impact
    60
  • Swing Speed
    40
  • Charge Rate
    20
  • Guard Resistance
    0
  • Ammo Capacity
    60

Vortex Frame

Intrinsic

[Heavy Attack] : Launch a heavy spin attack. Heavy attacks are stronger with full energy.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Hungry Edge

    Blade

    Increased sword ammo.

    • Magazine+ 46
    • Ammo Capacity+ 42
    • Impact+ 18
  • Enduring Blade

    Blade

    Greatly increased sword ammo at the cost of damage.

    • Magazine+ 52
    • Ammo Capacity+ 46
    • Impact+ 12
  • Honed Edge

    Blade

    Increased sword damage.

    • Magazine+ 40
    • Ammo Capacity+ 40
    • Impact+ 19
  • Jagged Edge

    Blade

    Increased damage at the cost of sword ammo.

    • Magazine+ 36
    • Ammo Capacity+ 36
    • Impact+ 20
  • Tempered Edge

    Blade

    Increased sword damage and ammo.

    • Magazine+ 43
    • Ammo Capacity+ 41
    • Impact+ 18
  • Balanced Guard

    Guard

    Sword Guard has balanced overall defenses.

    • Guard Efficiency± 0
    • Guard Resistance+ 40
    • Stability+ 40
    • Charge Time+ 1000
    • Inventory Size+ 12
    • Guard Endurance+ 40
  • Burst Guard

    Guard

    Sword Guard has high resistance, but low endurance.

    • Guard Efficiency± 0
    • Guard Resistance+ 80
    • Stability+ 80
    • Inventory Size+ 10
    • Guard Endurance± 0
  • Enduring Guard

    Guard

    Sword Guard has high endurance, but low resistance.

    • Guard Efficiency± 0
    • Guard Resistance± 0
    • Stability± 0
    • Inventory Size+ 18
    • Guard Endurance+ 90
  • Heavy Guard

    Guard

    Sword Guard has high overall defenses, but lowers charge rate.

    • Charge Rate- 10
    • Guard Resistance+ 70
    • Stability+ 70
    • Charge Time+ 1000
    • Inventory Size+ 14
    • Guard Endurance+ 60
  • Swordmaster's Guard

    Guard

    Sword Guard has low overall defenses, but increases charge rate.

    • Charge Rate+ 10
    • Guard Resistance+ 10
    • Stability+ 10
    • Charge Time+ 1000
    • Inventory Size+ 12
    • Guard Endurance+ 40
  • Attrition Orbs

    Trait

    Dealing sustained damage creates an Orb of Power.

  • Relentless Strikes

    Trait

    [Light Attack] : Landing three light-attack hits within a short time grants Sword ammo.

    Powered Swords gain 1 Ammo after 3 Hits within ~2s of each.

  • Eager Edge

    Trait

    Gain increased Sword lunge distance immediately after switching to this weapon.

    100% Increased Lunge Distance for 1s. 4s cooldown.

  • Pugilist

    Trait

    Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.

    Primary and Power weapon kills grant 10% of your Melee energy. Specials grant 20%. Dealing Melee damage grants 35 Handling for 3s.

  • Chain Reaction

    Trait

    Each final blow with this weapon creates an elemental damage explosion.

    Kills create an elemental explosion. Not affected by Dragonfly Spec.

  • Thresh

    Trait

    Killing combatants with this weapon generates a small amount of Super energy.

    Primary/Power weapon kills grant an additional 1% Super energy. Special weapon kills grant an additional 1.5% Super energy. All are 1% in PvP.

  • Cold Steel

    Trait

    Powered Sword hits slow targets.

    Powered Sword Hits apply Slow Stacks. Light Attacks apply 40 Slow Stacks and Heavy Attacks apply 60 Slow Stacks.

  • One for All

    Trait

    Hitting three separate targets increases damage for a moderate duration.

    35% bonus after hitting 3 separate targets within 3 seconds of eachother. 10s duration.

  • Collective Action

    Trait

    Collecting elemental pickups or throwing a Strand Tangle grants a stacking period of increased damage. Elemental pickups include Firesprites, Void Breaches, Stasis Shards, Ionic Traces, and Strand Tangles.

  • Permeability

    Trait

    Using your class ability changes this weapon's damage type to match your subclass until you stow the weapon.

  • Demolitionist

    Trait

    Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

    Primary and Power weapon kills grant 10% of your grenade energy. Specials grant 20% (Trace Rifles/Grenade Launchers grant 10%/11%). 3 second cooldown on the reload effect.

  • Bait and Switch

    Trait

    Deal damage with all equipped weapons within a short time to give this weapon a damage boost.

    35% damage increase for 10 seconds.

  • Vanguard's Vindication

    Origin Trait

    Final blows with this weapon grant a small amount of health.

    Vanguard Trait. Regain 7 Health on kills.

  • Stunning Recovery

    Origin Trait

    Stunning a Champion partially refills your magazine, triggers health regeneration, and improves recovery for a short duration.

Curated roll

  • Enduring Blade

    Blade

    Greatly increased sword ammo at the cost of damage.

    • Magazine+ 52
    • Ammo Capacity+ 46
    • Impact+ 12
  • Burst Guard

    Guard

    Sword Guard has high resistance, but low endurance.

    • Guard Efficiency± 0
    • Guard Resistance+ 80
    • Stability+ 80
    • Inventory Size+ 10
    • Guard Endurance± 0
  • Pugilist

    Trait

    Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.

    Primary and Power weapon kills grant 10% of your Melee energy. Specials grant 20%. Dealing Melee damage grants 35 Handling for 3s.

  • Permeability

    Trait

    Using your class ability changes this weapon's damage type to match your subclass until you stow the weapon.

Extras

Extras are still work in progress!