IKELOS_SG_v1.0.3

Shotgun

  • Impact
    65
  • Range
    34
  • Stability
    32
  • Handling
    44
  • Reload Speed
    61
  • Aim Assistance
    72
  • Airborne Effectiveness
    2
  • Zoom
    12
  • Recoil Direction
    69
  • Rounds Per Minute
    140
  • Magazine
    7
  • Damage Falloff
    8.22m

Rapid-Fire Frame

Intrinsic

Fires full auto with deeper ammo reserves. Faster reload when weapon is empty.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Major Spec

    Weapon Mod

    Deals extra damage against powerful enemies.

    7.8% damage increase to Major (Shield and Downward Triangle Badge) combatants. This includes Champions and Minibosses.

  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Taken Spec

    Weapon Mod

    Increased damage against Taken enemies.

    10% damage increase to all Taken combatants, including Riven and Techeuns (Sedia, Kalli, & Shuro-Chi)

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Boss Spec

    Weapon Mod

    Increases damage against bosses and vehicles.

    7.8% damage increase to Boss (Diamond Badge) combatants.

  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

  • Minor Spec

    Weapon Mod

    Deals extra damage against rank-and-file enemies.

    7.8% damage increase to Minor (Square Badge) combatants.

Weapon perks

  • Rifled Barrel

    Barrel

    Ranged shotgun barrel. • Increases range • Greatly decreases handling speed

    • Range+ 10
    • Handling- 15
  • Smoothbore

    Barrel

    Smooth shotgun barrel. Greatly increases range at the cost of more projectile spread.

    • Range+ 15
  • Smallbore

    Barrel

    Dual strength barrel. • Increases range • Increases stability

    • Stability+ 7
    • Range+ 7
  • Barrel Shroud

    Barrel

    Balanced shotgun barrel. • Increases stability • Increases handling speed

    • Stability+ 10
    • Handling+ 10
  • Corkscrew Rifling

    Barrel

    Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

    • Stability+ 5
    • Range+ 5
    • Handling+ 5
  • Full Choke

    Barrel

    Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.

    Decreases pellet spread by 3.75%.

  • Appended Mag

    Magazine

    This weapon's magazine is built for higher capacity. • Increases magazine size

    • Magazine+ 46
  • Tactical Mag

    Magazine

    This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

    • Magazine+ 43
    • Reload Speed+ 10
    • Stability+ 5
  • Extended Mag

    Magazine

    This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

    • Magazine+ 50
    • Reload Speed- 20
    • Airborne Effectiveness+ 10
  • Steady Rounds

    Magazine

    This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness

    • Stability+ 15
    • Range- 5
    • Airborne Effectiveness+ 7
  • Accurized Rounds

    Magazine

    This weapon can fire longer distances. • Increases range

    • Range+ 10
  • Light Mag

    Magazine

    Improved reload and range. • Increases reload speed • Slightly increases range

    • Reload Speed+ 10
    • Range+ 5
  • Feeding Frenzy

    Trait

    Each rapid kill with this weapon progressively increases reload speed for a short time.

    Duration of 3.5s. Grants a flat Reload Speed bonus and a multiplier per stack: • 1x: 10/0x • 2x: 45/0.9x • 3x: 55/0.88x • 4x: 75/0.85x • 5x: 100/0.8x

    Enhanced Benefits

    Lv. 11

    Each rapid final blow with this weapon progressively increases reload speed substantially for a short time.

  • Turnabout

    Trait

    Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.

    Enhanced Benefits

    Lv. 12

    Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield for an improved duration.

    Duration increased to 11.4s.

  • Offhand Strike

    Trait

    Lv. 4

    Final blows grant additional weapon range, stability, and accuracy when firing from the hip for a short duration.

    Enhanced Benefits

    Lv. 13

    Final blows grant additional weapon range, stability, and accuracy when firing from the hip for an improved duration.

  • Threat Detector

    Trait

    Lv. 7

    Increased reload, stability, and handling when enemies are in close proximity.

    • Within 15m of 1 enemy: • ~15 Stability • 15 Reload • 0.75x Handling Animation Duration • Within 15m of 2+ enemies: • ~40 Stability •55 Reload • 0.56x Handling Animation Duration

    Enhanced Benefits

    Lv. 14

    Greatly increased reload, stability, and handling when targets are in close proximity.

  • Grave Robber

    Trait

    Lv. 8

    Melee final blows reload this weapon's magazine from reserves.

    Primary weapons get refilled (generates ammo from nothing). Special and Power weapons get refreshed (reloaded with no animation, does not trigger on-reload perks).

    Enhanced Benefits

    Lv. 15

    Melee final blows reload this weapon's magazine from reserves. Improves handling.

    • Handling+ 5
  • Subsistence

    Trait

    Lv. 9

    Defeating targets partially reloads the magazine from reserves.

    Reloads 10-17% of the magazine per kill. Varies per weapon archetype.

    Enhanced Benefits

    Lv. 16

    Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.

    Increases refresh from 10-17% to ~25%. Varies per weapon archetype.

  • Pugilist

    Trait

    Lv. 10

    Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.

    Primary and Power weapon kills grant 10% of your Melee energy. Specials grant 20%. Dealing Melee damage grants 35 Handling for 3s.

    Enhanced Benefits

    Lv. 17

    Final blows with this weapon generate improved melee energy. Dealing melee damage briefly improves this weapon's handling.

  • Vorpal Weapon

    Trait

    Increased damage against bosses, vehicles, and Guardians with their Super active.

    • 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons

    Enhanced Benefits

    Lv. 11

    Increased damage against bosses, vehicles, and Guardians with their Super active. Stability is improved. Swords have improved guard resistance.

    • Stability+ 5
    • Guard Resistance+ 5
  • Incandescent

    Trait

    Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.

    Applies 30 Scorch. Powerful Combatants and Guardians increase the effect range to 8m.

    Enhanced Benefits

    Lv. 12

    Defeating a target spreads a longer lasting scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.

  • Surrounded

    Trait

    Lv. 4

    This weapon gains bonus damage when three or more enemies are in close proximity.

    30% damage increase when within 8m of 3 or more enemies. Swords receive a reduced bonus.

    Enhanced Benefits

    Lv. 13

    This weapon gains improved bonus damage when three or more targets are in close proximity.

    5% damage increase to the base perk. Increases from 30% to 36.5%, 40% to 47% with Surrounded Spec.

  • Swashbuckler

    Trait

    Lv. 7

    This weapon gains increased damage from melee kills and kills with this weapon.

    Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.4% • 5x: 33.3%

    Enhanced Benefits

    Lv. 14

    This weapon gains increased damage for an improved duration from melee final blows and defeating targets with this weapon.

    Duration increased to 5s.

  • Cascade Point

    Trait

    Lv. 8

    Final blows or sustained precision hits with another weapon increase this weapon's rate of fire for a short duration.

    Enhanced Benefits

    Lv. 15

    Final blows or sustained precision hits with another weapon increase this weapon's rate of fire for an improved duration.

  • One-Two Punch

    Trait

    Lv. 9

    Hitting an enemy with every pellet in a shot increases melee damage for a short duration.

    Lasts for 1.22s: • 200% Melee Damage Increase normally • 350% Melee Damage Increase against Bosses and Vehicles • 80% Melee Damage Increase if combined with Liar's Handshake (Hunter Exotic Gauntlets)

    Enhanced Benefits

    Lv. 16

    Hitting a target with nearly every pellet in a shot increases melee damage for a short duration.

    Reduces number of pellets required to activate from 12 to 10.

  • Trench Barrel

    Trait

    Lv. 10

    After a successful melee hit, this weapon gains increased damage, handling, and reload speed for a short duration—or until three shots are fired.

    Grants the following for 5s or until 3 shots are expended: • 50% Damage Increase • 30 Handling • (?) Reload Speed

    Enhanced Benefits

    Lv. 17

    After a successful melee hit, this weapon gains increased damage, improved handling, and improved reload speed for a short duration—or until three shots are fired.

  • Rasputin's Arsenal

    Origin Trait

    Breaking a target's shield partially reloads this weapon's magazine.

Curated roll

  • Rifled Barrel

    Barrel

    Ranged shotgun barrel. • Increases range • Greatly decreases handling speed

    • Range+ 10
    • Handling- 15
  • Tactical Mag

    Magazine

    This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

    • Magazine+ 43
    • Reload Speed+ 10
    • Stability+ 5
  • Pugilist

    Trait

    Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.

    Primary and Power weapon kills grant 10% of your Melee energy. Specials grant 20%. Dealing Melee damage grants 35 Handling for 3s.

  • One-Two Punch

    Trait

    Hitting an enemy with every pellet in a shot increases melee damage for a short duration.

    Lasts for 1.22s: • 200% Melee Damage Increase normally • 350% Melee Damage Increase against Bosses and Vehicles • 80% Melee Damage Increase if combined with Liar's Handshake (Hunter Exotic Gauntlets)

Extras

Extras are still work in progress!