Unexpected Resurgence (Adept)
Glaive
- Impact80
- Range60
- Shield Duration50
- Handling61
- Reload Speed55
- Aim Assistance74
- Airborne Effectiveness12
- Rounds Per Minute55
- Magazine4
Adaptive Glaive
Intrinsic
Hybrid melee/ranged polearm with a frontal shield. Generates energy on dealing ranged damage. [Aim Down Sights] : Raise shield, depleting energy over time [Melee] : Kinetic melee combo
Extras
Extras are still work in progress!
Weapon masterwork
Weapon mods
Radar Tuner
Weapon Mod
Radar immediately returns when you stop aiming down sights.
Sprint Grip
Weapon Mod
Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.
Freehand Grip
Weapon Mod
Increases accuracy and ready speed while firing from the hip.
Icarus Grip
Weapon Mod
Moderately increases airborne effectiveness.
- Airborne Effectiveness+ 15
Quick Access Sling
Weapon Mod
Increases this weapon's ready and stow speed.
Counterbalance Stock
Weapon Mod
Reduces recoil deviation for the weapon.
- Recoil Direction+ 15
Targeting Adjuster
Weapon Mod
This weapon gains better target acquisition.
- Aim Assistance+ 5
Backup Mag
Weapon Mod
Increases magazine.
- Magazine+ 50
Full Auto Retrofit
Weapon Mod
Holding down the trigger will fire this weapon at full auto.
Radar Booster
Weapon Mod
Slightly increases the range at which radar detects enemies.
Weapon perks
Ballistic Tuning
Haft
Power diverted from shield. • Greatly increases range • Decreases shield duration
- Range+ 15
- Shield Duration- 10
- Charge Time+ 1000
Supercooled Accelerator
Haft
Optimized for extended range. • Increases range • Slightly decreases reload speed • Slightly decreases handling speed
- Range+ 10
- Reload Speed- 5
- Handling- 5
Tempered Truss Rod
Haft
High stiffness for quick handling. • Greatly increases handling speed • Slightly decreases reload speed • Slightly decreases range
- Handling+ 15
- Reload Speed- 5
- Range- 5
Low-Impedance Windings
Haft
Improved output efficiency. • Increases shield duration • Slightly increases reload speed • Decreases range
- Shield Duration+ 10
- Charge Time+ 1000
- Reload Speed+ 5
- Range- 10
Auxiliary Reserves
Haft
Additional energy storage. • Greatly increases shield duration • Decreases reload speed
- Shield Duration+ 15
- Charge Time+ 1000
- Reload Speed- 10
Lightweight Emitter
Haft
Weight reduction for better agility. • Increases reload speed • Slightly increases handling speed • Decreases shield duration
- Reload Speed+ 10
- Handling+ 5
- Shield Duration- 10
- Charge Time+ 1000
Extended Mag
Magazine
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
- Magazine+ 50
- Reload Speed- 20
- Airborne Effectiveness+ 10
Alloy Magazine
Magazine
Faster reloads when the magazine is empty.
0.85x Reload Duration Scale
Appended Mag
Magazine
This weapon's magazine is built for higher capacity. • Increases magazine size
- Magazine+ 46
Accurized Rounds
Magazine
This weapon can fire longer distances. • Increases range
- Range+ 10
Swap Mag
Magazine
Increases this weapon's ready and stow speed.
Light Mag
Magazine
Improved reload and range. • Increases reload speed • Slightly increases range
- Reload Speed+ 10
- Range+ 5
Auto-Loading Holster
Trait
The holstered weapon is automatically reloaded after a short period of time.
Activates in 2.5s.
Feeding Frenzy
Trait
Each rapid kill with this weapon progressively increases reload speed for a short time.
Duration of 3.5s. Grants a flat Reload Speed bonus and a multiplier per stack: • 1x: 10/0x • 2x: 45/0.9x • 3x: 55/0.88x • 4x: 75/0.85x • 5x: 100/0.8x
Subsistence
Trait
Defeating targets partially reloads the magazine from reserves.
Reloads 10-17% of the magazine per kill. Varies per weapon archetype.
Tilting at Windmills
Trait
Blocking damage with your shield increases movement speed while shielding.
Shot Swap
Trait
Final blows build and store charges which allow you to swap and stow this weapon at a faster rate.
Replenishing Aegis
Trait
Blocking damage partially reloads this weapon from reserves.
Thresh
Trait
Killing combatants with this weapon generates a small amount of Super energy.
Primary/Power weapon kills grant an additional 1% Super energy. Special weapon kills grant an additional 1.5% Super energy. All are 1% in PvP.
Impulse Amplifier
Trait
Massively increases projectile velocity, increases reload speed.
Grants 10 Reload Speed with 0.8x multiplier. 35% faster projectile velocity.
Vorpal Weapon
Trait
Increased damage against bosses, vehicles, and Guardians with their Super active.
• 20% (40-50% in PvP) for Primary Weapons • 15% (10-20% in PvP) for Special Weapons • 10% (5-10% in PvP) for Power Weapons
Rampage
Trait
Kills with this weapon temporarily grant increased damage. Stacks 3x.
Has a duration of 3.5 seconds, all stacks disappear once timer expires. • 1x: 10% • 2x: 21% • 3x: 33.1%
Surrounded
Trait
This weapon gains bonus damage when three or more enemies are in close proximity.
30% damage increase when within 8m of 3 or more enemies. Swords receive a reduced bonus.
Frenzy
Trait
Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat.
Can active when stowed and applies to all weapons with Frenzy. Grants the following after being In Combat (dealt or received damage within 5s) for 12s: • 15% Damage Increase • 50 Handling • 50 Reload Speed
Impulse Amplifier
Trait
This perk currently cannot roll on this weapon
Massively increases projectile velocity, increases reload speed.
Grants 10 Reload Speed with 0.8x multiplier. 35% faster projectile velocity.
Unstoppable Force
Trait
Blocking damage with your shield increases projectile damage for a short time.
30% increased projectile damage for 4s or until blocking has stopped. Blocking hits refreshes the duration.
Close to Melee
Trait
Glaive projectile final blows improve Glaive melee damage. Glaive projectile or melee damage extends the duration.
Voltshot
Trait
Reloading this weapon after defeating a target overcharges this weapon for a short period of time, causing it to jolt on its next hit.
After reloading within 5.6s of a kill, your next weapon hit within 7s applies Jolt.
Swashbuckler
Trait
This weapon gains increased damage from melee kills and kills with this weapon.
Has a duration of 4.5 seconds. • 1x: 6.6% • 2x: 13.2% • 3x: 20% • 4x: 26.4% • 5x: 33.3%
Alacrity
Origin Trait
Gain increased reload, stability, aim assist, and range when you are the last living member of your fireteam or running solo.
Trials of Osiris Trait. Grants 20 Reload, 20 Stability, 10 Aim Assist, and 10 Range.
One Quiet Moment
Origin Trait
Grants increased reload speed and handling when out of combat. Swords gain faster movement speed.
Crucible Trait. Grants 40 Reload Speed when out of combat.
Curated roll
Ballistic Tuning
Haft
Power diverted from shield. • Greatly increases range • Decreases shield duration
- Range+ 15
- Shield Duration- 10
- Charge Time+ 1000
Extended Mag
Magazine
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
- Magazine+ 50
- Reload Speed- 20
- Airborne Effectiveness+ 10
Tilting at Windmills
Trait
Blocking damage with your shield increases movement speed while shielding.
Close to Melee
Trait
Glaive projectile final blows improve Glaive melee damage. Glaive projectile or melee damage extends the duration.
Extras
Extras are still work in progress!