Foregone Conclusion

Auto Rifle

  • Impact
    18
  • Range
    22
  • Stability
    49
  • Handling
    41
  • Reload Speed
    50
  • Aim Assistance
    76
  • Airborne Effectiveness
    10
  • Zoom
    16
  • Recoil Direction
    42
  • Rounds Per Minute
    720
  • Magazine
    51
  • Damage Falloff
    13.99m / 22.03m

Rapid-Fire Frame

Intrinsic

Deeper ammo reserves. Slightly faster reload when magazine is empty.

Weapon masterwork

Weapon mods

  • Radar Tuner

    Weapon Mod

    Radar immediately returns when you stop aiming down sights.

  • Sprint Grip

    Weapon Mod

    Temporarily increases the weapon's ready speed and aim down sights speed after sprinting.

  • Freehand Grip

    Weapon Mod

    Increases accuracy and ready speed while firing from the hip.

  • Icarus Grip

    Weapon Mod

    Moderately increases airborne effectiveness.

    • Airborne Effectiveness+ 15
  • Quick Access Sling

    Weapon Mod

    Increases this weapon's ready and stow speed.

  • Counterbalance Stock

    Weapon Mod

    Reduces recoil deviation for the weapon.

    • Recoil Direction+ 15
  • Targeting Adjuster

    Weapon Mod

    This weapon gains better target acquisition.

    • Aim Assistance+ 5
  • Backup Mag

    Weapon Mod

    Increases magazine.

    • Magazine+ 50
  • Full Auto Retrofit

    Weapon Mod

    Holding down the trigger will fire this weapon at full auto.

  • Radar Booster

    Weapon Mod

    Slightly increases the range at which radar detects enemies.

Weapon perks

  • Hitmark IS

    Sight

    Agile sight. Short zoom. • Greatly increases handling speed • Slightly increases range

    • + 1
    • Zoom± 0
    • Range+ 2
    • Handling+ 15
  • Cleanshot IS

    Sight

    Snapshot sight. Short zoom. • Increases handling speed • Slightly increases range

    • ± 0
    • Zoom+ 1
    • Range+ 5
    • Handling+ 10
  • Red Dot 2 MOA

    Scope

    Snapshot sight. Short zoom. • Slightly increases range • Increases handling speed

    • + 2
    • Zoom+ 2
    • Range+ 6
    • Handling+ 10
  • Alloy Magazine

    Magazine

    Faster reloads when the magazine is empty.

    0.85x Reload Duration Scale

  • Armor-Piercing Rounds

    Magazine

    Rounds cause extra damage to combatants' shields and overpenetrate targets. • Slightly increases range

    5% damage increase against Combatant Shields. Bullets are able to overpenetrate enemies once.

    • Range+ 5
  • High-Impact Reserves

    Trait

    Rounds at the end of the magazine deal more damage.

    Gradual damage increase starting at 50% of Magazine. • In PvE, 12.1% to 25.6%. • In PvP, 3% to 6%.

Extras

Extras are still work in progress!